Player Matchup

Athena
Athena
Gold I
 
Athena
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold I
DadJokez
Camazotz
Gold I
Level 160
God Stats
18W - 10L
1,681 SR
Queue Stats
689W - 694L
1,665 MMR
Solo
Sol
Sol
Diamond III
NoMoneeyy
Sol
Diamond III
Level 156
God Stats
12W - 7L
1,706 SR
Queue Stats
223W - 203L
2,250 MMR
Party 1
Neith
Neith
Diamond II
TimTheMoose
Neith
Diamond II
Level 156
God Stats
2W - 0L
1,834 SR
Queue Stats
169W - 135L
2,306 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
theaspect
Ao Kuang
Diamond III
Level 148
God Stats
4W - 3L
1,704 SR
Queue Stats
137W - 122L
2,176 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,685 SR
1,979 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,605 SR
2,020 MMR
Guan Yu
Guan Yu
Diamond IV
Momoisreal
Guan Yu
Diamond IV
Level 154
God Stats
15W - 10L
1,656 SR
Queue Stats
220W - 218L
2,115 MMR
Solo
Achilles
Achilles
Gold I
RibbedForHer
Achilles
Gold I
Level 89
God Stats
19W - 16L
1,691 SR
Queue Stats
363W - 357L
1,516 MMR
Solo
Scylla
Scylla
Masters
Somannames
Scylla
Masters
Level 140
God Stats
6W - 5L
1,544 SR
Queue Stats
416W - 409L
2,385 MMR
Solo
Serqet
Serqet
Masters
ThyFatherJohn
Serqet
Masters
Level 129
God Stats
68W - 71L
1,635 SR
Queue Stats
554W - 540L
2,531 MMR
Solo
Danzaburou
Danzaburou
Silver II
iDemiurge
Danzaburou
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
3 / 9 / 17
12,324
514
10,156
29,237
30,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
DadJokez
Camazotz
20
3 / 3 / 13
13,605
567
15,385
30,861
25,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 1 / 9
15,151
631
33,090
19,214
15,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 3
12,793
533
14,813
14,838
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
theaspect
Ao Kuang
20
11 / 6 / 4
14,779
616
20,998
26,207
21,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TiamatGebUllrMorgan Le FayOdin

VS

Bans
ArtioCerberusOlorunGilgameshSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Momoisreal
Guan Yu
18
5 / 5 / 9
11,974
499
15,251
30,320
35,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
RibbedForHer
Achilles
16
5 / 6 / 10
10,350
431
15,280
29,961
31,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Somannames
Scylla
19
6 / 6 / 10
12,291
512
16,551
17,354
6,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 6 / 8
12,832
535
21,064
26,609
11,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
iDemiurge
Danzaburou
16
0 / 8 / 2
10,657
444
8,925
16,663
5,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
64
31
Kills
25
25
Deaths
31
46
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
9
17
1.28
W
Camazotz
DadJokez
Camazotz
3
3
13
3.17
L
Guan Yu
Momoisreal
Guan Yu
5
5
9
1.9
W
12
1
9
16.5
L
Achilles
RibbedForHer
Achilles
5
6
10
1.67
L
Scylla
Somannames
Scylla
6
6
10
1.83
L
9
6
8
2.17
W
2
6
3
0.58
L
Danzaburou
iDemiurge
Danzaburou
0
8
2
0.13
W
Ao Kuang
theaspect
Ao Kuang
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,442
Damage
77,071
120,357
Taken
120,907
100,325
Mitigated
90,759
54,554
Healing
26,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,156
2,773
1,437
4,488
29,237
30,191
59
6,167
22,062
33,095
0
W
Camazotz
DadJokez
Camazotz
15,385
3,750
0
19,545
30,861
25,546
1,159
4,753
25,954
0
98,002
L
Guan Yu
Momoisreal
Guan Yu
15,251
2,278
2,010
9,652
30,320
35,405
0
15,532
14,788
9,094
64,493
W
33,090
14,196
0
12,133
19,214
15,957
7,910
3,039
15,896
133,338
14,977
L
Achilles
RibbedForHer
Achilles
15,280
3,344
0
1,652
29,961
31,580
0
13,378
16,583
7,478
37,992
L
Scylla
Somannames
Scylla
16,551
2,151
85
3,737
17,354
6,191
166
6,384
10,970
95,800
0
L
21,064
4,701
0
7,416
26,609
11,979
0
15,571
11,038
0
89,411
W
14,813
6,003
0
3,575
14,838
7,197
2,491
6,041
8,416
0
102,677
L
Danzaburou
iDemiurge
Danzaburou
8,925
2,584
0
1,628
16,663
5,604
1,190
10,360
6,303
0
74,306
W
Ao Kuang
theaspect
Ao Kuang
20,998
7,473
0
13,376
26,207
21,434
1,179
4,810
19,670
98,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,652
Gold Earned
58,104
663
Minions Killed
601
0
Camps Cleared
0
2,273,833
Distance Traveled
2,296,399
40
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,324
514
37
2
0
470,730
5
W
Camazotz
13,605
567
141
6
0
467,844
6
L
Guan Yu
11,974
499
137
6
0
475,999
7
W
Sol
15,151
631
181
8
0
444,252
12
L
Achilles
10,350
431
47
2
0
470,478
6
L
Scylla
12,291
512
172
7
0
436,621
6
L
Serqet
12,832
535
127
5
0
490,830
7
W
Neith
12,793
533
164
7
0
423,802
11
L
Danzaburou
10,657
444
118
5
0
422,471
2
W
Ao Kuang
14,779
616
140
6
0
467,205
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role