Player Matchup

Arachne
Arachne
 
Arachne
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FiddelRen
Neith
Level 10
God Stats
0W - 3L
1,456 SR
Queue Stats
6W - 12L
1,648 Elo+
Party 1
Yemoja
Yemoja
Nekromant0798
Yemoja
Level 69
God Stats
3W - 2L
1,417 SR
Queue Stats
51W - 68L
1,457 Elo+
Party 1
Chaac
Chaac
Tasud
Chaac
Level 23
God Stats
0W - 2L
1,617 SR
Queue Stats
1W - 4L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
kisakisaaa
Kukulkan
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 41L
1,500 Elo+
Party 1
Team Averages
Level 23
1,498 SR
1,536 Elo+

VS

Team Averages
Level 21
1,558 SR
1,492 Elo+
Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Arraxy
Cerberus
Level 29
God Stats
13W - 13L
1,433 SR
Queue Stats
237W - 226L
1,518 Elo+
Solo
Nox
Nox
Noteviddia
Nox
Level 24
God Stats
63W - 35L
1,561 SR
Queue Stats
183W - 152L
1,481 Elo+
Solo
Nemesis
Nemesis
NôKabuki
Nemesis
Level 5
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo
Olorun
Olorun
Ελλάδα
Olorun
Level 17
God Stats
4W - 3L
1,521 SR
Queue Stats
49W - 43L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 13 / 1
8,324
832
4,376
21,677
6,866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
FiddelRen
Neith
15
0 / 6 / 2
8,626
863
10,184
13,160
3,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 1 / 1
9,492
949
8,749
9,965
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Tasud
Chaac
15
1 / 8 / 1
8,906
891
10,508
22,256
28,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
kisakisaaa
Kukulkan
14
1 / 9 / 1
8,852
885
8,828
11,425
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
20 / 0 / 15
12,556
1,256
24,445
10,849
7,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Arraxy
Cerberus
18
4 / 1 / 31
11,747
1,175
14,412
16,228
19,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 0 / 24
10,200
1,020
10,810
4,748
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
NôKabuki
Nemesis
17
2 / 1 / 17
9,805
981
4,578
9,444
4,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
18
9 / 0 / 21
11,671
1,167
19,616
8,411
8,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
145
2
Kills
37
37
Deaths
2
6
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
13
1
0.04
W
Mulan
 
Mulan
20
0
15
27.5
W
Cerberus
Arraxy
Cerberus
4
1
31
19.5
L
Neith
FiddelRen
Neith
0
6
2
0.17
L
0
1
1
0.5
W
2
0
24
14
W
Nemesis
NôKabuki
Nemesis
2
1
17
10.5
L
Chaac
Tasud
Chaac
1
8
1
0.19
L
Kukulkan
kisakisaaa
Kukulkan
1
9
1
0.17
W
Olorun
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,645
Damage
73,861
78,483
Taken
49,680
54,151
Mitigated
42,077
8,852
Healing
19,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,376
2,162
0
1,471
21,677
6,866
0
12,203
9,474
0
10,272
W
Mulan
 
Mulan
24,445
5,428
0
4,112
10,849
7,886
0
4,075
6,774
0
37,366
W
Cerberus
Arraxy
Cerberus
14,412
1,151
0
5,231
16,228
19,303
0
4,938
11,116
31,275
0
L
Neith
FiddelRen
Neith
10,184
5,262
0
795
13,160
3,751
0
9,107
4,053
0
23,290
L
8,749
1,164
1,264
1,529
9,965
11,622
0
5,426
4,539
26,398
0
W
10,810
91
0
750
4,748
2,212
0
1,161
3,587
29,274
0
W
Nemesis
NôKabuki
Nemesis
4,578
2,115
0
805
9,444
4,443
0
4,542
4,902
0
19,219
L
Chaac
Tasud
Chaac
10,508
2,252
0
3,793
22,256
28,908
0
12,941
9,315
600
29,288
L
Kukulkan
kisakisaaa
Kukulkan
8,828
951
0
0
11,425
3,004
0
5,161
6,264
24,005
0
W
Olorun
19,616
12,857
3,080
5,542
8,411
8,233
0
3,428
4,983
46,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,200
Gold Earned
55,979
150
Minions Killed
249
4
Camps Cleared
5
834,082
Distance Traveled
1,058,585
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,324
832
12
1
0
161,313
0
W
Mulan
12,556
1,256
47
5
1
222,672
0
W
Cerberus
11,747
1,175
60
6
0
195,666
0
L
Neith
8,626
863
25
3
2
148,766
0
L
Yemoja
9,492
949
30
3
1
185,390
0
W
Nox
10,200
1,020
42
4
0
216,085
1
W
Nemesis
9,805
981
24
2
2
228,940
1
L
Chaac
8,906
891
42
4
0
203,254
0
L
Kukulkan
8,852
885
41
4
1
135,359
0
W
Olorun
11,671
1,167
76
8
2
195,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role