Player Matchup

Kukulkan
Kukulkan
ClappedYa910
Kukulkan
Level 25
God Stats
7W - 0L
1,976 SR
Queue Stats
87W - 86L
1,525 Elo+
Party 1
King Arthur
King Arthur
KyraBear22
King Arthur
Level 14
God Stats
2W - 3L
1,630 SR
Queue Stats
27W - 27L
1,602 Elo+
Solo
Medusa
Medusa
SirClappyCheeks
Medusa
Level 44
God Stats
48W - 32L
1,584 SR
Queue Stats
142W - 120L
1,576 Elo+
Party 1
Nemesis
Nemesis
Spidra01
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,658 Elo+
Solo
Thor
Thor
djscout
Thor
Level 22
God Stats
2W - 2L
1,411 SR
Queue Stats
25W - 16L
1,519 Elo+
Party 1
Team Averages
Level 22
1,620 SR
1,576 Elo+

VS

Team Averages
Level 15
1,631 SR
1,522 Elo+
Gilgamesh
Gilgamesh
Nacho_Sape77
Gilgamesh
Level 10
God Stats
1W - 2L
1,587 SR
Queue Stats
4W - 6L
1,445 Elo+
Solo
Artemis
Artemis
Nightmare57404
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,424 Elo+
Solo
Susano
Susano
PleaseF6NOW
Susano
Level 18
God Stats
3W - 1L
1,849 SR
Queue Stats
44W - 22L
1,657 Elo+
Solo
Merlin
Merlin
drypno
Merlin
Level 16
God Stats
18W - 9L
1,663 SR
Queue Stats
115W - 100L
1,538 Elo+
Solo
Cabrakan
Cabrakan
eXoTicSpAmHaM
Cabrakan
Level 28
God Stats
11W - 11L
1,554 SR
Queue Stats
88W - 75L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClappedYa910
Kukulkan
15
4 / 6 / 7
9,962
524
4,841
9,897
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
KyraBear22
King Arthur
15
7 / 4 / 2
10,155
534
8,949
13,764
11,151
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
15 / 2 / 7
12,750
671
20,490
15,993
6,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Spidra01
Nemesis
13
0 / 7 / 5
8,641
455
1,537
11,248
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
djscout
Thor
18
10 / 2 / 7
11,225
591
10,091
13,007
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nacho_Sape77
Gilgamesh
12
0 / 7 / 3
7,508
395
2,587
12,428
5,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 9 / 5
7,992
421
3,821
9,709
1,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
16
14 / 4 / 1
11,144
587
11,368
11,128
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
drypno
Merlin
17
4 / 6 / 7
10,412
548
11,499
12,458
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
eXoTicSpAmHaM
Cabrakan
11
1 / 10 / 2
7,087
373
7,517
16,375
7,078
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
36
Kills
20
21
Deaths
36
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ClappedYa910
Kukulkan
4
6
7
1.25
W
King Arthur
KyraBear22
King Arthur
7
4
2
2
L
Gilgamesh
Nacho_Sape77
Gilgamesh
0
7
3
0.21
L
1
9
5
0.39
L
Susano
14
4
1
3.63
W
15
2
7
9.25
W
Nemesis
Spidra01
Nemesis
0
7
5
0.36
W
Thor
djscout
Thor
10
2
7
6.75
L
Merlin
drypno
Merlin
4
6
7
1.25
L
Cabrakan
eXoTicSpAmHaM
Cabrakan
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,908
Damage
36,792
63,909
Taken
62,098
29,771
Mitigated
22,680
16,705
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ClappedYa910
Kukulkan
4,841
657
0
1,582
9,897
3,134
0
2,478
7,251
40,642
0
W
King Arthur
KyraBear22
King Arthur
8,949
740
0
2,222
13,764
11,151
185
2,517
11,131
312
54,915
L
Gilgamesh
Nacho_Sape77
Gilgamesh
2,587
530
0
2,084
12,428
5,128
340
2,079
10,163
0
29,487
L
3,821
2,687
0
506
9,709
1,807
698
223
9,474
0
23,775
L
Susano
11,368
3,346
0
904
11,128
5,245
0
326
10,802
0
54,291
W
20,490
12,183
0
7,617
15,993
6,282
497
7,621
8,250
0
86,881
W
Nemesis
Spidra01
Nemesis
1,537
592
0
860
11,248
4,331
1,342
3,087
8,043
0
25,894
W
Thor
djscout
Thor
10,091
2,761
0
4,424
13,007
4,873
80
2,802
10,153
0
80,820
L
Merlin
drypno
Merlin
11,499
1,170
0
2,438
12,458
3,422
0
1,421
10,909
74,545
0
L
Cabrakan
eXoTicSpAmHaM
Cabrakan
7,517
1,592
0
2,242
16,375
7,078
175
632
15,667
30,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,733
Gold Earned
44,143
517
Minions Killed
381
0
Camps Cleared
0
1,808,218
Distance Traveled
1,537,954
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,962
524
77
4
0
363,660
2
W
King Arthur
10,155
534
114
6
0
333,049
3
L
Gilgamesh
7,508
395
55
3
0
285,423
0
L
Artemis
7,992
421
63
3
0
267,877
1
L
Susano
11,144
587
81
4
0
365,834
1
W
Medusa
12,750
671
138
7
0
358,987
2
W
Nemesis
8,641
455
63
3
0
333,520
0
W
Thor
11,225
591
125
7
0
419,002
6
L
Merlin
10,412
548
138
7
0
303,117
3
L
Cabrakan
7,087
373
44
2
0
315,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role