Player Matchup

Kukulkan
Kukulkan
DEADLYKRAKEN
Kukulkan
Level 17
God Stats
11W - 5L
1,627 SR
Queue Stats
28W - 27L
1,501 Elo+
Solo
Apollo
Apollo
Deinux
Apollo
Level 17
God Stats
24W - 20L
1,467 SR
Queue Stats
24W - 20L
1,435 Elo+
Solo
Ra
Ra
Sounga
Ra
Level 30
God Stats
2W - 1L
1,463 SR
Queue Stats
86W - 100L
1,393 Elo+
Solo
Chaac
Chaac
W1ldR3d
Chaac
Level 24
God Stats
39W - 34L
1,413 SR
Queue Stats
90W - 73L
1,499 Elo+
Solo
Neith
Neith
dapperphan
Neith
Level 8
God Stats
6W - 10L
1,372 SR
Queue Stats
8W - 11L
1,373 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,440 Elo+

VS

Team Averages
Level 17
1,420 SR
1,266 Elo+
Baron Samedi
Baron Samedi
JGrizzlyBear
Baron Samedi
Level 5
God Stats
24W - 22L
1,079 SR
Queue Stats
30W - 34L
1,119 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShadowJokea
Kumbhakarna
Level 15
God Stats
10W - 8L
1,521 SR
Queue Stats
95W - 118L
1,303 Elo+
Party 1
Bacchus
Bacchus
TipsyMonster553
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 189L
1,391 Elo+
Party 1
Ganesha
Ganesha
hippopotamus1988
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,351 Elo+
Solo
Horus
Horus
madogg256
Horus
Level 16
God Stats
8W - 5L
1,498 SR
Queue Stats
17W - 19L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEADLYKRAKEN
Kukulkan
19
4 / 0 / 20
11,768
981
20,401
2,918
1,109
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Deinux
Apollo
19
8 / 1 / 19
12,559
1,047
18,435
8,997
3,185
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
20
10 / 2 / 21
13,326
1,111
27,580
10,442
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
W1ldR3d
Chaac
19
5 / 0 / 21
11,944
995
25,134
16,002
20,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
19
11 / 3 / 15
12,515
1,043
29,345
16,417
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JGrizzlyBear
Baron Samedi
16
2 / 13 / 3
10,780
898
20,028
24,673
11,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
ShadowJokea
Kumbhakarna
17
0 / 12 / 4
10,422
869
7,516
35,233
42,004
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 4 / 3
11,075
923
13,248
29,807
32,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
0 / 3 / 2
9,827
819
3,500
9,618
4,869
Horus
madogg256
Horus
16
2 / 6 / 0
10,593
883
6,867
35,376
44,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
18
38
Kills
6
6
Deaths
38
96
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DEADLYKRAKEN
Kukulkan
4
0
20
14
W
Apollo
Deinux
Apollo
8
1
19
17.5
L
Baron Samedi
JGrizzlyBear
Baron Samedi
2
13
3
0.27
L
Kumbhakarna
ShadowJokea
Kumbhakarna
0
12
4
0.17
W
Ra
10
2
21
10.25
L
2
4
3
0.88
W
Chaac
W1ldR3d
Chaac
5
0
21
15.5
W
Neith
11
3
15
6.17
L
0
3
2
0.33
L
Horus
madogg256
Horus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,895
Damage
51,159
54,776
Taken
134,707
34,668
Mitigated
135,887
17,624
Healing
17,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DEADLYKRAKEN
Kukulkan
20,401
3,151
0
613
2,918
1,109
0
1,776
1,142
41,277
0
W
Apollo
Deinux
Apollo
18,435
16,393
102
171
8,997
3,185
0
7,696
1,301
0
31,398
L
Baron Samedi
JGrizzlyBear
Baron Samedi
20,028
4,796
2,150
1,485
24,673
11,450
0
7,445
17,014
41,826
0
L
Kumbhakarna
ShadowJokea
Kumbhakarna
7,516
2,019
0
0
35,233
42,004
0
13,285
21,317
19,332
0
W
Ra
27,580
1,894
3,826
3,909
10,442
3,928
0
8,477
1,965
47,148
0
L
13,248
877
0
5,557
29,807
32,758
0
10,986
18,207
38,663
0
W
Chaac
W1ldR3d
Chaac
25,134
3,163
0
5,484
16,002
20,578
0
12,200
3,802
1,375
34,041
W
Neith
29,345
14,174
0
3,519
16,417
5,868
0
14,143
2,274
0
46,239
L
3,500
96
0
0
9,618
4,869
0
2,505
7,027
17,146
0
L
Horus
madogg256
Horus
6,867
3,875
2,792
5,056
35,376
44,806
0
14,978
19,818
0
26,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,112
Gold Earned
52,697
213
Minions Killed
183
3
Camps Cleared
6
1,016,445
Distance Traveled
959,970
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,768
981
52
4
0
206,114
0
W
Apollo
12,559
1,047
25
2
2
194,401
0
L
Baron Samedi
10,780
898
54
5
3
186,030
0
L
Kumbhakarna
10,422
869
33
3
2
212,348
0
W
Ra
13,326
1,111
63
5
0
211,594
0
L
Bacchus
11,075
923
52
4
0
207,473
0
W
Chaac
11,944
995
28
2
0
218,780
2
W
Neith
12,515
1,043
45
4
1
185,556
1
L
Ganesha
9,827
819
2
0
1
131,096
2
L
Horus
10,593
883
42
4
0
223,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role