Player Matchup

Cthulhu
Cthulhu
GFM_Zyklus
Cthulhu
Level 15
God Stats
20W - 9L
1,694 SR
Queue Stats
29W - 14L
1,686 Elo+
Party 1
Anhur
Anhur
KC_KurorU
Anhur
Level 20
God Stats
0W - 1L
1,550 SR
Queue Stats
100W - 72L
1,632 Elo+
Party 1
Geb
Geb
KC_zRayzenn
Geb
Level 16
God Stats
9W - 6L
1,907 SR
Queue Stats
62W - 42L
1,673 Elo+
Party 1
Bakasura
Bakasura
Osaka97_
Bakasura
Level 17
God Stats
6W - 4L
1,653 SR
Queue Stats
22W - 17L
1,598 Elo+
Party 1
Hades
Hades
Young-Geselle
Hades
Level 16
God Stats
67W - 29L
1,874 SR
Queue Stats
102W - 69L
1,662 Elo+
Party 1
Team Averages
Level 17
1,735 SR
1,650 Elo+

VS

Team Averages
Level 23
1,628 SR
1,685 Elo+
Ganesha
Ganesha
HeimdallsKnight
Ganesha
Level 29
God Stats
18W - 18L
1,648 SR
Queue Stats
47W - 48L
1,530 Elo+
Solo
Bacchus
Bacchus
KiingEdit
Bacchus
Level 25
God Stats
1W - 1L
1,680 SR
Queue Stats
45W - 16L
1,773 Elo+
Solo
Hercules
Hercules
T-eezee
Hercules
Level 27
God Stats
3W - 2L
1,694 SR
Queue Stats
137W - 141L
1,570 Elo+
Solo
Chronos
Chronos
TheGrindNvrStops
Chronos
Level 29
God Stats
6W - 4L
1,619 SR
Queue Stats
193W - 142L
1,655 Elo+
Solo
Skadi
Skadi
Wollf1169getsome
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 98L
1,900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GFM_Zyklus
Cthulhu
9
2 / 6 / 2
5,755
443
6,777
11,991
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
KC_KurorU
Anhur
9
0 / 3 / 2
5,478
421
2,252
6,612
1,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
6,108
470
2,061
9,319
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
Osaka97_
Bakasura
8
0 / 7 / 1
5,153
396
3,048
10,725
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 2
5,306
408
3,190
10,248
3,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
6,435
495
3,148
7,192
4,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
KiingEdit
Bacchus
13
9 / 1 / 5
7,999
615
5,918
8,640
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
T-eezee
Hercules
11
2 / 3 / 6
7,211
555
6,873
9,119
7,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
12 / 0 / 5
8,524
656
16,809
8,138
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 0 / 0
7,609
585
6,629
6,925
1,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
27
27
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GFM_Zyklus
Cthulhu
2
6
2
0.5
W
0
0
8
4
L
Anhur
KC_KurorU
Anhur
0
3
2
0.33
L
1
4
0
0.25
W
Bacchus
KiingEdit
Bacchus
9
1
5
11.5
L
Bakasura
Osaka97_
Bakasura
0
7
1
0.07
W
Hercules
T-eezee
Hercules
2
3
6
1.67
W
12
0
5
14.5
W
4
0
0
4
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,328
Damage
39,377
48,895
Taken
40,014
20,829
Mitigated
22,644
7,856
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GFM_Zyklus
Cthulhu
6,777
665
260
1,633
11,991
8,098
0
5,758
6,052
21,040
0
W
3,148
254
642
2,948
7,192
4,905
1
2,906
4,179
23,995
0
L
Anhur
KC_KurorU
Anhur
2,252
1,598
0
1,074
6,612
1,367
0
2,440
4,087
0
26,472
L
2,061
85
113
1,624
9,319
3,919
0
4,896
4,306
8,805
0
W
Bacchus
KiingEdit
Bacchus
5,918
898
0
1,528
8,640
5,323
0
611
7,912
39,820
0
L
Bakasura
Osaka97_
Bakasura
3,048
2,570
0
1,263
10,725
3,868
0
4,485
5,951
0
13,104
W
Hercules
T-eezee
Hercules
6,873
2,053
0
3,193
9,119
7,493
28
4,109
4,248
0
31,179
W
16,809
6,206
0
5,471
8,138
3,031
2,145
3,107
4,618
53,186
0
W
6,629
2,205
0
1,448
6,925
1,892
252
442
6,458
0
60,421
L
3,190
232
200
1,689
10,248
3,577
0
7,259
2,624
13,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
37,778
155
Minions Killed
386
0
Camps Cleared
0
1,084,890
Distance Traveled
1,240,292
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,755
443
26
2
0
206,673
2
W
Ganesha
6,435
495
6
0
0
256,798
4
L
Anhur
5,478
421
60
5
0
217,215
1
L
Geb
6,108
470
5
0
0
246,387
2
W
Bacchus
7,999
615
73
6
0
266,371
1
L
Bakasura
5,153
396
42
3
0
210,653
2
W
Hercules
7,211
555
69
5
0
245,417
2
W
Chronos
8,524
656
107
8
0
228,346
1
W
Skadi
7,609
585
131
10
0
243,360
7
L
Hades
5,306
408
22
2
0
203,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role