Player Matchup

Hel
Hel
HUNTERking420
Hel
Level 128
God Stats
1W - 4L
1,451 SR
Queue Stats
298W - 279L
1,528 Elo+
Solo
Charybdis
Charybdis
MAC MILLEI2
Charybdis
Level 155
God Stats
8W - 7L
1,592 SR
Queue Stats
245W - 250L
1,494 Elo+
Solo
Chronos
Chronos
TaterDarks
Chronos
Level 160
God Stats
10W - 9L
1,588 SR
Queue Stats
543W - 488L
1,650 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UnbanChiko
Kumbhakarna
Level 76
God Stats
9W - 13L
1,501 SR
Queue Stats
118W - 94L
1,689 Elo+
Solo
Kuzenbo
Kuzenbo
myjetskii
Kuzenbo
Level 158
God Stats
12W - 10L
1,525 SR
Queue Stats
386W - 356L
1,665 Elo+
Party 2
Team Averages
Level 135
1,531 SR
1,605 Elo+

VS

Team Averages
Level 134
1,603 SR
1,549 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Diva Aphrodite
Sol
Level 148
God Stats
3W - 1L
1,682 SR
Queue Stats
174W - 173L
1,512 Elo+
Solo
Ne Zha
Ne Zha
JacqueKeener
Ne Zha
Level 102
God Stats
31W - 27L
1,561 SR
Queue Stats
92W - 78L
1,576 Elo+
Solo
Mulan
Mulan
Prezmen
Mulan
Level 136
God Stats
12W - 14L
1,525 SR
Queue Stats
68W - 52L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
Reworb
Jing Wei
Level 125
God Stats
1W - 1L
1,748 SR
Queue Stats
52W - 43L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
8,993
642
8,820
15,764
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
MAC MILLEI2
Charybdis
17
2 / 2 / 1
9,349
668
7,175
11,892
4,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
TaterDarks
Chronos
16
1 / 3 / 4
8,980
641
10,987
16,210
7,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
UnbanChiko
Kumbhakarna
15
1 / 2 / 3
8,646
618
4,418
16,147
17,781
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
myjetskii
Kuzenbo
16
2 / 3 / 2
9,239
660
12,118
17,159
21,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 1 / 6
10,358
740
19,012
12,539
14,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 4
9,889
706
11,748
10,405
4,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
17
2 / 2 / 6
9,905
708
16,414
10,722
4,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Prezmen
Mulan
17
5 / 2 / 7
11,869
848
8,965
14,572
15,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Reworb
Jing Wei
18
5 / 1 / 5
11,265
805
11,503
10,993
4,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
16
16
Deaths
7
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
6
6
W
1
1
4
3
L
1
6
3
0.42
W
Ne Zha
2
2
6
2.5
L
Charybdis
MAC MILLEI2
Charybdis
2
2
1
1.25
W
Mulan
Prezmen
Mulan
5
2
7
4.25
W
Jing Wei
Reworb
Jing Wei
5
1
5
7.5
L
Chronos
TaterDarks
Chronos
1
3
4
1
L
Kumbhakarna
UnbanChiko
Kumbhakarna
1
2
3
1.25
L
Kuzenbo
myjetskii
Kuzenbo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,518
Damage
67,642
77,172
Taken
59,231
59,316
Mitigated
43,700
22,963
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,012
476
781
2,139
12,539
14,395
0
7,586
4,715
49,949
0
W
11,748
4,487
0
5,112
10,405
4,281
3,986
4,910
5,359
50,113
0
L
8,820
195
5,868
8,033
15,764
8,697
0
4,866
10,575
27,944
0
W
Ne Zha
16,414
4,393
0
2,468
10,722
4,425
0
8,468
2,180
0
50,371
L
Charybdis
MAC MILLEI2
Charybdis
7,175
2,939
0
2,596
11,892
4,550
1,212
6,177
5,446
0
34,434
W
Mulan
Prezmen
Mulan
8,965
494
324
2,950
14,572
15,875
30
6,784
7,590
0
22,643
W
Jing Wei
Reworb
Jing Wei
11,503
8,840
0
857
10,993
4,724
1,828
8,228
2,637
0
45,251
L
Chronos
TaterDarks
Chronos
10,987
2,505
0
3,235
16,210
7,004
0
8,049
7,825
37,050
0
L
Kumbhakarna
UnbanChiko
Kumbhakarna
4,418
220
0
0
16,147
17,781
0
5,213
10,324
20,283
0
L
Kuzenbo
myjetskii
Kuzenbo
12,118
2,833
352
2,879
17,159
21,284
2
5,255
11,746
31,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,207
Gold Earned
53,286
284
Minions Killed
374
8
Camps Cleared
9
1,320,353
Distance Traveled
1,500,351
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,358
740
65
5
0
332,278
2
W
Sol
9,889
706
97
7
2
252,286
0
L
Hel
8,993
642
57
4
1
258,799
1
W
Ne Zha
9,905
708
79
6
2
305,608
1
L
Charybdis
9,349
668
83
6
2
234,511
1
W
Mulan
11,869
848
40
3
3
291,587
2
W
Jing Wei
11,265
805
93
7
2
318,592
1
L
Chronos
8,980
641
74
5
1
261,212
4
L
Kumbhakarna
8,646
618
25
2
3
285,522
0
L
Kuzenbo
9,239
660
45
3
1
280,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role