Player Matchup

Hera
Hera
CFaCyS
Hera
Level 101
God Stats
4W - 3L
1,617 SR
Queue Stats
345W - 299L
1,582 Elo+
Party 2
Ares
Ares
Knishnik2
Ares
Level 120
God Stats
2W - 6L
1,179 SR
Queue Stats
599W - 524L
1,544 Elo+
Party 2
Bakasura
Bakasura
TerryTie
Bakasura
Level 157
God Stats
1W - 1L
1,618 SR
Queue Stats
92W - 62L
1,599 Elo+
Party 2
Team Averages
Level 126
1,471 SR
1,575 Elo+

VS

Team Averages
Level 18
1,602 SR
1,943 Elo+
Gilgamesh
Gilgamesh
JaterníSkvrna
Gilgamesh
Level 26
God Stats
1W - 2L
1,805 SR
Queue Stats
7W - 3L
1,955 Elo+
Party 1
Agni
Agni
PremyslZaoralek
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,875 Elo+
Party 1
Bakasura
Bakasura
iKeiks
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CFaCyS
Hera
14
4 / 1 / 9
9,149
704
9,974
5,862
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
5 / 1 / 7
9,702
746
7,907
14,479
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
TerryTie
Bakasura
13
4 / 3 / 8
9,185
707
8,597
9,858
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JaterníSkvrna
Gilgamesh
11
1 / 3 / 2
8,006
616
6,994
12,318
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 2
8,555
658
7,386
8,089
2,608
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
iKeiks
Bakasura
10
1 / 7 / 3
7,700
592
3,294
10,705
3,743
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
5
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
CFaCyS
Hera
4
1
9
8.5
L
Gilgamesh
JaterníSkvrna
Gilgamesh
1
3
2
0.67
W
Ares
5
1
7
8.5
L
2
3
2
1
W
Bakasura
TerryTie
Bakasura
4
3
8
2.67
L
Bakasura
iKeiks
Bakasura
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,478
Damage
17,674
30,199
Taken
31,112
21,648
Mitigated
14,538
8,484
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
CFaCyS
Hera
9,974
2,501
33
1,509
5,862
2,047
1,103
1,462
4,145
42,686
0
L
Gilgamesh
JaterníSkvrna
Gilgamesh
6,994
1,061
0
1,101
12,318
8,187
0
7,815
3,908
1,293
14,267
W
Ares
7,907
446
0
4,673
14,479
13,421
106
3,934
9,573
19,586
0
L
7,386
863
0
1,070
8,089
2,608
0
4,842
2,991
41,044
0
W
Bakasura
TerryTie
Bakasura
8,597
5,780
0
2,269
9,858
6,180
1,249
2,963
6,500
0
28,727
L
Bakasura
iKeiks
Bakasura
3,294
2,002
0
1,484
10,705
3,743
0
5,551
5,074
0
7,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
24,261
151
Minions Killed
115
9
Camps Cleared
2
762,245
Distance Traveled
764,775
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,149
704
79
6
2
246,605
3
L
Gilgamesh
8,006
616
13
1
1
270,545
6
W
Ares
9,702
746
24
2
4
264,227
4
L
Agni
8,555
658
75
6
1
252,608
0
W
Bakasura
9,185
707
48
4
3
251,413
1
L
Bakasura
7,700
592
27
2
0
241,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role