Player Matchup

Fenrir
Fenrir
ClanWilson3603
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,374 Elo+
Solo
Ratatoskr
Ratatoskr
ENVYsinhunny
Ratatoskr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,497 Elo+
Solo
Chang'e
Chang'e
James Franco 2
Chang'e
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,235 Elo+
Party 2
Olorun
Olorun
kamagertha9
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,340 Elo+
Solo
Neith
Neith
rididrummer
Neith
Level 17
God Stats
3W - 1L
1,434 SR
Queue Stats
3W - 4L
1,173 Elo+
Party 2
Team Averages
Level 15
1,487 SR
1,324 Elo+

VS

Team Averages
Level 12
1,428 SR
1,467 Elo+
Vulcan
Vulcan
Hime MG
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,729 Elo+
Party 1
Baron Samedi
Baron Samedi
IntelFadiman
Baron Samedi
Level 5
God Stats
1W - 4L
1,139 SR
Queue Stats
11W - 19L
1,012 Elo+
Solo
Susano
Susano
Kinguru666
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 75L
1,502 Elo+
Solo
Merlin
Merlin
Rzsak
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,729 Elo+
Party 1
King Arthur
King Arthur
pxras-_-
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 8
11,683
974
7,875
17,894
14,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
ENVYsinhunny
Ratatoskr
19
9 / 4 / 14
13,481
1,123
21,900
13,166
7,673
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 1 / 16
13,646
1,137
29,973
18,703
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
18
4 / 2 / 12
11,794
983
9,412
11,571
4,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 1 / 7
11,467
956
6,650
9,166
3,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hime MG
Vulcan
18
3 / 5 / 8
11,728
977
19,018
16,023
9,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
IntelFadiman
Baron Samedi
17
3 / 9 / 4
11,750
979
12,374
20,793
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Kinguru666
Susano
16
1 / 7 / 7
10,602
884
8,320
16,785
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Rzsak
Merlin
17
3 / 4 / 7
11,146
929
18,264
20,295
7,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
pxras-_-
King Arthur
16
3 / 6 / 1
9,991
833
3,822
9,645
3,531
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
31
Kills
13
13
Deaths
31
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
Ratatoskr
ENVYsinhunny
Ratatoskr
9
4
14
4
L
Vulcan
Hime MG
Vulcan
3
5
8
1.4
L
Baron Samedi
IntelFadiman
Baron Samedi
3
9
4
0.56
W
8
1
16
16
L
Susano
Kinguru666
Susano
1
7
7
0.64
L
Merlin
Rzsak
Merlin
3
4
7
1.63
W
Olorun
4
2
12
5
L
King Arthur
pxras-_-
King Arthur
3
6
1
0.58
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,810
Damage
61,798
70,500
Taken
83,541
37,312
Mitigated
34,427
18,124
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,875
1,180
0
570
17,894
14,847
0
12,349
5,545
0
15,504
W
Ratatoskr
ENVYsinhunny
Ratatoskr
21,900
5,306
0
0
13,166
7,673
0
7,975
5,191
0
41,102
L
Vulcan
Hime MG
Vulcan
19,018
8,073
292
1,074
16,023
9,222
0
7,936
8,087
41,421
0
L
Baron Samedi
IntelFadiman
Baron Samedi
12,374
1,003
1,432
1,166
20,793
8,372
0
8,080
12,713
35,036
0
W
29,973
2,089
3,244
8,290
18,703
7,242
0
12,333
6,370
57,914
0
L
Susano
Kinguru666
Susano
8,320
1,928
0
491
16,785
5,830
0
7,799
7,978
0
18,920
L
Merlin
Rzsak
Merlin
18,264
2,434
30
517
20,295
7,472
0
10,668
9,627
29,087
0
W
Olorun
9,412
5,667
466
4,002
11,571
4,452
0
8,621
2,950
33,509
0
L
King Arthur
pxras-_-
King Arthur
3,822
618
0
10
9,645
3,531
0
4,902
4,743
0
5,476
W
6,650
1,630
0
1,552
9,166
3,098
0
8,378
788
0
32,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,071
Gold Earned
55,217
238
Minions Killed
156
7
Camps Cleared
4
1,180,104
Distance Traveled
914,575
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,683
974
11
1
1
233,943
1
W
Ratatoskr
13,481
1,123
40
3
4
248,233
3
L
Vulcan
11,728
977
56
5
0
216,158
0
L
Baron Samedi
11,750
979
53
4
0
190,347
0
W
Chang'e
13,646
1,137
64
5
2
246,398
0
L
Susano
10,602
884
26
2
2
197,912
0
L
Merlin
11,146
929
17
1
1
204,570
0
W
Olorun
11,794
983
65
5
0
217,522
2
L
King Arthur
9,991
833
4
0
1
105,588
0
W
Neith
11,467
956
58
5
0
234,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role