Player Matchup

Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BilboLaggins689
Merlin
Level 120
God Stats
4W - 3L
1,708 SR
Queue Stats
377W - 353L
1,472 Elo+
Solo
Xbalanque
Xbalanque
Gřeg
Xbalanque
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingKida7569
Cu Chulainn
Level 102
God Stats
3W - 0L
1,722 SR
Queue Stats
20W - 12L
1,529 Elo+
Solo
Arachne
Arachne
TaquitoAlonso
Arachne
Level 107
God Stats
2W - 4L
1,296 SR
Queue Stats
96W - 101L
1,389 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,449 Elo+

VS

Team Averages
Level 101
1,535 SR
1,451 Elo+
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Grady_Gradiation
Medusa
Level 64
God Stats
8W - 7L
1,568 SR
Queue Stats
15W - 17L
1,416 Elo+
Solo
Chaac
Chaac
Melmac909
Chaac
Level 140
God Stats
13W - 20L
1,488 SR
Queue Stats
904W - 843L
1,566 Elo+
Solo
Eset
Eset
PaPaGuzzler69
Eset
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
462W - 568L
1,382 Elo+
Solo
Ganesha
Ganesha
momokko5
Ganesha
Level 143
God Stats
4W - 5L
1,618 SR
Queue Stats
69W - 69L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 3 / 8
6,680
607
8,740
9,867
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 2 / 4
6,929
630
8,238
8,332
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Gřeg
Xbalanque
11
3 / 3 / 6
6,444
586
3,557
6,491
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
KingKida7569
Cu Chulainn
12
2 / 0 / 0
6,615
601
7,225
8,557
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
10
4 / 5 / 4
6,229
566
3,194
7,955
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 5 / 3
6,394
581
4,704
8,973
4,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
5 / 4 / 1
5,981
544
5,540
7,995
2,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Melmac909
Chaac
11
1 / 2 / 0
6,242
567
6,041
10,008
7,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 6
6,459
587
3,360
7,436
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
momokko5
Ganesha
10
0 / 2 / 9
5,602
509
4,480
7,598
4,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
18
Kills
12
13
Deaths
18
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
3
8
2.67
L
Thanatos
 
Thanatos
4
5
3
1.1
W
5
2
4
3.5
L
5
4
1
1.38
W
Xbalanque
Gřeg
Xbalanque
3
3
6
2
W
Cu Chulainn
KingKida7569
Cu Chulainn
2
0
0
2
L
Chaac
Melmac909
Chaac
1
2
0
0.5
L
2
5
6
1
W
Arachne
4
5
4
1.2
L
Ganesha
momokko5
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,954
Damage
24,125
41,202
Taken
42,010
19,964
Mitigated
21,423
13,971
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,740
2,046
164
2,848
9,867
7,159
0
2,376
7,491
18,687
0
L
Thanatos
 
Thanatos
4,704
1,742
0
5,805
8,973
4,045
0
3,433
5,233
0
28,491
W
8,238
1,357
59
2,728
8,332
2,011
0
1,829
6,503
39,172
0
L
5,540
2,946
0
1,844
7,995
2,459
238
4,390
3,501
0
24,666
W
Xbalanque
Gřeg
Xbalanque
3,557
1,448
313
1,511
6,491
1,961
24
2,250
4,241
0
32,623
W
Cu Chulainn
KingKida7569
Cu Chulainn
7,225
870
0
4,060
8,557
6,003
0
1,980
6,577
6,626
33,447
L
Chaac
Melmac909
Chaac
6,041
834
0
3,507
10,008
7,372
0
3,058
6,076
7,237
28,873
L
3,360
577
121
1,184
7,436
3,032
171
2,927
4,250
27,232
2,269
W
Arachne
3,194
2,115
0
2,288
7,955
2,830
0
1,334
6,621
0
27,665
L
Ganesha
momokko5
Ganesha
4,480
265
248
1,970
7,598
4,515
26
4,358
3,182
16,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
30,678
317
Minions Killed
267
0
Camps Cleared
0
1,093,060
Distance Traveled
1,073,559
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,680
607
20
2
0
208,270
6
L
Thanatos
6,394
581
50
5
0
240,270
4
W
Merlin
6,929
630
89
8
0
202,671
2
L
Medusa
5,981
544
55
5
0
177,875
0
W
Xbalanque
6,444
586
65
6
0
211,716
1
W
Cu Chulainn
6,615
601
85
8
0
223,144
1
L
Chaac
6,242
567
82
7
0
226,916
1
L
Eset
6,459
587
68
6
0
198,884
0
W
Arachne
6,229
566
58
5
0
247,259
0
L
Ganesha
5,602
509
12
1
0
229,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role