Player Matchup

Sol
Sol
Silver I
CrockedHorse946
Sol
Silver I
Level 98
God Stats
41W - 37L
1,508 SR
Queue Stats
372W - 390L
1,089 MMR
Solo
Hades
Hades
Silver III
SeBBaStIaNcP
Hades
Silver III
Level 123
God Stats
1W - 0L
1,717 SR
Queue Stats
19W - 35L
958 MMR
Solo
Skadi
Skadi
Silver I
Tu_Papu-Jr
Skadi
Silver I
Level 145
God Stats
40W - 36L
1,595 SR
Queue Stats
271W - 283L
1,047 MMR
Solo
Sylvanus
Sylvanus
Silver II
jdaprjnc3
Sylvanus
Silver II
Level 107
God Stats
5W - 2L
1,964 SR
Queue Stats
82W - 96L
962 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
the4hendersons
Ratatoskr
Silver II
Level 122
God Stats
7W - 8L
1,536 SR
Queue Stats
304W - 317L
1,009 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,664 SR
1,013 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,524 SR
1,154 MMR
Pele
Pele
Silver III
 
Pele
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Kolmar377
Cthulhu
Silver II
Level 136
God Stats
3W - 11L
1,485 SR
Queue Stats
757W - 774L
1,103 MMR
Solo
Merlin
Merlin
Silver I
PRIMETIME9NIZZLE
Merlin
Silver I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,023 MMR
Solo
Geb
Geb
Silver II
Pwbj
Geb
Silver II
Level 91
God Stats
40W - 28L
1,622 SR
Queue Stats
522W - 536L
1,060 MMR
Party 1
Hou Yi
Hou Yi
Silver I
xiordi
Hou Yi
Silver I
Level 156
God Stats
4W - 4L
1,512 SR
Queue Stats
377W - 383L
1,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 14
14,000
609
27,809
22,553
7,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 2 / 10
11,626
505
6,190
19,050
13,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
20
11 / 1 / 11
14,327
623
22,848
14,194
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
jdaprjnc3
Sylvanus
17
4 / 2 / 16
11,349
493
10,698
16,507
20,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
the4hendersons
Ratatoskr
20
9 / 2 / 9
13,699
596
9,283
17,970
10,884
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtemisAthenaBaron SamediTiamatMorgan Le Fay

VS

Bans
ArtioArachneAwilixKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 11 / 5
10,645
463
12,275
23,425
9,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kolmar377
Cthulhu
16
1 / 5 / 0
10,158
442
10,952
19,058
21,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 11 / 4
10,235
445
11,148
19,823
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Pwbj
Geb
12
1 / 5 / 8
9,082
395
6,841
19,810
19,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
xiordi
Hou Yi
18
3 / 4 / 4
10,820
470
9,418
17,070
7,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
36
Kills
12
12
Deaths
36
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
11
5
0.68
W
11
5
14
3.6
L
Cthulhu
Kolmar377
Cthulhu
1
5
0
0.2
L
2
11
4
0.36
L
Geb
Pwbj
Geb
1
5
8
1
W
1
2
10
3
W
Skadi
11
1
11
16.5
W
Sylvanus
jdaprjnc3
Sylvanus
4
2
16
6
W
Ratatoskr
the4hendersons
Ratatoskr
9
2
9
6.75
L
Hou Yi
xiordi
Hou Yi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,828
Damage
50,634
90,274
Taken
99,186
58,950
Mitigated
65,214
44,947
Healing
20,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,275
2,592
0
5,109
23,425
9,868
675
11,457
11,968
0
69,733
W
27,809
13,694
232
11,682
22,553
7,892
8,793
8,337
14,064
106,405
0
L
Cthulhu
Kolmar377
Cthulhu
10,952
508
183
3,923
19,058
21,990
180
6,902
12,156
62,497
0
L
11,148
1,648
0
2,812
19,823
5,969
0
7,031
12,792
71,278
0
L
Geb
Pwbj
Geb
6,841
851
638
3,498
19,810
19,959
0
11,259
8,551
18,765
0
W
6,190
1,113
351
7,250
19,050
13,859
827
6,838
10,644
61,866
0
W
Skadi
22,848
10,601
0
7,149
14,194
5,383
5,911
6,461
7,485
0
112,556
W
Sylvanus
jdaprjnc3
Sylvanus
10,698
1,703
4,685
7,186
16,507
20,932
945
5,334
10,931
27,464
7,338
W
Ratatoskr
the4hendersons
Ratatoskr
9,283
1,717
0
6,412
17,970
10,884
586
3,053
14,869
0
103,416
L
Hou Yi
xiordi
Hou Yi
9,418
3,746
0
3,941
17,070
7,428
0
7,612
9,458
0
83,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,001
Gold Earned
50,940
573
Minions Killed
556
0
Camps Cleared
0
2,135,649
Distance Traveled
1,913,698
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,645
463
116
5
0
438,295
4
W
Sol
14,000
609
146
6
0
408,637
6
L
Cthulhu
10,158
442
134
6
0
407,339
5
L
Merlin
10,235
445
123
5
0
344,475
5
L
Geb
9,082
395
19
1
0
346,933
5
W
Hades
11,626
505
85
4
0
364,362
2
W
Skadi
14,327
623
163
7
0
443,109
8
W
Sylvanus
11,349
493
45
2
0
417,413
8
W
Ratatoskr
13,699
596
134
6
0
502,128
1
L
Hou Yi
10,820
470
164
7
0
376,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role