Player Matchup

Chaac
Chaac
Chaackira
Chaac
Level 24
God Stats
2W - 2L
1,507 SR
Queue Stats
15W - 11L
1,608 Elo+
Party 1
Thanatos
Thanatos
Ovechkin_Qc_
Thanatos
Level 42
God Stats
4W - 4L
1,381 SR
Queue Stats
196W - 195L
1,536 Elo+
Party 1
Neith
Neith
Wazakill
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
YungZaka
Olorun
Level 8
God Stats
10W - 2L
1,943 SR
Queue Stats
95W - 62L
1,724 Elo+
Solo
Serqet
Serqet
wBloo
Serqet
Level 69
God Stats
8W - 3L
1,807 SR
Queue Stats
387W - 327L
1,625 Elo+
Party 1
Team Averages
Level 29
1,628 SR
1,599 Elo+

VS

Team Averages
Level 14
1,512 SR
1,589 Elo+
Mulan
Mulan
AiGreyGhost
Mulan
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 80L
1,578 Elo+
Solo
Cupid
Cupid
DoneLikeD1nner
Cupid
Level 27
God Stats
2W - 5L
1,587 SR
Queue Stats
57W - 47L
1,551 Elo+
Solo
Ares
Ares
GangsTA_Rospy
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,693 Elo+
Solo
Kukulkan
Kukulkan
elita2
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,656 Elo+
Solo
Bakasura
Bakasura
zuerr
Bakasura
Level 15
God Stats
6W - 5L
1,471 SR
Queue Stats
29W - 22L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chaackira
Chaac
10
4 / 4 / 3
6,604
600
5,485
8,345
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Ovechkin_Qc_
Thanatos
12
8 / 1 / 3
7,430
675
6,185
7,011
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Wazakill
Neith
10
5 / 5 / 7
6,931
630
6,189
7,139
1,947
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
YungZaka
Olorun
14
6 / 0 / 1
8,203
746
7,053
6,058
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
wBloo
Serqet
9
5 / 0 / 3
6,405
582
4,286
5,550
2,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,224
475
6,680
10,129
5,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
5 / 3 / 0
6,599
600
5,207
6,872
1,850
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 8 / 2
4,488
408
1,437
9,672
3,139
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
elita2
Kukulkan
5
1 / 7 / 2
4,470
406
1,205
4,871
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
zuerr
Bakasura
10
3 / 5 / 1
6,087
553
4,586
9,999
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
28
Kills
10
10
Deaths
29
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Chaac
Chaackira
Chaac
4
4
3
1.38
L
5
3
0
1.67
L
0
8
2
0.13
W
Thanatos
Ovechkin_Qc_
Thanatos
8
1
3
9.5
W
Neith
Wazakill
Neith
5
5
7
1.7
W
Olorun
YungZaka
Olorun
6
0
1
6.5
L
Kukulkan
elita2
Kukulkan
1
7
2
0.29
W
Serqet
wBloo
Serqet
5
0
3
6.5
L
Bakasura
zuerr
Bakasura
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,198
Damage
19,115
34,103
Taken
41,543
13,203
Mitigated
15,783
15,389
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,680
2,032
0
3,354
10,129
5,218
0
5,280
4,849
0
26,849
W
Chaac
Chaackira
Chaac
5,485
3,079
0
2,683
8,345
3,534
0
298
7,652
0
34,207
L
5,207
3,228
0
1,445
6,872
1,850
1,180
0
6,872
0
34,330
L
1,437
341
0
0
9,672
3,139
0
534
8,994
8,755
0
W
Thanatos
Ovechkin_Qc_
Thanatos
6,185
2,070
0
6,173
7,011
2,738
0
1,156
5,515
0
40,334
W
Neith
Wazakill
Neith
6,189
4,180
0
1,195
7,139
1,947
784
385
6,426
0
30,507
W
Olorun
YungZaka
Olorun
7,053
2,446
0
4,348
6,058
2,533
1,980
54
6,004
50,948
5,700
L
Kukulkan
elita2
Kukulkan
1,205
385
0
0
4,871
1,075
0
460
4,411
4,675
0
W
Serqet
wBloo
Serqet
4,286
979
0
990
5,550
2,451
0
549
4,946
0
18,221
L
Bakasura
zuerr
Bakasura
4,586
2,952
0
2,252
9,999
4,501
0
0
9,831
0
22,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,573
Gold Earned
26,868
333
Minions Killed
184
0
Camps Cleared
0
1,134,552
Distance Traveled
1,004,842
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,224
475
52
5
0
200,542
3
W
Chaac
6,604
600
60
5
0
227,602
2
L
Cupid
6,599
600
72
7
0
223,939
0
L
Ares
4,488
408
5
0
0
186,095
1
W
Thanatos
7,430
675
84
8
0
237,812
2
W
Neith
6,931
630
55
5
0
195,770
0
W
Olorun
8,203
746
102
9
0
232,599
2
L
Kukulkan
4,470
406
6
1
0
157,137
1
W
Serqet
6,405
582
32
3
0
240,769
2
L
Bakasura
6,087
553
49
4
0
237,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role