Player Matchup

Persephone
Persephone
CaptainSnape
Persephone
Level 155
God Stats
3W - 0L
1,710 SR
Queue Stats
127W - 104L
1,597 Elo+
Party 1
Awilix
Awilix
El_Pajero_SoNicO
Awilix
Level 139
God Stats
2W - 2L
1,140 SR
Queue Stats
308W - 317L
1,503 Elo+
Solo
Agni
Agni
LivingOnARock
Agni
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 108L
1,499 Elo+
Party 1
Chernobog
Chernobog
Real TJoe
Chernobog
Level 107
God Stats
5W - 1L
1,830 SR
Queue Stats
258W - 250L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
kingganga
Baron Samedi
Level 68
God Stats
2W - 3L
1,249 SR
Queue Stats
301W - 315L
1,445 Elo+
Solo
Team Averages
Level 119
1,486 SR
1,515 Elo+

VS

Team Averages
Level 109
1,452 SR
1,496 Elo+
Zeus
Zeus
Jaison_Mills67
Zeus
Level 146
God Stats
4W - 7L
1,419 SR
Queue Stats
507W - 548L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
LECHUFLEN
Baron Samedi
Level 106
God Stats
2W - 2L
1,471 SR
Queue Stats
123W - 122L
1,511 Elo+
Solo
Eset
Eset
MRxBEASTx2Ux8
Eset
Level 39
God Stats
0W - 2L
1,314 SR
Queue Stats
18W - 23L
1,472 Elo+
Solo
Bacchus
Bacchus
Shupid Donk91
Bacchus
Level 128
God Stats
8W - 7L
1,519 SR
Queue Stats
319W - 340L
1,469 Elo+
Solo
Pele
Pele
maneve
Pele
Level 126
God Stats
13W - 22L
1,538 SR
Queue Stats
577W - 563L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CaptainSnape
Persephone
20
9 / 6 / 18
17,418
757
32,153
22,985
9,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 9 / 17
15,141
658
18,980
22,273
13,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
5 / 9 / 15
14,131
614
11,993
24,955
31,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Real TJoe
Chernobog
20
7 / 6 / 17
15,820
688
26,810
20,736
10,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
kingganga
Baron Samedi
20
8 / 6 / 16
15,674
681
25,219
25,790
13,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 12
13,235
575
20,154
17,718
6,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
LECHUFLEN
Baron Samedi
20
4 / 9 / 20
14,465
629
19,456
27,709
22,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 11
11,983
521
6,363
10,798
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
20
8 / 7 / 25
16,683
725
18,501
37,345
71,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
maneve
Pele
20
17 / 9 / 8
19,046
828
33,450
38,469
19,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
112
36
Kills
36
36
Deaths
36
83
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Persephone
CaptainSnape
Persephone
9
6
18
3
W
7
9
17
1.72
L
4
8
12
1.25
L
Baron Samedi
LECHUFLEN
Baron Samedi
4
9
20
1.56
W
5
9
15
1.39
L
3
3
11
2.83
W
Chernobog
Real TJoe
Chernobog
7
6
17
2.58
L
Bacchus
8
7
25
2.93
W
Baron Samedi
kingganga
Baron Samedi
8
6
16
2.67
L
Pele
maneve
Pele
17
9
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,155
Damage
97,924
116,739
Taken
132,039
78,405
Mitigated
124,248
41,542
Healing
47,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CaptainSnape
Persephone
32,153
2,776
879
8,251
22,985
9,436
411
16,009
6,970
74,600
0
W
18,980
5,838
901
2,946
22,273
13,466
807
10,777
11,496
0
31,001
L
20,154
1,163
695
1,546
17,718
6,173
798
8,333
9,291
33,208
0
L
Baron Samedi
LECHUFLEN
Baron Samedi
19,456
1,018
5,435
7,957
27,709
22,621
800
17,556
9,959
41,085
0
W
11,993
786
1,292
2,515
24,955
31,672
242
10,947
14,008
26,450
0
L
6,363
211
1,550
3,214
10,798
4,472
1,638
5,598
5,096
22,645
0
W
Chernobog
Real TJoe
Chernobog
26,810
11,884
4,054
4,400
20,736
10,261
4,974
12,619
8,117
0
65,496
L
Bacchus
18,501
1,888
2,675
8,828
37,345
71,383
417
17,316
19,609
29,632
0
W
Baron Samedi
kingganga
Baron Samedi
25,219
578
6,994
9,310
25,790
13,570
466
14,118
11,672
40,178
0
L
Pele
maneve
Pele
33,450
6,377
1,853
13,819
38,469
19,599
2,725
19,345
18,719
0
88,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,184
Gold Earned
75,412
241
Minions Killed
242
0
Camps Cleared
0
1,801,651
Distance Traveled
1,590,133
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
17,418
757
79
3
0
396,533
0
W
Awilix
15,141
658
22
1
0
355,969
1
L
Zeus
13,235
575
33
1
0
247,021
1
L
Baron Samedi
14,465
629
43
2
0
373,297
0
W
Agni
14,131
614
22
1
0
360,106
4
L
Eset
11,983
521
39
2
0
218,450
1
W
Chernobog
15,820
688
82
4
0
334,078
5
L
Bacchus
16,683
725
19
1
0
398,988
1
W
Baron Samedi
15,674
681
36
2
0
354,965
2
L
Pele
19,046
828
108
5
0
352,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role