Player Matchup

Neith
Neith
Marvelnerd
Neith
Level 29
God Stats
3W - 1L
1,683 SR
Queue Stats
47W - 47L
1,394 Elo+
Party 2
Bacchus
Bacchus
PreorderBonus
Bacchus
Level 83
God Stats
2W - 1L
1,583 SR
Queue Stats
66W - 66L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
Zaebard
Nu Wa
Level 35
God Stats
2W - 1L
1,713 SR
Queue Stats
50W - 51L
1,423 Elo+
Party 2
Team Averages
Level 49
1,659 SR
1,430 Elo+

VS

Team Averages
Level 42
1,541 SR
1,350 Elo+
Odin
Odin
SY_MOSH36
Odin
Level 89
God Stats
11W - 6L
1,622 SR
Queue Stats
348W - 497L
1,344 Elo+
Party 1
Janus
Janus
Stxrmfxhrer
Janus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 93L
1,434 Elo+
Party 1
Fenrir
Fenrir
hippopotamus1988
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 0 / 3
7,199
720
1,860
5,070
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
11
2 / 0 / 3
7,162
716
3,111
6,397
6,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Zaebard
Nu Wa
11
2 / 0 / 4
7,314
731
4,485
3,897
1,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 3 / 0
5,776
578
1,793
4,038
2,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
7,125
713
7,592
5,359
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
5,523
552
36
2,137
692

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
3
3.5
W
Bacchus
2
0
3
3.5
L
Odin
0
3
0
0
L
0
2
0
0
W
Nu Wa
Zaebard
Nu Wa
2
0
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,456
Damage
9,421
15,364
Taken
11,534
8,994
Mitigated
5,077
5,915
Healing
485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,860
1,074
0
2,412
5,070
1,681
1,178
2,969
2,101
0
20,738
W
Bacchus
3,111
407
412
2,503
6,397
6,120
268
2,449
3,948
12,989
0
L
Odin
1,793
127
0
0
4,038
2,512
0
1,966
2,072
0
6,361
L
7,592
56
0
485
5,359
1,873
0
4,314
1,045
42,164
0
W
Nu Wa
Zaebard
Nu Wa
4,485
711
0
588
3,897
1,193
397
2,693
1,204
18,716
0
L
36
21
0
0
2,137
692
0
1,718
419
0
272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,675
Gold Earned
18,424
104
Minions Killed
106
6
Camps Cleared
3
599,190
Distance Traveled
429,055
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,199
720
48
5
3
176,321
4
W
Bacchus
7,162
716
24
2
1
211,848
2
L
Odin
5,776
578
11
1
0
123,206
1
L
Janus
7,125
713
95
10
3
205,653
2
W
Nu Wa
7,314
731
32
3
2
211,021
4
L
Fenrir
5,523
552
0
0
0
100,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role