Player Matchup

Da Ji
Da Ji
Actiiion_1400
Da Ji
Level 8
God Stats
3W - 1L
1,536 SR
Queue Stats
38W - 25L
1,445 Elo+
Party 1
Ganesha
Ganesha
HeimdallsKnight
Ganesha
Level 29
God Stats
11W - 14L
1,631 SR
Queue Stats
83W - 75L
1,487 Elo+
Solo
Cliodhna
Cliodhna
Joerevolution482
Cliodhna
Level 127
God Stats
3W - 3L
1,435 SR
Queue Stats
76W - 88L
1,436 Elo+
Party 1
Medusa
Medusa
The_Cosby_Showw
Medusa
Level 27
God Stats
22W - 21L
1,502 SR
Queue Stats
68W - 63L
1,394 Elo+
Party 1
Zeus
Zeus
code_firebat
Zeus
Level 25
God Stats
11W - 6L
1,587 SR
Queue Stats
45W - 57L
1,364 Elo+
Solo
Team Averages
Level 43
1,538 SR
1,425 Elo+

VS

Team Averages
Level 8
1,580 SR
1,535 Elo+
Yemoja
Yemoja
Ari1111222
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,523 Elo+
Solo
Thor
Thor
Keltuzayd
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
KillaKill1875
Achilles
Level 7
God Stats
7W - 3L
1,814 SR
Queue Stats
20W - 12L
1,729 Elo+
Solo
Anubis
Anubis
mytoestwinkle
Anubis
Level 5
God Stats
1W - 2L
1,626 SR
Queue Stats
1W - 4L
1,431 Elo+
Solo
Neith
Neith
reyning10
Neith
Level 16
God Stats
15W - 19L
1,459 SR
Queue Stats
49W - 46L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 22
9,297
1,033
9,848
6,671
2,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 0 / 22
9,664
1,074
4,325
5,819
5,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
12 / 2 / 20
10,881
1,209
16,471
6,837
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
16 / 0 / 19
11,348
1,261
22,176
1,247
518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 1 / 22
10,387
1,154
12,629
4,476
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

350

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ari1111222
Yemoja
14
1 / 5 / 3
9,028
1,003
2,689
14,205
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Thor
13
0 / 11 / 2
7,516
835
2,715
12,157
4,616
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
KillaKill1875
Achilles
14
1 / 7 / 4
8,405
934
4,442
20,776
23,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 16 / 1
8,033
893
4,895
19,306
8,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
reyning10
Neith
13
2 / 2 / 2
8,684
965
6,556
6,002
1,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
17
41
Kills
5
5
Deaths
41
105
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
22
7.5
L
Yemoja
Ari1111222
Yemoja
1
5
3
0.5
W
1
0
22
12
W
12
2
20
11
L
Thor
0
11
2
0.09
L
Achilles
KillaKill1875
Achilles
1
7
4
0.43
W
16
0
19
25.5
W
8
1
22
19
L
1
16
1
0.09
L
Neith
reyning10
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,449
Damage
21,297
25,050
Taken
72,446
12,297
Mitigated
47,810
6,987
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,848
3,624
265
697
6,671
2,133
0
2,508
3,950
0
12,483
L
Yemoja
Ari1111222
Yemoja
2,689
607
438
698
14,205
9,349
0
2,465
11,740
8,374
0
W
4,325
611
716
2,868
5,819
5,204
0
1,061
4,634
25,527
0
W
16,471
3,308
52
500
6,837
2,884
0
2,145
4,516
0
24,948
L
Thor
2,715
1,029
0
0
12,157
4,616
0
3,063
9,094
0
7,364
L
Achilles
KillaKill1875
Achilles
4,442
971
0
770
20,776
23,367
0
4,617
16,159
0
11,387
W
22,176
14,113
569
673
1,247
518
0
539
708
0
38,738
W
12,629
4,165
0
647
4,476
1,558
0
1,331
3,100
27,048
0
L
4,895
467
0
2,172
19,306
8,525
0
4,317
14,989
26,853
0
L
Neith
reyning10
Neith
6,556
2,054
0
1,186
6,002
1,953
0
2,492
3,510
0
22,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,577
Gold Earned
41,666
151
Minions Killed
117
9
Camps Cleared
3
815,286
Distance Traveled
620,981
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,297
1,033
5
1
2
121,969
0
L
Yemoja
9,028
1,003
10
1
0
155,789
0
W
Ganesha
9,664
1,074
15
2
1
182,129
2
W
Cliodhna
10,881
1,209
37
4
2
190,526
0
L
Thor
7,516
835
10
1
1
96,157
1
L
Achilles
8,405
934
9
1
0
138,967
1
W
Medusa
11,348
1,261
45
5
3
172,639
0
W
Zeus
10,387
1,154
49
5
1
148,023
0
L
Anubis
8,033
893
49
5
1
118,107
0
L
Neith
8,684
965
39
4
1
111,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role