Player Matchup

Baron Samedi
Baron Samedi
IssaBeach
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,029 Elo+
Solo
Danzaburou
Danzaburou
Legit4
Danzaburou
Level 28
God Stats
31W - 18L
1,593 SR
Queue Stats
98W - 95L
1,357 Elo+
Solo
Medusa
Medusa
Omega_2205
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Solo
Artemis
Artemis
idiothades
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
kanethrit
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,519 SR
1,356 Elo+

VS

Team Averages
Level 20
1,597 SR
1,356 Elo+
Osiris
Osiris
C4PIT0_ML
Osiris
Level 27
God Stats
4W - 6L
1,517 SR
Queue Stats
98W - 121L
1,399 Elo+
Solo
Anubis
Anubis
IWillyD
Anubis
Level 11
God Stats
10W - 12L
1,370 SR
Queue Stats
19W - 26L
1,396 Elo+
Party 1
Scylla
Scylla
Otpisani
Scylla
Level 17
God Stats
6W - 0L
1,954 SR
Queue Stats
61W - 77L
1,425 Elo+
Party 1
Cerberus
Cerberus
Rednekton
Cerberus
Level 28
God Stats
2W - 1L
1,499 SR
Queue Stats
59W - 71L
1,257 Elo+
Solo
Bastet
Bastet
jarussive
Bastet
Level 18
God Stats
4W - 1L
1,644 SR
Queue Stats
8W - 12L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IssaBeach
Baron Samedi
6
0 / 3 / 0
4,733
364
1,864
4,611
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Legit4
Danzaburou
11
3 / 4 / 0
7,200
554
7,510
9,542
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Omega_2205
Medusa
10
0 / 6 / 0
6,000
462
971
7,198
1,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
idiothades
Artemis
6
0 / 11 / 0
4,744
365
1,215
8,731
2,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 10 / 0
4,806
370
1,932
8,278
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
C4PIT0_ML
Osiris
12
1 / 0 / 2
7,066
544
1,566
5,268
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
IWillyD
Anubis
12
9 / 2 / 9
7,946
611
6,486
6,664
2,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Otpisani
Scylla
11
9 / 0 / 11
7,599
585
6,882
3,772
1,435
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Rednekton
Cerberus
12
6 / 1 / 3
7,790
599
5,542
6,441
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
jarussive
Bastet
12
7 / 0 / 2
7,635
587
6,022
5,697
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
3
Kills
32
34
Deaths
3
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
C4PIT0_ML
Osiris
1
0
2
2
W
Anubis
IWillyD
Anubis
9
2
9
6.75
L
Baron Samedi
IssaBeach
Baron Samedi
0
3
0
0
L
Danzaburou
Legit4
Danzaburou
3
4
0
0.75
L
Medusa
Omega_2205
Medusa
0
6
0
0
W
Scylla
Otpisani
Scylla
9
0
11
14.5
W
Cerberus
Rednekton
Cerberus
6
1
3
7.5
L
Artemis
idiothades
Artemis
0
11
0
0
W
Bastet
jarussive
Bastet
7
0
2
8
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,492
Damage
26,498
38,360
Taken
27,842
9,233
Mitigated
13,990
3,698
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
C4PIT0_ML
Osiris
1,566
985
0
2,077
5,268
3,151
1,051
406
4,862
0
29,279
W
Anubis
IWillyD
Anubis
6,486
567
0
2,710
6,664
2,461
1,573
1,292
5,372
34,330
0
L
Baron Samedi
IssaBeach
Baron Samedi
1,864
184
99
454
4,611
1,100
100
2,304
2,307
11,812
0
L
Danzaburou
Legit4
Danzaburou
7,510
3,351
0
1,048
9,542
2,435
0
4,119
5,423
0
38,580
L
Medusa
Omega_2205
Medusa
971
694
0
1,324
7,198
1,704
1,060
2,985
4,213
0
25,580
W
Scylla
Otpisani
Scylla
6,882
1,268
0
1,030
3,772
1,435
1,288
1,333
2,439
19,145
0
W
Cerberus
Rednekton
Cerberus
5,542
762
319
2,162
6,441
4,785
1,706
597
5,844
29,153
0
L
Artemis
idiothades
Artemis
1,215
836
0
278
8,731
2,174
884
4,241
4,490
0
9,987
W
Bastet
jarussive
Bastet
6,022
2,730
0
2,319
5,697
2,158
0
168
5,529
0
34,901
L
1,932
1,103
0
495
8,278
1,820
0
5,470
2,808
8,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
38,036
172
Minions Killed
277
0
Camps Cleared
0
1,036,194
Distance Traveled
1,223,559
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,066
544
70
5
0
260,074
0
W
Anubis
7,946
611
50
4
0
240,998
6
L
Baron Samedi
4,733
364
16
1
0
177,354
1
L
Danzaburou
7,200
554
77
6
0
250,902
2
L
Medusa
6,000
462
46
4
0
177,523
1
W
Scylla
7,599
585
31
2
0
249,125
1
W
Cerberus
7,790
599
64
5
0
225,497
0
L
Artemis
4,744
365
16
1
0
217,077
0
W
Bastet
7,635
587
62
5
0
247,865
1
L
Ra
4,806
370
17
1
0
213,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role