Player Matchup

Terra
Terra
Bronze III
RetartedBot
Terra
Bronze III
Level 129
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 3L
1,444 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,558 SR
1,444 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,500 SR
1,333 MMR
Vulcan
Vulcan
Silver III
KillerPetras20
Vulcan
Silver III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,285
714
6,960
17,031
11,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetAnubisKaliBakasuraHe Bo

VS

Bans
Ah Muzen CabChronosHadesPoseidonHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 0
10,788
830
12,196
8,695
6,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,960
Damage
12,196
17,031
Taken
8,695
11,532
Mitigated
6,492
4,790
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,196
5,092
0
2,069
8,695
6,492
0
7,349
1,346
70,920
0
L
6,960
731
0
4,790
17,031
11,532
0
12,309
4,722
59,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,285
Gold Earned
10,788
135
Minions Killed
155
2
Camps Cleared
9
294,409
Distance Traveled
271,047
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,788
830
155
12
9
271,047
3
L
Terra
9,285
714
135
10
2
294,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role