Player Matchup

Geb
Geb
Isumir
Geb
Level 27
God Stats
5W - 3L
1,635 SR
Queue Stats
71W - 70L
1,374 Elo+
Party 1
Anhur
Anhur
MrMinder
Anhur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,343 Elo+
Party 4
Mercury
Mercury
Seehond
Mercury
Level 25
God Stats
8W - 1L
1,832 SR
Queue Stats
114W - 117L
1,350 Elo+
Solo
Hel
Hel
Simplycyty
Hel
Level 12
God Stats
7W - 8L
1,582 SR
Queue Stats
70W - 65L
1,339 Elo+
Party 1
Guan Yu
Guan Yu
Tashiki99
Guan Yu
Level 12
God Stats
3W - 3L
1,316 SR
Queue Stats
20W - 24L
1,373 Elo+
Party 4
Team Averages
Level 20
1,573 SR
1,356 Elo+

VS

Team Averages
Level 12
1,476 SR
1,442 Elo+
Bakasura
Bakasura
CryDye
Bakasura
Level 3
God Stats
1W - 1L
1,641 SR
Queue Stats
2W - 1L
1,622 Elo+
Party 2
Neith
Neith
Skill3d-_-Pear_
Neith
Level 14
God Stats
1W - 3L
1,360 SR
Queue Stats
6W - 11L
1,232 Elo+
Party 2
Chaac
Chaac
SpanishClon
Chaac
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Torres23f
Baron Samedi
Level 27
God Stats
0W - 1L
1,898 SR
Queue Stats
23W - 17L
1,511 Elo+
Party 3
Heimdallr
Heimdallr
spidek666
Heimdallr
Level 8
God Stats
0W - 3L
1,201 SR
Queue Stats
6W - 9L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Isumir
Geb
17
1 / 4 / 19
11,985
499
10,048
24,842
25,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
MrMinder
Anhur
20
11 / 7 / 5
13,894
579
14,981
18,266
7,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Seehond
Mercury
20
14 / 4 / 7
15,317
638
17,924
20,403
9,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 9
11,723
488
10,439
11,817
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Tashiki99
Guan Yu
19
5 / 4 / 9
12,743
531
9,143
24,188
24,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CryDye
Bakasura
19
5 / 9 / 2
12,532
522
12,196
21,935
11,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 7 / 6
10,760
448
13,694
16,417
5,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 5
11,448
477
11,917
19,463
17,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Torres23f
Baron Samedi
18
4 / 6 / 1
11,272
470
13,400
17,682
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
spidek666
Heimdallr
15
3 / 9 / 7
10,564
440
14,798
14,689
4,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
36
Kills
20
21
Deaths
36
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CryDye
Bakasura
5
9
2
0.67
W
Geb
Isumir
Geb
1
4
19
2.63
W
Anhur
MrMinder
Anhur
11
7
5
1.93
W
Mercury
Seehond
Mercury
14
4
7
4.38
W
5
2
9
4.75
L
5
7
6
1.14
L
3
5
5
1.1
W
Guan Yu
Tashiki99
Guan Yu
5
4
9
2.38
L
Baron Samedi
Torres23f
Baron Samedi
4
6
1
0.75
L
Heimdallr
spidek666
Heimdallr
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,535
Damage
66,005
99,516
Taken
90,186
71,941
Mitigated
47,880
42,336
Healing
23,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CryDye
Bakasura
12,196
7,264
0
5,290
21,935
11,305
1,558
2,237
19,656
0
88,114
W
Geb
Isumir
Geb
10,048
843
0
3,795
24,842
25,435
162
3,636
20,449
27,005
0
W
Anhur
MrMinder
Anhur
14,981
9,658
0
5,097
18,266
7,176
5,478
2,748
14,872
0
90,001
W
Mercury
Seehond
Mercury
17,924
9,438
0
8,401
20,403
9,097
4,014
3,612
16,338
0
142,469
W
10,439
887
6,998
6,735
11,817
5,649
1,131
3,562
8,026
65,737
0
L
13,694
5,824
0
4,759
16,417
5,245
1,270
2,694
13,639
0
60,300
L
11,917
2,046
0
4,298
19,463
17,959
410
5,817
13,366
8,221
45,668
W
Guan Yu
Tashiki99
Guan Yu
9,143
2,589
2,411
8,899
24,188
24,584
819
2,856
19,981
0
54,981
L
Baron Samedi
Torres23f
Baron Samedi
13,400
948
1,356
5,496
17,682
8,399
751
4,797
12,687
90,938
0
L
Heimdallr
spidek666
Heimdallr
14,798
8,411
0
2,579
14,689
4,972
815
4,194
10,303
0
52,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,662
Gold Earned
56,576
614
Minions Killed
536
0
Camps Cleared
0
2,410,093
Distance Traveled
2,089,360
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,532
522
151
6
0
506,258
1
W
Geb
11,985
499
24
1
0
514,173
8
W
Anhur
13,894
579
150
6
0
388,637
3
W
Mercury
15,317
638
209
9
0
560,787
0
W
Hel
11,723
488
125
5
0
476,371
9
L
Neith
10,760
448
110
5
0
376,443
4
L
Chaac
11,448
477
83
3
0
450,599
3
W
Guan Yu
12,743
531
106
4
0
470,125
2
L
Baron Samedi
11,272
470
123
5
0
389,656
6
L
Heimdallr
10,564
440
69
3
0
366,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role