Player Matchup

Izanami
Izanami
BoweXD
Izanami
Level 15
God Stats
4W - 4L
1,523 SR
Queue Stats
8W - 10L
1,429 Elo+
Party 2
Ares
Ares
CameronIsBoosted
Ares
Level 16
God Stats
4W - 7L
1,377 SR
Queue Stats
7W - 11L
1,364 Elo+
Party 2
Chaac
Chaac
SmokinSusanoPack
Chaac
Level 29
God Stats
38W - 17L
1,663 SR
Queue Stats
119W - 110L
1,553 Elo+
Solo
Sol
Sol
bbcDESTROYER3
Sol
Level 18
God Stats
5W - 1L
1,976 SR
Queue Stats
15W - 14L
1,487 Elo+
Party 2
Nemesis
Nemesis
tunamoment
Nemesis
Level 17
God Stats
3W - 2L
1,676 SR
Queue Stats
10W - 13L
1,426 Elo+
Party 2
Team Averages
Level 19
1,643 SR
1,452 Elo+

VS

Team Averages
Level 21
1,546 SR
1,529 Elo+
Ganesha
Ganesha
GangsTA_Rospy
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Arachne
Arachne
HumanNoMore
Arachne
Level 26
God Stats
2W - 2L
1,380 SR
Queue Stats
45W - 23L
1,517 Elo+
Solo
Amaterasu
Amaterasu
JCamp74
Amaterasu
Level 28
God Stats
15W - 8L
1,677 SR
Queue Stats
75W - 80L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sapphiiree
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,543 SR
Queue Stats
80W - 74L
1,487 Elo+
Party 1
Artemis
Artemis
beatrixsquiddo
Artemis
Level 18
God Stats
4W - 3L
1,629 SR
Queue Stats
25W - 11L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoweXD
Izanami
12
0 / 4 / 4
7,280
485
3,114
7,142
2,005
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 3 / 2
8,414
561
5,842
11,622
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
3 / 2 / 1
8,707
580
6,945
8,284
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 7 / 1
8,834
589
13,272
13,461
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
tunamoment
Nemesis
13
4 / 3 / 0
7,924
528
5,046
10,177
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
7
0 / 8 / 2
5,357
357
637
8,979
5,213
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Arachne
HumanNoMore
Arachne
13
3 / 2 / 8
7,911
527
7,182
11,145
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Amaterasu
JCamp74
Amaterasu
12
2 / 2 / 3
7,403
494
4,917
10,595
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Sapphiiree
Morgan Le Fay
12
8 / 5 / 2
8,183
546
8,333
8,357
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 1
8,713
581
9,522
9,271
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
19
Kills
18
19
Deaths
19
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
BoweXD
Izanami
0
4
4
0.5
L
5
3
2
2
W
Ganesha
0
8
2
0.13
W
Arachne
HumanNoMore
Arachne
3
2
8
3.5
W
Amaterasu
JCamp74
Amaterasu
2
2
3
1.75
W
Morgan Le Fay
Sapphiiree
Morgan Le Fay
8
5
2
1.8
L
3
2
1
1.75
L
7
7
1
1.07
W
5
2
1
2.75
L
Nemesis
tunamoment
Nemesis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
30,591
50,686
Taken
48,347
29,793
Mitigated
20,833
13,682
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BoweXD
Izanami
3,114
1,354
0
864
7,142
2,005
291
196
6,946
0
50,528
L
5,842
476
0
2,071
11,622
10,815
511
2,170
9,452
25,079
0
W
Ganesha
637
174
0
392
8,979
5,213
0
3,542
5,437
7,231
0
W
Arachne
HumanNoMore
Arachne
7,182
4,732
0
4,199
11,145
4,038
20
4,003
7,056
0
45,541
W
Amaterasu
JCamp74
Amaterasu
4,917
1,895
0
1,609
10,595
6,482
970
3,179
6,815
0
33,834
W
Morgan Le Fay
Sapphiiree
Morgan Le Fay
8,333
1,188
0
857
8,357
2,402
0
6,026
2,286
25,989
0
L
6,945
477
0
2,943
8,284
7,213
726
660
7,624
7,921
37,087
L
13,272
3,801
0
5,510
13,461
4,797
2,176
5,785
7,676
46,655
4,565
W
9,522
4,581
0
2,714
9,271
2,698
0
3,288
5,983
0
55,972
L
Nemesis
tunamoment
Nemesis
5,046
1,727
0
2,294
10,177
4,963
0
348
9,829
0
56,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,159
Gold Earned
37,567
419
Minions Killed
307
0
Camps Cleared
0
1,383,942
Distance Traveled
1,362,868
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,280
485
93
6
0
274,564
0
L
Ares
8,414
561
35
2
0
276,581
0
W
Ganesha
5,357
357
9
1
0
209,860
2
W
Arachne
7,911
527
75
5
0
295,270
2
W
Amaterasu
7,403
494
73
5
0
324,758
0
W
Morgan Le Fay
8,183
546
34
2
0
277,773
2
L
Chaac
8,707
580
104
7
0
276,456
1
L
Sol
8,834
589
106
7
0
240,708
0
W
Artemis
8,713
581
116
8
0
255,207
3
L
Nemesis
7,924
528
81
5
0
315,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role