Player Matchup

Tiamat
Tiamat
DestinyNs
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,370 Elo+
Solo
Medusa
Medusa
Jendt
Medusa
Level 29
God Stats
18W - 16L
1,582 SR
Queue Stats
161W - 156L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Killyanxc
Tsukuyomi
Level 27
God Stats
1W - 2L
1,608 SR
Queue Stats
74W - 80L
1,477 Elo+
Solo
Ymir
Ymir
TrafalgarrLaww
Ymir
Level 24
God Stats
0W - 1L
1,309 SR
Queue Stats
41W - 32L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
daburraa
Ao Kuang
Level 14
God Stats
2W - 1L
1,459 SR
Queue Stats
4W - 2L
1,575 Elo+
Party 2
Team Averages
Level 22
1,492 SR
1,500 Elo+

VS

Team Averages
Level 19
1,501 SR
1,530 Elo+
Charybdis
Charybdis
CatalonSoldier
Charybdis
Level 24
God Stats
9W - 11L
1,393 SR
Queue Stats
89W - 77L
1,430 Elo+
Solo
Ra
Ra
Mirachelle
Ra
Level 27
God Stats
17W - 7L
1,747 SR
Queue Stats
57W - 50L
1,520 Elo+
Solo
Guan Yu
Guan Yu
MrPicklesLikesU
Guan Yu
Level 28
God Stats
5W - 2L
1,487 SR
Queue Stats
17W - 12L
1,668 Elo+
Solo
Nemesis
Nemesis
RNPSYKO
Nemesis
Level 12
God Stats
1W - 2L
1,143 SR
Queue Stats
21W - 10L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
Voonity
Jormungandr
Level 3
God Stats
4W - 0L
1,738 SR
Queue Stats
9W - 5L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DestinyNs
Tiamat
18
0 / 7 / 4
11,730
419
8,156
18,856
10,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Jendt
Medusa
18
9 / 9 / 3
12,923
462
25,974
23,048
8,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Killyanxc
Tsukuyomi
18
1 / 9 / 3
11,654
416
11,895
23,535
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 5 / 8
12,870
460
10,974
26,664
37,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
daburraa
Ao Kuang
20
8 / 6 / 0
14,782
528
17,418
25,385
10,349
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CatalonSoldier
Charybdis
18
2 / 9 / 9
13,016
465
11,696
20,661
6,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 2 / 7
16,198
579
20,061
17,200
7,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 6 / 14
16,116
576
21,882
29,287
25,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
RNPSYKO
Nemesis
20
12 / 3 / 11
15,456
552
19,675
27,520
11,386
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Voonity
Jormungandr
19
3 / 1 / 18
13,697
489
14,705
23,286
26,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
21
Kills
36
36
Deaths
21
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CatalonSoldier
Charybdis
2
9
9
0.72
L
Tiamat
DestinyNs
Tiamat
0
7
4
0.29
L
Medusa
Jendt
Medusa
9
9
3
1.17
L
Tsukuyomi
Killyanxc
Tsukuyomi
1
9
3
0.28
W
9
2
7
6.25
W
10
6
14
2.83
W
Nemesis
RNPSYKO
Nemesis
12
3
11
5.83
L
3
5
8
1.4
W
Jormungandr
Voonity
Jormungandr
3
1
18
12
L
Ao Kuang
daburraa
Ao Kuang
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,417
Damage
88,019
117,488
Taken
117,954
73,441
Mitigated
77,538
25,821
Healing
40,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CatalonSoldier
Charybdis
11,696
7,304
0
4,736
20,661
6,544
838
7,288
13,361
0
105,246
L
Tiamat
DestinyNs
Tiamat
8,156
697
76
5,096
18,856
10,858
0
6,973
11,883
74,031
0
L
Medusa
Jendt
Medusa
25,974
13,792
0
3,955
23,048
8,192
949
7,945
15,103
0
100,260
L
Tsukuyomi
Killyanxc
Tsukuyomi
11,895
2,873
0
6,196
23,535
6,796
806
4,575
18,960
0
66,345
W
20,061
2,297
6,097
9,109
17,200
7,847
549
5,650
11,356
149,968
0
W
21,882
7,007
1,369
5,718
29,287
25,514
2,003
12,824
16,285
105
103,078
W
Nemesis
RNPSYKO
Nemesis
19,675
10,808
0
10,091
27,520
11,386
0
5,594
21,829
0
116,446
L
10,974
1,676
0
671
26,664
37,246
169
10,623
16,041
43,269
0
W
Jormungandr
Voonity
Jormungandr
14,705
2,682
0
3,138
23,286
26,247
911
7,963
15,015
41,820
0
L
Ao Kuang
daburraa
Ao Kuang
17,418
3,354
0
9,827
25,385
10,349
3,469
5,300
20,085
101,909
8,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,959
Gold Earned
74,483
575
Minions Killed
672
0
Camps Cleared
0
2,355,208
Distance Traveled
2,647,603
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,016
465
115
4
0
465,795
3
L
Tiamat
11,730
419
122
4
0
469,206
9
L
Medusa
12,923
462
129
5
0
444,500
4
L
Tsukuyomi
11,654
416
109
4
0
491,642
3
W
Ra
16,198
579
226
8
0
530,192
12
W
Guan Yu
16,116
576
156
6
0
570,490
7
W
Nemesis
15,456
552
133
5
0
550,940
0
L
Ymir
12,870
460
59
2
0
451,340
0
W
Jormungandr
13,697
489
42
2
0
530,186
2
L
Ao Kuang
14,782
528
156
6
0
498,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role