Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Emersumbigens
Morgan Le Fay
Level 160
God Stats
4W - 3L
1,669 SR
Queue Stats
471W - 479L
1,527 Elo+
Solo
Ares
Ares
GrezyBallBoy
Ares
Level 123
God Stats
12W - 9L
1,564 SR
Queue Stats
538W - 443L
1,622 Elo+
Party 1
Thoth
Thoth
MrsZero970
Thoth
Level 41
God Stats
1W - 1L
1,263 SR
Queue Stats
26W - 20L
1,672 Elo+
Party 1
Heimdallr
Heimdallr
Ponjo
Heimdallr
Level 133
God Stats
1W - 5L
1,329 SR
Queue Stats
177W - 173L
1,599 Elo+
Solo
Team Averages
Level 123
1,465 SR
1,584 Elo+

VS

Team Averages
Level 131
1,542 SR
1,565 Elo+
Bastet
Bastet
HammondMain
Bastet
Level 95
God Stats
3W - 3L
1,792 SR
Queue Stats
175W - 141L
1,564 Elo+
Party 2
Ymir
Ymir
Jess88
Ymir
Level 128
God Stats
1W - 3L
1,217 SR
Queue Stats
245W - 275L
1,508 Elo+
Solo
Thanatos
Thanatos
MIGA99
Thanatos
Level 154
God Stats
1W - 2L
1,398 SR
Queue Stats
31W - 29L
1,647 Elo+
Solo
Charybdis
Charybdis
NomNomRoflmao
Charybdis
Level 154
God Stats
1W - 2L
1,603 SR
Queue Stats
322W - 287L
1,545 Elo+
Solo
Achilles
Achilles
xxThrallxx
Achilles
Level 124
God Stats
0W - 3L
1,701 SR
Queue Stats
68W - 68L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
6 / 1 / 18
9,653
878
9,403
10,146
5,430
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Emersumbigens
Morgan Le Fay
15
4 / 2 / 19
9,044
822
10,815
12,142
15,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 2 / 19
8,837
803
5,018
14,654
16,485
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
17
7 / 1 / 15
9,905
900
12,753
8,492
8,928
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Ponjo
Heimdallr
18
8 / 1 / 18
10,594
963
14,119
7,896
5,510
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 6 / 6
7,522
684
9,518
9,429
6,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Jess88
Ymir
15
3 / 6 / 4
8,054
732
8,492
14,522
17,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
MIGA99
Thanatos
13
1 / 7 / 2
7,058
642
4,825
9,839
4,224
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
NomNomRoflmao
Charybdis
15
0 / 4 / 7
7,513
683
7,376
7,864
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xxThrallxx
Achilles
15
2 / 5 / 4
7,965
724
12,411
14,651
16,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
28
Kills
7
7
Deaths
28
89
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
1
18
15
W
Morgan Le Fay
Emersumbigens
Morgan Le Fay
4
2
19
6.75
W
3
2
19
6.25
L
Bastet
1
6
6
0.67
L
Ymir
Jess88
Ymir
3
6
4
0.83
L
Thanatos
MIGA99
Thanatos
1
7
2
0.29
W
Thoth
7
1
15
14.5
L
Charybdis
NomNomRoflmao
Charybdis
0
4
7
0.88
W
Heimdallr
Ponjo
Heimdallr
8
1
18
17
L
Achilles
xxThrallxx
Achilles
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,108
Damage
42,622
53,330
Taken
56,305
52,154
Mitigated
48,839
12,616
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,403
577
849
1,371
10,146
5,430
2,392
845
9,301
30,226
0
W
Morgan Le Fay
Emersumbigens
Morgan Le Fay
10,815
897
1,398
1,798
12,142
15,801
769
1,643
10,499
17,561
0
W
5,018
145
1,237
1,207
14,654
16,485
63
3,426
11,228
7,416
0
L
Bastet
9,518
1,170
740
640
9,429
6,909
0
5,887
3,542
0
12,051
L
Ymir
Jess88
Ymir
8,492
116
244
251
14,522
17,253
0
9,251
5,271
13,038
0
L
Thanatos
MIGA99
Thanatos
4,825
182
1,809
3,460
9,839
4,224
0
7,379
2,460
0
11,468
W
Thoth
12,753
557
210
1,794
8,492
8,928
752
1,291
7,201
25,623
0
L
Charybdis
NomNomRoflmao
Charybdis
7,376
2,158
290
796
7,864
3,572
0
5,822
2,042
0
21,929
W
Heimdallr
Ponjo
Heimdallr
14,119
5,720
1,391
1,361
7,896
5,510
2,015
1,402
6,494
0
31,920
L
Achilles
xxThrallxx
Achilles
12,411
647
1,867
2,549
14,651
16,881
0
9,650
5,001
115
24,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
38,112
148
Minions Killed
83
0
Camps Cleared
0
1,013,183
Distance Traveled
1,098,732
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,653
878
48
4
0
200,623
1
W
Morgan Le Fay
9,044
822
11
1
0
185,222
0
W
Ares
8,837
803
7
1
0
203,178
0
L
Bastet
7,522
684
7
1
0
294,673
1
L
Ymir
8,054
732
10
1
0
183,782
1
L
Thanatos
7,058
642
7
1
0
207,667
0
W
Thoth
9,905
900
29
3
0
228,171
2
L
Charybdis
7,513
683
41
4
0
196,898
0
W
Heimdallr
10,594
963
53
5
0
195,989
4
L
Achilles
7,965
724
18
2
0
215,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role