Player Matchup

Cthulhu
Cthulhu
AurelionCz
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
IKawaiiCloudI
Danzaburou
Level 55
God Stats
2W - 2L
1,317 SR
Queue Stats
10W - 8L
1,452 Elo+
Party 1
Olorun
Olorun
Tumaku
Olorun
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 17L
1,416 Elo+
Party 1
Team Averages
Level 39
1,439 SR
1,440 Elo+

VS

Team Averages
Level 50
1,430 SR
1,299 Elo+
Kukulkan
Kukulkan
EnbuKiriKaze
Kukulkan
Level 113
God Stats
3W - 0L
1,460 SR
Queue Stats
22W - 26L
1,357 Elo+
Solo
Cliodhna
Cliodhna
Katakioka
Cliodhna
Level 17
God Stats
20W - 19L
1,499 SR
Queue Stats
131W - 147L
1,331 Elo+
Solo
Khepri
Khepri
Milog666
Khepri
Level 19
God Stats
6W - 5L
1,331 SR
Queue Stats
13W - 22L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AurelionCz
Cthulhu
12
1 / 9 / 8
10,474
616
7,215
21,237
20,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
IKawaiiCloudI
Danzaburou
14
8 / 7 / 4
11,936
702
15,082
17,091
5,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Tumaku
Olorun
14
4 / 8 / 8
11,339
667
11,591
16,950
5,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EnbuKiriKaze
Kukulkan
17
11 / 5 / 11
13,461
792
27,515
15,941
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Katakioka
Cliodhna
18
12 / 5 / 10
13,283
781
15,720
13,626
5,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Milog666
Khepri
16
1 / 3 / 21
11,325
666
5,956
14,326
16,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
13
Kills
24
24
Deaths
13
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AurelionCz
Cthulhu
1
9
8
0.56
W
Kukulkan
EnbuKiriKaze
Kukulkan
11
5
11
3.3
L
Danzaburou
IKawaiiCloudI
Danzaburou
8
7
4
1.43
W
Cliodhna
Katakioka
Cliodhna
12
5
10
3.4
W
Khepri
Milog666
Khepri
1
3
21
3.83
L
Olorun
Tumaku
Olorun
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
49,191
55,278
Taken
43,893
31,588
Mitigated
28,343
7,004
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AurelionCz
Cthulhu
7,215
792
0
1,246
21,237
20,188
0
13,642
7,595
19,721
0
W
Kukulkan
EnbuKiriKaze
Kukulkan
27,515
1,842
0
1,846
15,941
6,120
886
8,534
7,065
67,433
0
L
Danzaburou
IKawaiiCloudI
Danzaburou
15,082
6,652
99
2,302
17,091
5,656
1,176
9,659
7,432
0
42,518
W
Cliodhna
Katakioka
Cliodhna
15,720
1,106
0
1,759
13,626
5,329
1,853
5,151
8,297
0
65,077
W
Khepri
Milog666
Khepri
5,956
967
1,298
3,834
14,326
16,894
793
5,183
8,519
18,660
0
L
Olorun
Tumaku
Olorun
11,591
6,599
1,076
2,281
16,950
5,744
0
10,524
6,426
33,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
38,069
172
Minions Killed
193
2
Camps Cleared
13
801,919
Distance Traveled
1,021,983
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,474
616
24
1
1
288,402
0
W
Kukulkan
13,461
792
87
5
2
325,184
1
L
Danzaburou
11,936
702
92
5
0
230,088
1
W
Cliodhna
13,283
781
85
5
11
377,327
4
W
Khepri
11,325
666
21
1
0
319,472
3
L
Olorun
11,339
667
56
3
1
283,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role