Player Matchup

Chiron
Chiron
firacco
Chiron
Level 48
God Stats
15W - 12L
1,466 SR
Queue Stats
91W - 125L
1,353 Elo+
Solo
Hun Batz
Hun Batz
krashJV
Hun Batz
Level 58
God Stats
1W - 3L
1,765 SR
Queue Stats
34W - 46L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
teyu18
Baron Samedi
Level 119
God Stats
54W - 40L
1,640 SR
Queue Stats
246W - 243L
1,499 Elo+
Solo
Team Averages
Level 75
1,624 SR
1,393 Elo+

VS

Team Averages
Level 82
1,620 SR
1,450 Elo+
Anubis
Anubis
HomlessGuy_xD
Anubis
Level 81
God Stats
3W - 5L
1,874 SR
Queue Stats
70W - 52L
1,633 Elo+
Solo
Izanami
Izanami
Oni-Taima
Izanami
Level 63
God Stats
4W - 3L
1,491 SR
Queue Stats
84W - 119L
1,352 Elo+
Solo
Fenrir
Fenrir
Pitch44s
Fenrir
Level 103
God Stats
50W - 66L
1,494 SR
Queue Stats
521W - 733L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
firacco
Chiron
16
6 / 2 / 12
11,992
705
16,070
16,515
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
krashJV
Hun Batz
14
4 / 7 / 11
11,166
657
8,025
13,436
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
teyu18
Baron Samedi
19
12 / 0 / 7
13,167
775
19,151
12,129
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 5
9,338
549
7,686
14,717
6,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Oni-Taima
Izanami
15
7 / 9 / 2
11,646
685
16,365
19,215
6,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Pitch44s
Fenrir
13
2 / 4 / 7
10,281
605
10,689
16,142
12,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
22
Kills
9
9
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Izanami
Oni-Taima
Izanami
7
9
2
0.89
L
Fenrir
Pitch44s
Fenrir
2
4
7
1.38
W
Chiron
firacco
Chiron
6
2
12
6
W
Hun Batz
krashJV
Hun Batz
4
7
11
1.36
W
Baron Samedi
teyu18
Baron Samedi
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,246
Damage
34,740
42,080
Taken
50,074
18,169
Mitigated
25,946
15,914
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,686
0
212
2,031
14,717
6,549
0
6,902
7,815
38,398
0
L
Izanami
Oni-Taima
Izanami
16,365
8,822
280
1,961
19,215
6,624
186
7,702
11,513
0
43,630
L
Fenrir
Pitch44s
Fenrir
10,689
1,316
0
3,191
16,142
12,773
0
4,955
11,187
0
18,371
W
Chiron
firacco
Chiron
16,070
8,420
983
4,188
16,515
6,697
1,317
1,831
14,684
0
49,648
W
Hun Batz
krashJV
Hun Batz
8,025
1,968
0
1,042
13,436
4,829
210
2,738
10,698
0
26,070
W
Baron Samedi
teyu18
Baron Samedi
19,151
1,683
2,458
7,243
12,129
6,643
662
3,885
8,244
71,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
31,265
224
Minions Killed
161
12
Camps Cleared
4
904,203
Distance Traveled
757,081
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,338
549
68
4
3
242,695
3
L
Izanami
11,646
685
79
5
0
260,487
3
L
Fenrir
10,281
605
14
1
1
253,899
4
W
Chiron
11,992
705
85
5
2
290,943
1
W
Hun Batz
11,166
657
24
1
3
296,160
0
W
Baron Samedi
13,167
775
115
7
7
317,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role