Player Matchup

Loki
Loki
Belerophon
Loki
Level 20
God Stats
1W - 3L
1,505 SR
Queue Stats
16W - 14L
1,422 Elo+
Party 1
Janus
Janus
DadPlease
Janus
Level 15
God Stats
2W - 1L
1,534 SR
Queue Stats
16W - 15L
1,422 Elo+
Party 1
Ares
Ares
Emmyth
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Pele
Pele
LETSGETPARTYY
Pele
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Neith
Neith
ManofTaiChi
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Team Averages
Level 13
1,508 SR
1,469 Elo+

VS

Team Averages
Level 16
1,513 SR
1,524 Elo+
Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
H3ntre
Izanami
Level 6
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 1L
1,110 Elo+
Solo
Fafnir
Fafnir
WatniChek
Fafnir
Level 18
God Stats
2W - 1L
1,613 SR
Queue Stats
25W - 22L
1,582 Elo+
Solo
Ah Puch
Ah Puch
notecambioelroll
Ah Puch
Level 16
God Stats
9W - 12L
1,624 SR
Queue Stats
50W - 48L
1,720 Elo+
Solo
Artemis
Artemis
ÐåBaby
Artemis
Level 14
God Stats
1W - 1L
1,309 SR
Queue Stats
22W - 11L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,221
475
3,733
5,629
2,280
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
DadPlease
Janus
9
5 / 2 / 1
6,180
562
5,090
5,962
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Emmyth
Ares
7
0 / 4 / 2
4,838
440
2,608
8,017
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 3 / 4
5,847
532
2,747
8,004
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 6 / 2
4,602
418
3,434
6,283
1,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 3 / 1
6,622
602
3,470
5,513
2,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
H3ntre
Izanami
8
0 / 4 / 0
4,828
439
1,170
6,791
1,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
WatniChek
Fafnir
10
2 / 0 / 11
7,378
671
4,036
5,633
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 1 / 0
6,664
606
3,060
4,555
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ÐåBaby
Artemis
12
10 / 1 / 2
7,380
671
11,206
6,798
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
16
16
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
1
1.17
L
1
1
0
1
L
Janus
DadPlease
Janus
5
2
1
2.75
L
Ares
Emmyth
Ares
0
4
2
0.25
W
Izanami
H3ntre
Izanami
0
4
0
0
L
2
3
4
1.33
L
0
6
2
0.17
W
Fafnir
WatniChek
Fafnir
2
0
11
7.5
W
1
1
0
1
W
Artemis
ÐåBaby
Artemis
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,612
Damage
22,942
33,895
Taken
29,290
11,364
Mitigated
14,297
10,596
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,470
148
0
1,777
5,513
2,687
282
2,259
3,026
30,727
0
L
3,733
1,099
0
2,477
5,629
2,280
0
3,183
2,446
0
20,596
L
Janus
DadPlease
Janus
5,090
406
0
1,881
5,962
1,255
0
2,080
3,882
25,955
0
L
Ares
Emmyth
Ares
2,608
136
0
2,334
8,017
4,746
0
1,299
6,718
10,678
0
W
Izanami
H3ntre
Izanami
1,170
739
0
656
6,791
1,723
584
1,449
5,222
0
24,319
L
2,747
859
0
2,695
8,004
1,929
0
2,145
5,859
0
26,583
L
3,434
1,578
0
1,209
6,283
1,154
0
1,859
4,424
0
19,875
W
Fafnir
WatniChek
Fafnir
4,036
823
0
3,137
5,633
5,061
0
1,398
4,173
13,233
0
W
3,060
606
0
2,811
4,555
2,423
130
0
4,555
39,101
0
W
Artemis
ÐåBaby
Artemis
11,206
6,724
0
2,917
6,798
2,403
0
2,124
4,616
0
42,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
32,872
215
Minions Killed
275
0
Camps Cleared
0
1,001,335
Distance Traveled
974,769
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,622
602
67
6
0
190,954
0
L
Loki
5,221
475
45
4
0
207,368
2
L
Janus
6,180
562
56
5
0
187,674
1
L
Ares
4,838
440
17
2
0
202,566
2
W
Izanami
4,828
439
37
3
0
204,567
1
L
Pele
5,847
532
55
5
0
224,240
1
L
Neith
4,602
418
42
4
0
179,487
3
W
Fafnir
7,378
671
13
1
0
194,774
4
W
Ah Puch
6,664
606
86
8
0
194,694
2
W
Artemis
7,380
671
72
7
0
189,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role