Player Matchup

Fenrir
Fenrir
BrightedOtter
Fenrir
Level 25
God Stats
2W - 0L
1,741 SR
Queue Stats
19W - 22L
1,478 Elo+
Solo
Ganesha
Ganesha
DOLLYNETSON
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,778 Elo+
Solo
Mulan
Mulan
Tilt5123
Mulan
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 33L
1,426 Elo+
Solo
Medusa
Medusa
pilantrahonesto
Medusa
Level 29
God Stats
3W - 15L
1,148 SR
Queue Stats
133W - 158L
1,476 Elo+
Solo
Merlin
Merlin
reidusnub
Merlin
Level 27
God Stats
11W - 5L
1,314 SR
Queue Stats
81W - 66L
1,503 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,532 Elo+

VS

Team Averages
Level 21
1,615 SR
1,529 Elo+
Sylvanus
Sylvanus
HeadKill44
Sylvanus
Level 16
God Stats
11W - 3L
1,827 SR
Queue Stats
34W - 14L
1,621 Elo+
Solo
Neith
Neith
MatiasGarcia
Neith
Level 22
God Stats
5W - 5L
1,608 SR
Queue Stats
56W - 56L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
OliveSphinx373
Ratatoskr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,530 Elo+
Solo
Vamana
Vamana
mmettallicca
Vamana
Level 28
God Stats
3W - 4L
1,659 SR
Queue Stats
105W - 132L
1,446 Elo+
Solo
Agni
Agni
pitucasoo
Agni
Level 29
God Stats
3W - 3L
1,482 SR
Queue Stats
130W - 96L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 7
13,313
605
25,085
22,741
8,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
DOLLYNETSON
Ganesha
17
0 / 4 / 18
9,894
450
7,543
14,191
9,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Tilt5123
Mulan
20
9 / 1 / 5
13,091
595
12,607
17,060
19,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 7 / 5
10,841
493
5,022
16,802
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
reidusnub
Merlin
19
5 / 4 / 11
13,052
593
11,130
10,692
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeadKill44
Sylvanus
17
5 / 6 / 10
11,080
504
18,815
25,615
28,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
12 / 4 / 3
12,679
576
18,520
14,729
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
OliveSphinx373
Ratatoskr
12
1 / 9 / 0
8,168
371
4,327
13,654
3,443
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
18
0 / 2 / 0
10,297
468
4,709
13,608
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
14
3 / 11 / 5
9,865
448
7,286
17,467
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
32
Kills
21
21
Deaths
32
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
18
5
7
4.3
W
Ganesha
DOLLYNETSON
Ganesha
0
4
18
2.25
L
Sylvanus
HeadKill44
Sylvanus
5
6
10
1.67
L
12
4
3
3.38
L
Ratatoskr
OliveSphinx373
Ratatoskr
1
9
0
0.11
W
Mulan
Tilt5123
Mulan
9
1
5
11.5
L
Vamana
0
2
0
0
W
0
7
5
0.36
L
Agni
3
11
5
0.5
W
Merlin
reidusnub
Merlin
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,387
Damage
53,657
81,486
Taken
85,073
46,101
Mitigated
55,258
22,732
Healing
21,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,085
8,009
0
8,150
22,741
8,586
5,259
7,435
15,055
0
85,432
W
Ganesha
DOLLYNETSON
Ganesha
7,543
782
75
111
14,191
9,910
407
4,422
9,566
26,117
0
L
Sylvanus
HeadKill44
Sylvanus
18,815
5,097
1,166
9,475
25,615
28,185
1,409
6,324
19,291
63,731
14,834
L
18,520
7,721
0
3,235
14,729
6,125
574
4,721
10,008
0
76,697
L
Ratatoskr
OliveSphinx373
Ratatoskr
4,327
1,003
0
0
13,654
3,443
0
969
12,685
0
38,832
W
Mulan
Tilt5123
Mulan
12,607
2,248
0
7,370
17,060
19,207
784
1,630
14,827
0
92,520
L
Vamana
4,709
2,172
0
6,146
13,608
13,498
54
2,845
10,763
81
76,577
W
5,022
1,896
0
4,725
16,802
5,593
2,886
6,366
10,396
0
79,343
L
Agni
7,286
694
0
1,170
17,467
4,007
0
3,814
13,653
48,383
0
W
Merlin
reidusnub
Merlin
11,130
1,037
0
2,301
10,692
2,805
3,443
3,854
6,506
94,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,191
Gold Earned
52,089
604
Minions Killed
569
0
Camps Cleared
0
2,110,205
Distance Traveled
1,833,193
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,313
605
106
5
0
432,572
2
W
Ganesha
9,894
450
16
1
0
472,203
0
L
Sylvanus
11,080
504
125
6
0
330,625
2
L
Neith
12,679
576
121
6
0
372,337
0
L
Ratatoskr
8,168
371
72
3
0
367,555
6
W
Mulan
13,091
595
183
8
0
431,218
3
L
Vamana
10,297
468
148
7
0
412,837
1
W
Medusa
10,841
493
140
6
0
381,621
1
L
Agni
9,865
448
103
5
0
349,839
0
W
Merlin
13,052
593
159
7
0
392,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role