Player Matchup

Neith
Neith
JOILSON
Neith
Level 145
God Stats
18W - 17L
1,491 SR
Queue Stats
390W - 425L
1,426 Elo+
Solo
Hera
Hera
REI SACANA
Hera
Level 84
God Stats
190W - 134L
1,655 SR
Queue Stats
580W - 553L
1,552 Elo+
Solo
Cthulhu
Cthulhu
Uchira_Kevin
Cthulhu
Level 57
God Stats
19W - 16L
1,558 SR
Queue Stats
71W - 90L
1,390 Elo+
Solo
Horus
Horus
WarZaca
Horus
Level 108
God Stats
24W - 24L
1,576 SR
Queue Stats
509W - 532L
1,496 Elo+
Party 1
Kali
Kali
bissscoito
Kali
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 135L
1,488 Elo+
Party 1
Team Averages
Level 86
1,556 SR
1,470 Elo+

VS

Team Averages
Level 89
1,545 SR
1,449 Elo+
Chang'e
Chang'e
 
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ruanito179
Set
Level 149
God Stats
19W - 12L
1,554 SR
Queue Stats
1,039W - 969L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stellaris2138
Ah Muzen Cab
Level 44
God Stats
5W - 3L
1,743 SR
Queue Stats
313W - 295L
1,547 Elo+
Solo
Bacchus
Bacchus
kakashi5532
Bacchus
Level 74
God Stats
38W - 19L
1,604 SR
Queue Stats
266W - 287L
1,460 Elo+
Solo
He Bo
He Bo
yuse920
He Bo
Level 42
God Stats
6W - 11L
1,326 SR
Queue Stats
107W - 140L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JOILSON
Neith
9
1 / 3 / 2
5,622
469
4,206
5,423
1,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 1
6,875
573
3,908
6,476
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Uchira_Kevin
Cthulhu
9
1 / 5 / 2
5,493
458
2,776
8,503
6,149
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
WarZaca
Horus
11
0 / 1 / 0
5,659
472
2,322
9,245
5,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 2 / 0
6,119
510
2,455
8,610
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 0
7,212
601
6,034
7,184
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 1 / 1
7,938
662
4,280
7,421
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Stellaris2138
Ah Muzen Cab
13
3 / 3 / 4
7,916
660
7,634
7,409
2,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
kakashi5532
Bacchus
10
1 / 0 / 8
6,997
583
3,716
6,350
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
yuse920
He Bo
10
3 / 2 / 0
6,253
521
4,120
4,051
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
L
Neith
JOILSON
Neith
1
3
2
0.67
L
2
3
1
0.83
W
6
1
1
6.5
W
Ah Muzen Cab
Stellaris2138
Ah Muzen Cab
3
3
4
1.67
L
Cthulhu
Uchira_Kevin
Cthulhu
1
5
2
0.4
L
Horus
WarZaca
Horus
0
1
0
0
L
2
2
0
1
W
Bacchus
kakashi5532
Bacchus
1
0
8
5
W
He Bo
yuse920
He Bo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,667
Damage
25,784
38,257
Taken
32,415
17,860
Mitigated
14,518
13,270
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,034
896
0
6,222
7,184
2,556
621
0
7,184
44,226
0
L
Neith
JOILSON
Neith
4,206
597
0
1,109
5,423
1,337
165
2,260
3,163
0
22,836
L
3,908
1,336
0
1,520
6,476
1,851
0
207
6,269
39,446
0
W
4,280
1,650
0
3,578
7,421
2,864
0
1,090
6,267
0
50,233
W
Ah Muzen Cab
Stellaris2138
Ah Muzen Cab
7,634
2,724
0
1,486
7,409
2,691
0
3,477
3,838
0
58,861
L
Cthulhu
Uchira_Kevin
Cthulhu
2,776
256
157
1,457
8,503
6,149
60
3,245
5,258
18,484
0
L
Horus
WarZaca
Horus
2,322
1,037
50
4,597
9,245
5,723
0
5,953
3,292
0
25,381
L
2,455
643
0
4,380
8,610
2,800
0
2,205
6,405
0
32,494
W
Bacchus
kakashi5532
Bacchus
3,716
566
0
2,700
6,350
5,444
56
1,136
5,214
21,501
0
W
He Bo
yuse920
He Bo
4,120
372
0
673
4,051
963
52
880
3,171
19,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
36,316
296
Minions Killed
371
0
Camps Cleared
0
1,153,127
Distance Traveled
1,177,750
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,212
601
86
7
0
227,823
3
L
Neith
5,622
469
51
4
0
203,851
9
L
Hera
6,875
573
91
8
0
219,785
4
W
Set
7,938
662
96
8
0
256,402
7
W
Ah Muzen Cab
7,916
660
109
9
0
235,417
0
L
Cthulhu
5,493
458
36
3
0
248,929
0
L
Horus
5,659
472
39
3
0
237,591
1
L
Kali
6,119
510
79
7
0
242,971
2
W
Bacchus
6,997
583
33
3
0
247,438
4
W
He Bo
6,253
521
47
4
0
210,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role