Player Matchup

Artio
Artio
Killuarailgun
Artio
Level 49
God Stats
2W - 3L
1,318 SR
Queue Stats
315W - 142L
1,672 Elo+
Party 1
Bakasura
Bakasura
SgtMonkeypants1
Bakasura
Level 64
God Stats
5W - 3L
1,506 SR
Queue Stats
255W - 279L
1,332 Elo+
Solo
Danzaburou
Danzaburou
VEN0M_ASSASS1N_
Danzaburou
Level 124
God Stats
98W - 34L
1,831 SR
Queue Stats
588W - 328L
1,657 Elo+
Party 1
Skadi
Skadi
onewholaughs665
Skadi
Level 48
God Stats
23W - 29L
1,421 SR
Queue Stats
34W - 48L
1,322 Elo+
Solo
Anubis
Anubis
the_family2526
Anubis
Level 106
God Stats
4W - 1L
1,374 SR
Queue Stats
160W - 169L
1,379 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,472 Elo+

VS

Team Averages
Level 86
1,398 SR
1,442 Elo+
Achilles
Achilles
Mannyrangel22
Achilles
Level 101
God Stats
1W - 4L
1,437 SR
Queue Stats
181W - 196L
1,395 Elo+
Solo
Chernobog
Chernobog
SHADOzZ_13
Chernobog
Level 80
God Stats
4W - 5L
1,351 SR
Queue Stats
10W - 8L
1,489 Elo+
Solo
Set
Set
lCamposI
Set
Level 84
God Stats
2W - 5L
1,353 SR
Queue Stats
145W - 124L
1,431 Elo+
Solo
Jing Wei
Jing Wei
perrosinCola
Jing Wei
Level 46
God Stats
2W - 1L
1,639 SR
Queue Stats
62W - 84L
1,404 Elo+
Solo
Zeus
Zeus
xiMake iT RaiiN
Zeus
Level 117
God Stats
0W - 3L
1,212 SR
Queue Stats
234W - 237L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 17
10,571
503
7,859
19,940
26,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
18
10 / 5 / 4
11,968
570
13,141
16,271
9,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
VEN0M_ASSASS1N_
Danzaburou
18
11 / 2 / 9
12,271
584
20,723
14,646
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 2
11,300
538
5,424
11,695
4,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 6
10,102
481
5,748
10,660
4,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mannyrangel22
Achilles
16
4 / 5 / 2
9,858
469
8,944
21,301
14,631
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SHADOzZ_13
Chernobog
14
0 / 6 / 3
8,758
417
4,457
12,729
3,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 7 / 3
9,964
474
10,852
17,660
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
perrosinCola
Jing Wei
12
0 / 5 / 1
7,751
369
4,258
7,697
2,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 3
10,972
522
15,848
16,746
6,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
28
Kills
12
13
Deaths
28
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
Achilles
Mannyrangel22
Achilles
4
5
2
1
L
Chernobog
SHADOzZ_13
Chernobog
0
6
3
0.25
W
Bakasura
10
5
4
2.4
W
Danzaburou
VEN0M_ASSASS1N_
Danzaburou
11
2
9
7.75
L
4
7
3
0.79
W
1
2
2
1
L
Jing Wei
perrosinCola
Jing Wei
0
5
1
0.1
W
2
3
6
1.67
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,895
Damage
44,359
73,212
Taken
76,133
53,667
Mitigated
34,224
24,091
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,859
1,180
1,540
4,895
19,940
26,468
232
4,438
15,502
19,867
0
L
Achilles
Mannyrangel22
Achilles
8,944
2,242
0
3,358
21,301
14,631
761
5,175
15,752
0
48,102
L
Chernobog
SHADOzZ_13
Chernobog
4,457
2,248
495
2,261
12,729
3,940
0
2,138
10,521
0
57,250
W
Bakasura
13,141
8,942
0
5,124
16,271
9,311
985
3,373
12,898
0
70,651
W
Danzaburou
VEN0M_ASSASS1N_
Danzaburou
20,723
11,886
0
4,375
14,646
8,377
1,931
3,655
10,991
0
102,820
L
10,852
5,808
0
5,879
17,660
7,243
0
3,292
13,948
0
70,929
W
5,424
2,005
0
4,016
11,695
4,565
3,588
4,210
7,485
0
80,260
L
Jing Wei
perrosinCola
Jing Wei
4,258
1,483
0
554
7,697
2,089
0
1,526
6,171
0
37,952
W
5,748
232
0
4,141
10,660
4,946
646
172
10,488
39,088
0
L
15,848
1,698
0
6,740
16,746
6,321
517
1,664
14,827
78,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,212
Gold Earned
47,303
501
Minions Killed
524
0
Camps Cleared
0
1,947,035
Distance Traveled
1,903,795
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,571
503
22
1
0
399,092
2
L
Achilles
9,858
469
86
4
0
393,449
0
L
Chernobog
8,758
417
104
5
0
390,074
3
W
Bakasura
11,968
570
117
6
0
503,329
0
W
Danzaburou
12,271
584
125
6
0
367,313
5
L
Set
9,964
474
114
5
0
386,366
0
W
Skadi
11,300
538
172
8
0
390,457
0
L
Jing Wei
7,751
369
84
4
0
410,470
1
W
Anubis
10,102
481
65
3
0
286,844
2
L
Zeus
10,972
522
136
6
0
323,436
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role