Player Matchup

Olorun
Olorun
Banestench
Olorun
Level 27
God Stats
2W - 1L
1,727 SR
Queue Stats
55W - 45L
1,400 Elo+
Solo
Charybdis
Charybdis
Nirmoc
Charybdis
Level 28
God Stats
21W - 29L
1,325 SR
Queue Stats
92W - 101L
1,425 Elo+
Solo
Ra
Ra
PathFinder00
Ra
Level 7
God Stats
3W - 5L
1,396 SR
Queue Stats
20W - 23L
1,424 Elo+
Solo
Chaac
Chaac
Queenkiller4134
Chaac
Level 17
God Stats
3W - 6L
1,536 SR
Queue Stats
99W - 97L
1,366 Elo+
Solo
Apollo
Apollo
SorryImRlyStoned
Apollo
Level 25
God Stats
0W - 1L
1,345 SR
Queue Stats
111W - 106L
1,639 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,451 Elo+

VS

Team Averages
Level 25
1,519 SR
1,476 Elo+
Persephone
Persephone
OutkastDreams
Persephone
Level 29
God Stats
7W - 3L
1,628 SR
Queue Stats
74W - 78L
1,408 Elo+
Solo
Khepri
Khepri
StevenLansberg
Khepri
Level 18
God Stats
23W - 21L
1,624 SR
Queue Stats
58W - 54L
1,480 Elo+
Solo
Artemis
Artemis
TDrage16
Artemis
Level 27
God Stats
2W - 2L
1,293 SR
Queue Stats
95W - 73L
1,581 Elo+
Solo
Vamana
Vamana
ThinkSmile42403
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,454 Elo+
Solo
Hera
Hera
jarod_200
Hera
Level 29
God Stats
81W - 64L
1,549 SR
Queue Stats
107W - 104L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Banestench
Olorun
12
0 / 4 / 1
7,485
394
3,430
14,616
4,774
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Nirmoc
Charybdis
12
2 / 6 / 1
8,115
427
6,643
13,238
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 7 / 0
5,560
293
1,621
5,280
682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 3
9,884
520
10,932
19,704
16,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 7 / 0
9,527
501
5,665
15,091
4,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
OutkastDreams
Persephone
16
4 / 1 / 4
11,025
580
8,301
8,335
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 10
9,784
515
4,020
9,118
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
TDrage16
Artemis
19
12 / 2 / 5
12,536
660
16,460
15,368
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 6
11,225
591
11,604
18,767
11,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
16
6 / 4 / 2
10,919
575
12,709
10,191
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
9
Kills
28
28
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
Banestench
Olorun
0
4
1
0.13
L
Charybdis
Nirmoc
Charybdis
2
6
1
0.42
W
Persephone
OutkastDreams
Persephone
4
1
4
6
L
0
7
0
0
L
3
4
3
1.13
L
4
7
0
0.57
W
3
0
10
8
W
Artemis
TDrage16
Artemis
12
2
5
7.25
W
3
2
6
3
W
Hera
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
53,094
67,929
Taken
61,779
29,330
Mitigated
35,354
15,959
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Banestench
Olorun
3,430
789
0
5,647
14,616
4,774
0
5,024
9,392
35,960
0
L
Charybdis
Nirmoc
Charybdis
6,643
3,875
0
1,846
13,238
2,455
80
5,127
8,055
0
31,118
W
Persephone
OutkastDreams
Persephone
8,301
427
125
3,113
8,335
3,167
1,258
3,090
5,244
74,127
0
L
1,621
433
203
489
5,280
682
128
1,349
3,861
13,646
0
L
10,932
1,013
0
5,300
19,704
16,948
0
7,940
11,302
14,278
44,502
L
5,665
2,246
0
2,474
15,091
4,471
0
4,584
10,289
0
50,187
W
4,020
463
0
759
9,118
9,448
1,241
1,217
6,644
15,254
0
W
Artemis
TDrage16
Artemis
16,460
8,144
0
6,871
15,368
6,928
4,329
893
14,475
0
117,711
W
11,604
6,432
0
9,352
18,767
11,832
787
2,128
16,639
0
92,642
W
Hera
12,709
3,753
231
1,366
10,191
3,979
692
1,101
9,090
58,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
55,489
356
Minions Killed
594
0
Camps Cleared
0
1,484,766
Distance Traveled
1,760,317
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,485
394
64
3
0
312,699
5
L
Charybdis
8,115
427
63
3
0
320,861
2
W
Persephone
11,025
580
120
6
0
338,068
1
L
Ra
5,560
293
17
1
0
130,847
0
L
Chaac
9,884
520
108
6
0
357,580
3
L
Apollo
9,527
501
104
5
0
362,779
6
W
Khepri
9,784
515
29
2
0
358,304
4
W
Artemis
12,536
660
164
9
0
318,382
2
W
Vamana
11,225
591
155
8
0
425,888
6
W
Hera
10,919
575
126
7
0
319,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role