Player Matchup

Baron Samedi
Baron Samedi
Adelixel
Baron Samedi
Level 91
God Stats
30W - 17L
1,679 SR
Queue Stats
551W - 566L
1,402 Elo+
Party 2
Apollo
Apollo
HALGAN_
Apollo
Level 81
God Stats
27W - 24L
1,481 SR
Queue Stats
106W - 115L
1,418 Elo+
Solo
Skadi
Skadi
MLG_Vapour
Skadi
Level 69
God Stats
4W - 6L
1,156 SR
Queue Stats
215W - 264L
1,400 Elo+
Solo
Loki
Loki
Stormy4571
Loki
Level 86
God Stats
4W - 5L
1,477 SR
Queue Stats
212W - 226L
1,470 Elo+
Party 2
Terra
Terra
vcrxzy2x
Terra
Level 44
God Stats
3W - 8L
1,229 SR
Queue Stats
175W - 193L
1,459 Elo+
Party 2
Team Averages
Level 74
1,404 SR
1,430 Elo+

VS

Team Averages
Level 67
1,558 SR
1,437 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Andreeew_21
Ymir
Level 44
God Stats
77W - 74L
1,507 SR
Queue Stats
98W - 107L
1,412 Elo+
Party 1
Fenrir
Fenrir
Death_Type
Fenrir
Level 18
God Stats
4W - 4L
1,721 SR
Queue Stats
47W - 42L
1,430 Elo+
Party 3
Yemoja
Yemoja
Direktorin
Yemoja
Level 99
God Stats
1W - 3L
1,499 SR
Queue Stats
47W - 52L
1,407 Elo+
Party 3
Izanami
Izanami
Malvar_9
Izanami
Level 88
God Stats
36W - 29L
1,566 SR
Queue Stats
278W - 280L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adelixel
Baron Samedi
13
3 / 3 / 2
7,882
493
7,817
10,884
5,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
HALGAN_
Apollo
15
3 / 0 / 1
9,078
567
5,302
8,296
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
12
0 / 2 / 5
7,139
446
11,082
7,524
1,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 1 / 4
9,290
581
9,196
9,822
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
vcrxzy2x
Terra
10
0 / 3 / 3
6,487
405
1,273
9,200
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 4 / 1
9,240
578
4,493
9,560
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 3
7,277
455
3,394
11,988
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Death_Type
Fenrir
14
3 / 3 / 2
8,176
511
7,957
12,076
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Direktorin
Yemoja
14
0 / 1 / 0
7,801
488
3,961
7,319
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Malvar_9
Izanami
13
3 / 2 / 2
8,281
518
6,212
7,925
2,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
9
9
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
1
0.63
W
Baron Samedi
Adelixel
Baron Samedi
3
3
2
1.33
L
1
3
3
0.83
L
Fenrir
Death_Type
Fenrir
3
3
2
1.33
L
Yemoja
Direktorin
Yemoja
0
1
0
0
W
Apollo
HALGAN_
Apollo
3
0
1
3.5
W
Skadi
0
2
5
1.25
L
Izanami
Malvar_9
Izanami
3
2
2
2
W
7
1
4
9
W
Terra
vcrxzy2x
Terra
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,670
Damage
26,017
45,726
Taken
48,868
18,792
Mitigated
29,566
15,010
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,493
367
137
3,643
9,560
3,890
495
3,818
5,742
69,801
0
W
Baron Samedi
Adelixel
Baron Samedi
7,817
641
329
4,944
10,884
5,867
336
3,533
7,184
53,705
0
L
3,394
796
0
1,615
11,988
10,549
0
3,017
8,971
17,539
0
L
Fenrir
Death_Type
Fenrir
7,957
1,903
0
3,103
12,076
5,759
0
1,715
10,361
0
55,753
L
Yemoja
Direktorin
Yemoja
3,961
162
182
933
7,319
7,050
0
219
7,100
39,145
0
W
Apollo
HALGAN_
Apollo
5,302
2,564
0
5,414
8,296
3,093
751
2,644
5,652
0
53,872
W
Skadi
11,082
5,630
0
851
7,524
1,930
0
1,394
6,130
0
55,694
L
Izanami
Malvar_9
Izanami
6,212
4,403
0
1,892
7,925
2,318
727
440
7,485
0
67,141
W
9,196
3,973
0
831
9,822
3,477
0
2,416
7,320
0
62,437
W
Terra
vcrxzy2x
Terra
1,273
406
176
2,465
9,200
4,425
0
1,566
7,592
9,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,876
Gold Earned
40,775
432
Minions Killed
488
0
Camps Cleared
0
1,367,829
Distance Traveled
1,400,121
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,240
578
153
10
0
325,683
0
W
Baron Samedi
7,882
493
94
6
0
260,593
5
L
Ymir
7,277
455
33
2
0
280,831
2
L
Fenrir
8,176
511
90
6
0
304,953
0
L
Yemoja
7,801
488
75
5
0
240,676
2
W
Apollo
9,078
567
116
7
0
253,890
2
W
Skadi
7,139
446
106
7
0
272,811
3
L
Izanami
8,281
518
137
9
0
247,978
4
W
Loki
9,290
581
99
6
0
338,409
0
W
Terra
6,487
405
17
1
0
242,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role