Player Matchup

Chaac
Chaac
Eat_DaB00ty_69
Chaac
Level 50
God Stats
16W - 5L
1,690 SR
Queue Stats
289W - 288L
1,502 Elo+
Solo
Chronos
Chronos
GianNMC
Chronos
Level 124
God Stats
2W - 1L
1,351 SR
Queue Stats
376W - 376L
1,488 Elo+
Solo
Geb
Geb
TheNewBowsr
Geb
Level 124
God Stats
16W - 11L
1,698 SR
Queue Stats
1,003W - 941L
1,544 Elo+
Party 2
Cliodhna
Cliodhna
element9654321
Cliodhna
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 112L
1,518 Elo+
Party 2
Chiron
Chiron
xShleem
Chiron
Level 150
God Stats
5W - 6L
1,331 SR
Queue Stats
456W - 452L
1,546 Elo+
Solo
Team Averages
Level 106
1,514 SR
1,520 Elo+

VS

Team Averages
Level 104
1,528 SR
1,519 Elo+
Chronos
Chronos
Aetherns
Chronos
Level 123
God Stats
24W - 21L
1,557 SR
Queue Stats
421W - 415L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
BLANKll162
Cthulhu
Level 67
God Stats
2W - 2L
1,348 SR
Queue Stats
254W - 237L
1,518 Elo+
Party 1
Charybdis
Charybdis
chris_tian2012
Charybdis
Level 141
God Stats
21W - 27L
1,493 SR
Queue Stats
487W - 544L
1,504 Elo+
Solo
Tyr
Tyr
skoolboyy101
Tyr
Level 122
God Stats
4W - 5L
1,633 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
werewolfhunter11
Thanatos
Level 65
God Stats
26W - 18L
1,613 SR
Queue Stats
246W - 217L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,533
648
1,785
3,674
1,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
GianNMC
Chronos
8
3 / 0 / 2
4,907
701
2,346
2,707
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
3 / 0 / 4
4,519
646
2,332
5,615
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
8
1 / 1 / 5
4,627
661
3,316
4,234
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
xShleem
Chiron
9
4 / 0 / 1
5,240
749
2,516
2,585
633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aetherns
Chronos
7
1 / 2 / 0
4,156
594
1,787
4,824
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
BLANKll162
Cthulhu
6
0 / 2 / 0
3,871
553
1,752
3,962
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
chris_tian2012
Charybdis
5
0 / 1 / 0
3,537
505
445
2,990
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,879
554
1,215
3,722
901
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

6
1 / 5 / 1
4,293
613
3,057
5,563
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aetherns
Chronos
1
2
0
0.5
L
Cthulhu
BLANKll162
Cthulhu
0
2
0
0
W
0
1
1
0.5
W
Chronos
GianNMC
Chronos
3
0
2
4
W
3
0
4
5
L
Charybdis
chris_tian2012
Charybdis
0
1
0
0
W
Cliodhna
1
1
5
3.5
L
0
1
0
0
L
1
5
1
0.3
W
Chiron
xShleem
Chiron
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,295
Damage
8,256
18,815
Taken
21,061
6,695
Mitigated
6,327
7,684
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aetherns
Chronos
1,787
316
0
1,669
4,824
1,275
0
255
4,569
18,439
0
L
Cthulhu
BLANKll162
Cthulhu
1,752
244
0
752
3,962
1,709
0
2,594
1,287
11,699
0
W
1,785
435
0
1,787
3,674
1,733
0
36
3,638
0
18,986
W
Chronos
GianNMC
Chronos
2,346
1,317
0
711
2,707
711
0
978
1,729
20,842
0
W
2,332
578
0
1,761
5,615
2,565
0
1,157
4,458
10,075
0
L
Charybdis
chris_tian2012
Charybdis
445
394
0
1,624
2,990
594
28
498
2,472
0
11,001
W
Cliodhna
3,316
929
0
1,746
4,234
1,053
0
676
3,558
0
22,423
L
1,215
425
0
1,468
3,722
901
588
467
3,235
0
14,682
L
3,057
930
0
2,966
5,563
1,848
0
711
4,820
0
14,247
W
Chiron
xShleem
Chiron
2,516
1,240
100
1,579
2,585
633
33
692
1,893
0
27,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
19,736
211
Minions Killed
145
0
Camps Cleared
0
712,069
Distance Traveled
654,372
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,156
594
39
6
0
135,597
0
L
Cthulhu
3,871
553
20
3
0
132,281
0
W
Chaac
4,533
648
42
6
0
140,319
0
W
Chronos
4,907
701
52
7
0
127,313
2
W
Geb
4,519
646
16
2
0
151,151
1
L
Charybdis
3,537
505
26
4
0
89,717
0
W
Cliodhna
4,627
661
45
6
0
163,226
1
L
Tyr
3,879
554
30
4
0
151,236
0
L
Thanatos
4,293
613
30
4
0
145,541
0
W
Chiron
5,240
749
56
8
0
130,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role