Player Matchup

Cliodhna
Cliodhna
BluViolets
Cliodhna
Level 113
God Stats
0W - 3L
1,308 SR
Queue Stats
8W - 15L
1,363 Elo+
Party 1
Izanami
Izanami
ExiledNine6
Izanami
Level 88
God Stats
3W - 2L
1,690 SR
Queue Stats
120W - 112L
1,434 Elo+
Solo
Kumbhakarna
Kumbhakarna
MagnaOculus
Kumbhakarna
Level 108
God Stats
1W - 2L
1,477 SR
Queue Stats
176W - 165L
1,574 Elo+
Party 2
Achilles
Achilles
SUPER PICKLE189
Achilles
Level 131
God Stats
12W - 7L
1,723 SR
Queue Stats
612W - 629L
1,581 Elo+
Party 2
Sol
Sol
Yotingo
Sol
Level 124
God Stats
1W - 2L
1,583 SR
Queue Stats
8W - 15L
1,363 Elo+
Party 1
Team Averages
Level 113
1,556 SR
1,463 Elo+

VS

Team Averages
Level 143
1,544 SR
1,511 Elo+
Scylla
Scylla
Aray_2K
Scylla
Level 143
God Stats
1W - 0L
1,633 SR
Queue Stats
50W - 39L
1,596 Elo+
Solo
Xbalanque
Xbalanque
Blargknight
Xbalanque
Level 156
God Stats
6W - 4L
1,377 SR
Queue Stats
57W - 36L
1,598 Elo+
Party 3
Sylvanus
Sylvanus
Flowwz
Sylvanus
Level 108
God Stats
2W - 0L
1,519 SR
Queue Stats
12W - 7L
1,473 Elo+
Party 3
Ah Puch
Ah Puch
Krytykull Mass
Ah Puch
Level 149
God Stats
3W - 1L
1,606 SR
Queue Stats
130W - 141L
1,382 Elo+
Solo
Cliodhna
Cliodhna
mustang83christi
Cliodhna
Level 158
God Stats
22W - 16L
1,583 SR
Queue Stats
161W - 149L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BluViolets
Cliodhna
19
6 / 4 / 3
13,064
817
9,448
17,536
8,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
ExiledNine6
Izanami
17
3 / 6 / 3
11,091
693
7,476
18,173
5,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
MagnaOculus
Kumbhakarna
16
1 / 6 / 5
9,584
599
8,722
18,836
22,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
17
5 / 8 / 3
11,616
726
21,269
27,646
32,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
17
0 / 9 / 6
10,183
636
9,268
18,213
5,093
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aray_2K
Scylla
19
9 / 2 / 17
13,451
841
22,975
12,017
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Blargknight
Xbalanque
20
11 / 2 / 12
13,657
854
22,315
16,161
9,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Flowwz
Sylvanus
18
3 / 3 / 18
12,910
807
6,605
21,059
28,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 5 / 11
10,850
678
9,079
12,010
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 3 / 13
14,121
883
25,792
18,234
8,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
15
Kills
33
33
Deaths
15
20
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aray_2K
Scylla
9
2
17
8.75
W
Xbalanque
Blargknight
Xbalanque
11
2
12
8.5
L
Cliodhna
BluViolets
Cliodhna
6
4
3
1.88
L
Izanami
ExiledNine6
Izanami
3
6
3
0.75
W
Sylvanus
Flowwz
Sylvanus
3
3
18
4
W
0
5
11
1.1
L
Kumbhakarna
MagnaOculus
Kumbhakarna
1
6
5
0.58
L
Achilles
5
8
3
0.81
L
Sol
0
9
6
0.33
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,183
Damage
86,766
100,404
Taken
79,481
74,345
Mitigated
56,896
12,086
Healing
28,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aray_2K
Scylla
22,975
3,795
0
1,395
12,017
4,889
619
2,750
8,942
51,124
0
W
Xbalanque
Blargknight
Xbalanque
22,315
8,377
0
3,612
16,161
9,288
5,190
4,784
11,108
0
67,970
L
Cliodhna
BluViolets
Cliodhna
9,448
849
165
2,499
17,536
8,762
0
4,813
12,567
0
35,590
L
Izanami
ExiledNine6
Izanami
7,476
5,172
0
1,875
18,173
5,752
0
7,493
10,376
0
29,754
W
Sylvanus
Flowwz
Sylvanus
6,605
1,123
6,790
7,726
21,059
28,510
369
5,438
15,155
12,832
0
W
9,079
152
572
1,307
12,010
5,281
1,017
3,839
7,940
49,327
0
L
Kumbhakarna
MagnaOculus
Kumbhakarna
8,722
181
261
1,377
18,836
22,641
0
7,110
11,244
23,966
0
L
Achilles
21,269
3,643
0
2,586
27,646
32,097
1
10,367
16,666
1,535
40,186
L
Sol
9,268
2,002
0
3,323
18,213
5,093
0
7,456
10,637
46,675
0
W
25,792
5,064
0
6,798
18,234
8,928
0
3,715
14,039
0
66,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,538
Gold Earned
64,989
354
Minions Killed
374
5
Camps Cleared
10
1,363,201
Distance Traveled
1,456,832
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,451
841
89
6
0
288,984
3
W
Xbalanque
13,657
854
82
5
0
287,234
5
L
Cliodhna
13,064
817
74
5
1
305,796
4
L
Izanami
11,091
693
76
5
1
258,724
1
W
Sylvanus
12,910
807
12
1
0
277,588
4
W
Ah Puch
10,850
678
103
6
2
261,723
5
L
Kumbhakarna
9,584
599
33
2
0
288,084
0
L
Achilles
11,616
726
50
3
1
272,626
2
L
Sol
10,183
636
121
8
2
237,971
0
W
Cliodhna
14,121
883
88
6
8
341,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role