Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MachGunJesus
Eset
Level 129
God Stats
3W - 5L
1,505 SR
Queue Stats
595W - 642L
1,318 Elo+
Solo
Yemoja
Yemoja
Wxvy Chill
Yemoja
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,443 Elo+
Party 3
Merlin
Merlin
maxx1966
Merlin
Level 160
God Stats
3W - 8L
1,421 SR
Queue Stats
361W - 441L
1,374 Elo+
Solo
Arachne
Arachne
thatxguy21
Arachne
Level 108
God Stats
0W - 1L
1,310 SR
Queue Stats
43W - 31L
1,487 Elo+
Party 3
Team Averages
Level 122
1,447 SR
1,424 Elo+

VS

Team Averages
Level 73
1,452 SR
1,441 Elo+
Tsukuyomi
Tsukuyomi
L9NELY
Tsukuyomi
Level 109
God Stats
2W - 1L
1,587 SR
Queue Stats
89W - 77L
1,421 Elo+
Party 2
Aphrodite
Aphrodite
MoZaddy
Aphrodite
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 42L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
Noncolorless
Xing Tian
Level 108
God Stats
1W - 2L
1,243 SR
Queue Stats
66W - 60L
1,500 Elo+
Solo
Heimdallr
Heimdallr
apelejammais
Heimdallr
Level 80
God Stats
10W - 9L
1,431 SR
Queue Stats
267W - 284L
1,373 Elo+
Party 1
Vulcan
Vulcan
cacaouette418
Vulcan
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 17L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 6 / 9
10,303
644
12,698
24,231
33,639
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 4 / 7
10,241
640
12,694
14,269
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Wxvy Chill
Yemoja
17
2 / 6 / 10
10,117
632
8,079
21,588
25,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
maxx1966
Merlin
18
2 / 3 / 10
9,995
625
19,990
14,696
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
thatxguy21
Arachne
17
4 / 9 / 5
9,786
612
9,065
23,474
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
L9NELY
Tsukuyomi
19
7 / 5 / 15
11,367
710
23,006
18,589
9,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
MoZaddy
Aphrodite
19
3 / 2 / 16
11,065
692
7,130
11,486
13,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Noncolorless
Xing Tian
18
4 / 5 / 18
12,079
755
12,824
21,601
27,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
apelejammais
Heimdallr
20
6 / 1 / 17
11,789
737
16,669
9,399
3,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 13
12,330
771
28,260
12,996
5,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
15
Kills
28
28
Deaths
15
41
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
6
9
1.25
W
Tsukuyomi
L9NELY
Tsukuyomi
7
5
15
2.9
L
4
4
7
1.88
W
Aphrodite
MoZaddy
Aphrodite
3
2
16
5.5
W
Xing Tian
Noncolorless
Xing Tian
4
5
18
2.6
L
Yemoja
Wxvy Chill
Yemoja
2
6
10
1.17
W
Heimdallr
apelejammais
Heimdallr
6
1
17
14.5
W
8
2
13
7.25
L
Merlin
maxx1966
Merlin
2
3
10
2.33
L
Arachne
thatxguy21
Arachne
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,526
Damage
87,889
98,258
Taken
74,071
81,516
Mitigated
59,724
39,451
Healing
37,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,698
403
3,177
6,539
24,231
33,639
0
12,114
12,117
21,262
0
W
Tsukuyomi
L9NELY
Tsukuyomi
23,006
5,846
558
2,764
18,589
9,085
537
12,054
6,535
0
37,790
L
12,694
106
5,025
3,658
14,269
5,748
0
7,546
6,723
24,487
0
W
Aphrodite
MoZaddy
Aphrodite
7,130
1,057
11,486
5,871
11,486
13,556
485
9,742
1,744
21,975
0
W
Xing Tian
Noncolorless
Xing Tian
12,824
1,198
3,777
3,607
21,601
27,749
37
14,058
7,543
17,761
0
L
Yemoja
Wxvy Chill
Yemoja
8,079
1,000
4,072
2,701
21,588
25,791
72
10,059
11,529
16,711
0
W
Heimdallr
apelejammais
Heimdallr
16,669
7,692
1,352
1,499
9,399
3,810
629
7,476
1,923
0
40,489
W
28,260
10,024
2,248
4,253
12,996
5,524
902
10,131
2,865
49,930
0
L
Merlin
maxx1966
Merlin
19,990
1,107
1,743
4,878
14,696
5,946
420
5,794
8,902
52,496
0
L
Arachne
thatxguy21
Arachne
9,065
5,104
1,429
6,229
23,474
10,392
0
12,701
10,773
0
16,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
58,630
141
Minions Killed
215
0
Camps Cleared
0
1,518,328
Distance Traveled
1,570,713
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,303
644
17
1
0
325,588
0
W
Tsukuyomi
11,367
710
26
2
0
316,661
0
L
Eset
10,241
640
32
2
0
305,963
0
W
Aphrodite
11,065
692
41
3
0
328,091
0
W
Xing Tian
12,079
755
17
1
0
321,184
3
L
Yemoja
10,117
632
9
1
0
261,697
0
W
Heimdallr
11,789
737
59
4
0
281,393
0
W
Vulcan
12,330
771
72
5
0
323,384
0
L
Merlin
9,995
625
64
4
0
328,723
0
L
Arachne
9,786
612
19
1
0
296,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role