Player Matchup

Ra
Ra
Toxic_Parkhaus
Ra
Level 57
God Stats
14W - 17L
1,434 SR
Queue Stats
278W - 423L
1,256 Elo+
Party 1
Bellona
Bellona
Toxic__Crystal
Bellona
Level 10
God Stats
4W - 13L
1,360 SR
Queue Stats
11W - 30L
1,172 Elo+
Party 1
Pele
Pele
xHardsscoperx
Pele
Level 44
God Stats
1W - 2L
1,463 SR
Queue Stats
224W - 393L
1,242 Elo+
Party 1
Team Averages
Level 37
1,419 SR
1,223 Elo+

VS

Team Averages
Level 52
1,419 SR
1,297 Elo+
Neith
Neith
Melo93Melo
Neith
Level 62
God Stats
9W - 13L
1,418 SR
Queue Stats
9W - 13L
1,406 Elo+
Solo
Bastet
Bastet
catwoman922
Bastet
Level 27
God Stats
88W - 164L
1,340 SR
Queue Stats
88W - 165L
1,220 Elo+
Party 2
Geb
Geb
manah_nb
Geb
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 203L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,539
628
7,504
9,631
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
7,492
624
1,799
8,340
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 7 / 1
7,200
600
6,717
13,636
4,213
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
7 / 1 / 4
8,748
729
15,332
8,244
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
10
2 / 1 / 6
7,525
627
6,202
5,163
2,093
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 8
7,980
665
6,139
10,239
8,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
4
9
L
1
2
1
0.75
L
0
2
1
0.25
W
Bastet
2
1
6
5
W
2
0
8
6
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,020
Damage
27,673
31,607
Taken
23,646
17,992
Mitigated
14,604
6,835
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,332
6,676
220
3,721
8,244
3,515
68
1,584
6,488
0
41,448
L
7,504
384
1,172
2,437
9,631
3,124
0
2,376
7,255
34,795
0
L
1,799
482
47
1,523
8,340
10,655
0
1,592
6,748
0
10,777
W
Bastet
6,202
1,945
517
291
5,163
2,093
0
2,152
2,777
0
11,591
W
6,139
832
240
811
10,239
8,996
0
3,935
5,998
17,789
0
L
6,717
1,898
159
1,497
13,636
4,213
164
2,390
11,246
0
14,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
24,253
131
Minions Killed
102
4
Camps Cleared
3
674,779
Distance Traveled
695,001
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,748
729
69
6
0
220,864
1
L
Ra
7,539
628
83
7
2
239,502
3
L
Bellona
7,492
624
26
2
1
227,613
1
W
Bastet
7,525
627
18
2
1
225,504
1
W
Geb
7,980
665
15
1
2
248,633
2
L
Pele
7,200
600
22
2
1
207,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role