Player Matchup

Loki
Loki
BertramAP
Loki
Level 108
God Stats
11W - 6L
1,608 SR
Queue Stats
119W - 95L
1,606 Elo+
Party 3
Yemoja
Yemoja
Clúmsy
Yemoja
Level 125
God Stats
5W - 5L
1,663 SR
Queue Stats
302W - 268L
1,501 Elo+
Party 1
Artemis
Artemis
Homievegetable
Artemis
Level 47
God Stats
17W - 13L
1,302 SR
Queue Stats
71W - 72L
1,552 Elo+
Party 1
Olorun
Olorun
bpenter
Olorun
Level 27
God Stats
6W - 5L
1,477 SR
Queue Stats
102W - 105L
1,454 Elo+
Party 3
Hun Batz
Hun Batz
kroer31
Hun Batz
Level 82
God Stats
2W - 1L
1,800 SR
Queue Stats
170W - 146L
1,619 Elo+
Party 3
Team Averages
Level 78
1,570 SR
1,547 Elo+

VS

Team Averages
Level 77
1,506 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AmTheTee
Apollo
Level 48
God Stats
8W - 7L
1,520 SR
Queue Stats
178W - 178L
1,451 Elo+
Party 2
Thanatos
Thanatos
Trxdi
Thanatos
Level 38
God Stats
17W - 9L
1,638 SR
Queue Stats
137W - 122L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
gozwe123
Sun Wukong
Level 47
God Stats
1W - 3L
1,195 SR
Queue Stats
140W - 123L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
prime459
Kumbhakarna
Level 125
God Stats
14W - 8L
1,678 SR
Queue Stats
276W - 273L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
3 / 6 / 1
10,795
540
10,227
14,915
5,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Clúmsy
Yemoja
12
1 / 3 / 6
8,470
424
6,342
12,588
11,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
4 / 6 / 3
8,821
441
8,679
13,862
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
bpenter
Olorun
11
1 / 9 / 1
7,628
381
9,383
17,816
6,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
kroer31
Hun Batz
16
3 / 9 / 3
9,428
471
11,671
19,180
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 4 / 13
11,569
578
13,493
14,362
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
AmTheTee
Apollo
17
4 / 6 / 6
10,925
546
6,325
13,972
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Trxdi
Thanatos
19
15 / 0 / 12
12,315
616
16,405
14,006
6,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
gozwe123
Sun Wukong
17
5 / 1 / 9
11,439
572
17,348
17,524
21,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
prime459
Kumbhakarna
16
4 / 1 / 23
10,567
528
4,971
21,052
25,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
12
Kills
33
33
Deaths
12
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
4
13
2.88
W
Apollo
AmTheTee
Apollo
4
6
6
1.17
L
Loki
3
6
1
0.58
L
Yemoja
Clúmsy
Yemoja
1
3
6
1.33
L
4
6
3
0.92
W
Thanatos
Trxdi
Thanatos
15
0
12
21
L
Olorun
bpenter
Olorun
1
9
1
0.17
W
Sun Wukong
gozwe123
Sun Wukong
5
1
9
9.5
L
Hun Batz
kroer31
Hun Batz
3
9
3
0.5
W
Kumbhakarna
prime459
Kumbhakarna
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,302
Damage
58,542
78,361
Taken
80,916
35,644
Mitigated
66,028
17,625
Healing
40,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,493
1,233
5,823
6,627
14,362
6,350
700
5,085
9,277
85,377
0
W
Apollo
AmTheTee
Apollo
6,325
3,488
0
3,821
13,972
5,137
2,912
2,405
11,567
0
66,802
L
Loki
10,227
4,397
0
2,030
14,915
5,359
0
2,360
11,733
0
69,120
L
Yemoja
Clúmsy
Yemoja
6,342
1,500
4,221
2,621
12,588
11,352
0
2,023
10,297
30,809
0
L
8,679
4,590
0
1,243
13,862
5,629
0
3,429
10,181
0
55,963
W
Thanatos
Trxdi
Thanatos
16,405
5,185
0
14,706
14,006
6,990
352
3,986
10,020
0
85,826
L
Olorun
bpenter
Olorun
9,383
4,065
92
3,639
17,816
6,263
756
6,998
10,397
38,677
0
W
Sun Wukong
gozwe123
Sun Wukong
17,348
2,463
0
8,383
17,524
21,904
288
1,946
15,578
16,273
60,458
L
Hun Batz
kroer31
Hun Batz
11,671
2,760
0
3,779
19,180
7,041
0
6,098
12,483
0
64,894
W
Kumbhakarna
prime459
Kumbhakarna
4,971
602
390
1,174
21,052
25,647
725
6,688
14,364
22,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
56,815
442
Minions Killed
511
0
Camps Cleared
0
1,782,695
Distance Traveled
1,959,699
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,569
578
142
7
0
412,372
2
W
Apollo
10,925
546
126
6
0
319,722
3
L
Loki
10,795
540
148
7
0
386,538
1
L
Yemoja
8,470
424
33
2
0
331,652
4
L
Artemis
8,821
441
87
4
0
328,288
2
W
Thanatos
12,315
616
105
5
0
465,501
1
L
Olorun
7,628
381
71
4
0
341,211
0
W
Sun Wukong
11,439
572
123
6
0
396,328
3
L
Hun Batz
9,428
471
103
5
0
395,006
2
W
Kumbhakarna
10,567
528
15
1
0
365,776
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role