Player Matchup

Merlin
Merlin
Ca11meDontay
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 81L
1,349 Elo+
Party 1
Ymir
Ymir
SBOMBARINGHIO
Ymir
Level 79
God Stats
13W - 34L
1,273 SR
Queue Stats
410W - 678L
1,322 Elo+
Solo
Cliodhna
Cliodhna
xK1NG JMHx
Cliodhna
Level 108
God Stats
0W - 3L
1,595 SR
Queue Stats
38W - 57L
1,396 Elo+
Party 1
Team Averages
Level 95
1,456 SR
1,355 Elo+

VS

Team Averages
Level 105
1,372 SR
1,411 Elo+
Chaac
Chaac
Apoztle
Chaac
Level 109
God Stats
17W - 17L
1,477 SR
Queue Stats
400W - 441L
1,409 Elo+
Solo
Set
Set
Browski7022
Set
Level 89
God Stats
4W - 13L
1,243 SR
Queue Stats
473W - 538L
1,374 Elo+
Solo
Vulcan
Vulcan
CardizzleWizzle
Vulcan
Level 117
God Stats
36W - 35L
1,395 SR
Queue Stats
386W - 386L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 8 / 1
6,508
542
5,037
8,139
2,726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 8 / 0
7,040
587
5,590
12,722
7,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
xK1NG JMHx
Cliodhna
11
2 / 5 / 1
7,297
608
9,145
11,436
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apoztle
Chaac
14
12 / 0 / 9
10,242
854
10,057
10,631
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
6 / 1 / 10
9,083
757
6,732
8,047
3,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
3 / 2 / 14
8,633
719
10,286
9,039
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
3
Kills
21
21
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
Apoztle
Chaac
12
0
9
16.5
W
6
1
10
11
L
Merlin
0
8
1
0.06
W
3
2
14
5
L
1
8
0
0.13
L
Cliodhna
xK1NG JMHx
Cliodhna
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
27,075
32,297
Taken
27,717
14,381
Mitigated
13,766
448
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Apoztle
Chaac
10,057
1,001
765
7,831
10,631
7,777
1,238
4,486
6,145
0
29,142
W
6,732
3,040
0
82
8,047
3,131
441
3,499
4,548
0
23,105
L
Merlin
5,037
406
0
0
8,139
2,726
0
2,278
5,517
15,320
0
W
10,286
2,772
0
1,599
9,039
2,858
48
2,806
6,233
27,503
0
L
5,590
240
0
0
12,722
7,686
0
3,291
8,698
21,737
0
L
Cliodhna
xK1NG JMHx
Cliodhna
9,145
953
0
448
11,436
3,969
0
4,105
6,748
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,845
Gold Earned
27,958
97
Minions Killed
134
3
Camps Cleared
7
558,295
Distance Traveled
687,544
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,242
854
57
5
2
228,700
2
W
Set
9,083
757
42
4
2
227,882
3
L
Merlin
6,508
542
27
2
0
180,805
2
W
Vulcan
8,633
719
35
3
3
230,962
6
L
Ymir
7,040
587
42
4
2
169,047
7
L
Cliodhna
7,297
608
28
2
1
208,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role