Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MurkJaggr
Fenrir
Level 5
God Stats
5W - 6L
1,244 SR
Queue Stats
7W - 8L
1,039 Elo+
Party 1
Cupid
Cupid
MurkLicious4629
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,039 Elo+
Party 1
Team Averages
Level 52
1,415 SR
1,193 Elo+

VS

Team Averages
Level 66
1,365 SR
1,354 Elo+
Freya
Freya
Gray8Guardian
Freya
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,283 Elo+
Solo
Hercules
Hercules
JinxTheDemon
Hercules
Level 80
God Stats
5W - 11L
1,096 SR
Queue Stats
272W - 381L
1,278 Elo+
Solo
Izanami
Izanami
xGhostTime
Izanami
Level 73
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 2 / 4
12,137
674
15,587
18,711
27,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MurkJaggr
Fenrir
14
3 / 4 / 5
10,993
611
4,690
16,489
10,235
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 8 / 4
10,826
601
6,190
11,626
4,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
11,754
653
8,635
18,486
9,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
JinxTheDemon
Hercules
7
0 / 0 / 2
9,085
505
0
467
211
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
xGhostTime
Izanami
18
10 / 5 / 2
13,186
733
24,837
14,643
5,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
13
14
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
2
4
3.5
W
3
4
8
1.75
W
Hercules
JinxTheDemon
Hercules
0
0
2
1
L
Fenrir
MurkJaggr
Fenrir
3
4
5
1.38
L
1
8
4
0.38
W
Izanami
xGhostTime
Izanami
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
33,472
46,826
Taken
33,596
42,056
Mitigated
16,033
5,156
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
15,587
976
300
4,430
18,711
27,549
907
4,833
13,878
50,217
0
W
8,635
2,938
213
6,067
18,486
9,930
154
7,842
10,644
32,941
0
W
Hercules
JinxTheDemon
Hercules
0
0
0
0
467
211
0
268
199
0
832
L
Fenrir
MurkJaggr
Fenrir
4,690
662
0
154
16,489
10,235
530
2,041
14,448
0
10,666
L
6,190
2,995
196
76
11,626
4,272
1,294
2,278
9,348
0
33,595
W
Izanami
xGhostTime
Izanami
24,837
15,659
134
4,816
14,643
5,892
1,269
7,929
6,714
0
69,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
34,025
139
Minions Killed
148
6
Camps Cleared
2
868,494
Distance Traveled
572,736
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,137
674
49
3
4
340,284
2
W
Freya
11,754
653
50
3
1
267,816
0
W
Hercules
9,085
505
2
0
0
14,899
0
L
Fenrir
10,993
611
11
1
1
287,760
2
L
Cupid
10,826
601
79
4
1
240,450
0
W
Izanami
13,186
733
96
5
1
290,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role