Player Matchup

Susano
Susano
BucYFishY
Susano
Level 27
God Stats
6W - 9L
1,422 SR
Queue Stats
32W - 53L
1,213 Elo+
Solo
Merlin
Merlin
FMF-SnoW
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 41L
1,245 Elo+
Solo
Artemis
Artemis
frgrand_manitou
Artemis
Level 29
God Stats
36W - 43L
1,419 SR
Queue Stats
40W - 61L
1,276 Elo+
Solo
Nemesis
Nemesis
hiroshi12
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
phoebeqali
Yemoja
Level 14
God Stats
10W - 6L
1,390 SR
Queue Stats
21W - 32L
1,214 Elo+
Solo
Team Averages
Level 21
1,446 SR
1,289 Elo+

VS

Team Averages
Level 21
1,549 SR
1,324 Elo+
King Arthur
King Arthur
Cehu5775
King Arthur
Level 7
God Stats
4W - 5L
1,333 SR
Queue Stats
11W - 14L
1,229 Elo+
Solo
Izanami
Izanami
Falken174
Izanami
Level 27
God Stats
11W - 8L
1,702 SR
Queue Stats
128W - 131L
1,334 Elo+
Solo
Achilles
Achilles
I-RunGunBosna-I
Achilles
Level 37
God Stats
29W - 26L
1,370 SR
Queue Stats
70W - 87L
1,324 Elo+
Party 1
Chernobog
Chernobog
MaszsaFqR2
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,306 Elo+
Party 1
Olorun
Olorun
x_turk0o87
Olorun
Level 18
God Stats
4W - 2L
1,840 SR
Queue Stats
113W - 140L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BucYFishY
Susano
10
3 / 5 / 1
8,361
334
6,757
7,990
2,812
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
FMF-SnoW
Merlin
17
4 / 8 / 0
10,745
430
12,209
17,007
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 4 / 3
8,932
357
14,417
16,834
5,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
hiroshi12
Nemesis
17
9 / 8 / 2
11,810
472
11,024
21,943
9,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
phoebeqali
Yemoja
17
2 / 3 / 4
11,336
453
6,437
12,881
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cehu5775
King Arthur
17
3 / 1 / 14
11,530
461
12,490
20,693
19,540
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Falken174
Izanami
20
10 / 6 / 5
14,274
571
15,810
18,715
7,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
15
3 / 1 / 7
10,209
408
8,563
14,221
10,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
MaszsaFqR2
Chernobog
17
1 / 3 / 11
11,245
450
8,542
21,768
8,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
x_turk0o87
Olorun
17
9 / 8 / 6
12,691
508
14,926
21,160
8,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
18
Kills
26
28
Deaths
19
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Susano
BucYFishY
Susano
3
5
1
0.7
W
King Arthur
Cehu5775
King Arthur
3
1
14
10
L
Merlin
FMF-SnoW
Merlin
4
8
0
0.5
W
Izanami
Falken174
Izanami
10
6
5
2.08
W
Achilles
3
1
7
6.5
W
Chernobog
MaszsaFqR2
Chernobog
1
3
11
2.17
L
0
4
3
0.38
L
Nemesis
hiroshi12
Nemesis
9
8
2
1.25
L
Yemoja
phoebeqali
Yemoja
2
3
4
1.33
W
Olorun
x_turk0o87
Olorun
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,844
Damage
60,331
76,655
Taken
96,557
37,416
Mitigated
53,741
14,233
Healing
38,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BucYFishY
Susano
6,757
1,055
0
740
7,990
2,812
0
1,643
6,347
0
26,498
W
King Arthur
Cehu5775
King Arthur
12,490
902
0
5,965
20,693
19,540
670
6,428
13,655
0
52,355
L
Merlin
FMF-SnoW
Merlin
12,209
1,052
243
1,703
17,007
5,924
312
1,976
15,031
56,601
0
W
Izanami
Falken174
Izanami
15,810
13,742
0
7,939
18,715
7,443
6,682
2,567
16,076
0
124,295
W
Achilles
8,563
2,111
624
2,577
14,221
10,340
315
2,191
11,949
0
31,691
W
Chernobog
MaszsaFqR2
Chernobog
8,542
5,534
918
10,603
21,768
8,253
2,463
3,321
18,276
0
79,597
L
14,417
7,908
386
4,762
16,834
5,669
301
1,421
15,413
0
63,337
L
Nemesis
hiroshi12
Nemesis
11,024
3,276
0
626
21,943
9,441
499
9,607
12,336
0
50,958
L
Yemoja
phoebeqali
Yemoja
6,437
738
4,291
1,482
12,881
13,570
0
279
12,602
26,658
0
W
Olorun
x_turk0o87
Olorun
14,926
8,961
351
9,797
21,160
8,165
3,739
3,123
17,955
68,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,184
Gold Earned
59,949
351
Minions Killed
471
0
Camps Cleared
0
2,030,853
Distance Traveled
2,285,386
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,361
334
31
1
0
310,497
1
W
King Arthur
11,530
461
80
3
0
534,962
5
L
Merlin
10,745
430
94
4
0
364,485
1
W
Izanami
14,274
571
172
7
0
427,242
3
W
Achilles
10,209
408
28
1
0
477,976
1
W
Chernobog
11,245
450
101
4
0
406,156
9
L
Artemis
8,932
357
98
4
0
383,805
2
L
Nemesis
11,810
472
85
3
0
552,512
0
L
Yemoja
11,336
453
43
2
0
419,554
0
W
Olorun
12,691
508
90
4
0
439,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role