Player Matchup

Kuzenbo
Kuzenbo
JoeSchmoeJoe
Kuzenbo
Level 8
God Stats
68W - 39L
1,756 SR
Queue Stats
80W - 55L
1,515 Elo+
Solo
The Morrigan
The Morrigan
PowerHalf
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 166L
1,480 Elo+
Solo
Arachne
Arachne
SilverLeafz
Arachne
Level 26
God Stats
4W - 0L
1,869 SR
Queue Stats
20W - 22L
1,442 Elo+
Party 1
Fenrir
Fenrir
SimpIePanda
Fenrir
Level 29
God Stats
34W - 31L
1,447 SR
Queue Stats
328W - 246L
1,640 Elo+
Party 1
Artemis
Artemis
Smurfing_Tonight
Artemis
Level 7
God Stats
1W - 0L
1,247 SR
Queue Stats
2W - 5L
1,180 Elo+
Solo
Team Averages
Level 20
1,564 SR
1,451 Elo+

VS

Team Averages
Level 18
1,530 SR
1,499 Elo+
Bellona
Bellona
Smitty2708
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo
Fenrir
Fenrir
Tranarikosñop
Fenrir
Level 17
God Stats
5W - 7L
1,444 SR
Queue Stats
39W - 41L
1,517 Elo+
Solo
Apollo
Apollo
XFlamingDragonXx
Apollo
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 77L
1,547 Elo+
Solo
Terra
Terra
ambertrichome
Terra
Level 15
God Stats
17W - 22L
1,500 SR
Queue Stats
98W - 100L
1,325 Elo+
Solo
Zeus
Zeus
playerboy590
Zeus
Level 26
God Stats
11W - 8L
1,708 SR
Queue Stats
21W - 21L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JoeSchmoeJoe
Kuzenbo
12
5 / 1 / 7
7,979
614
7,019
7,215
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
PowerHalf
The Morrigan
13
3 / 4 / 1
7,663
589
2,092
6,520
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
SilverLeafz
Arachne
13
6 / 2 / 4
8,609
662
8,994
10,631
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
14
7 / 1 / 2
8,428
648
9,552
11,125
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 4 / 7
7,474
575
5,870
7,742
2,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Smitty2708
Bellona
9
1 / 6 / 0
5,758
443
4,732
10,129
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 6 / 2
6,964
536
5,414
11,966
4,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
5,965
459
2,884
6,460
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
4,936
380
912
7,542
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
7 / 4 / 1
7,290
561
8,587
9,534
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
25
Kills
12
12
Deaths
25
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
JoeSchmoeJoe
Kuzenbo
5
1
7
8.5
W
The Morrigan
PowerHalf
The Morrigan
3
4
1
0.88
W
Arachne
SilverLeafz
Arachne
6
2
4
4
W
Fenrir
7
1
2
8
L
Bellona
Smitty2708
Bellona
1
6
0
0.17
W
4
4
7
1.88
L
4
6
2
0.83
L
0
3
2
0.33
L
0
6
1
0.08
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
22,529
43,233
Taken
45,631
21,338
Mitigated
24,310
18,275
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
JoeSchmoeJoe
Kuzenbo
7,019
1,984
0
2,098
7,215
6,735
38
2,653
4,562
31,808
0
W
The Morrigan
PowerHalf
The Morrigan
2,092
1,060
0
932
6,520
2,089
174
2,342
4,004
42,508
1,777
W
Arachne
SilverLeafz
Arachne
8,994
5,884
0
3,689
10,631
4,178
370
1,524
9,107
0
47,359
W
Fenrir
9,552
3,826
0
9,013
11,125
5,975
0
1,240
9,885
0
50,135
L
Bellona
Smitty2708
Bellona
4,732
1,199
0
937
10,129
9,205
0
275
9,854
1,627
23,198
W
5,870
3,469
0
2,543
7,742
2,361
222
2,405
5,337
0
38,297
L
5,414
1,206
0
3,337
11,966
4,588
0
1,482
10,484
0
36,298
L
2,884
1,321
0
1,460
6,460
1,903
0
2,022
4,438
0
35,278
L
912
563
74
827
7,542
5,128
0
2,633
4,909
4,800
0
L
8,587
1,495
0
2,212
9,534
3,486
0
2,048
7,486
42,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
30,913
356
Minions Killed
308
0
Camps Cleared
0
1,208,884
Distance Traveled
1,105,771
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,979
614
44
3
0
268,052
7
W
The Morrigan
7,663
589
90
7
0
249,685
3
W
Arachne
8,609
662
70
5
0
291,468
2
W
Fenrir
8,428
648
89
7
0
223,792
4
L
Bellona
5,758
443
55
4
0
241,860
4
W
Artemis
7,474
575
63
5
0
175,887
0
L
Fenrir
6,964
536
79
6
0
221,806
2
L
Apollo
5,965
459
84
6
0
216,931
1
L
Terra
4,936
380
6
0
0
212,886
0
L
Zeus
7,290
561
84
6
0
212,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role