Player Matchup

Geb
Geb
Broberon_Senpai
Geb
Level 67
God Stats
2W - 3L
1,513 SR
Queue Stats
83W - 86L
1,365 Elo+
Party 1
Charybdis
Charybdis
FlorJs
Charybdis
Level 18
God Stats
1W - 1L
1,327 SR
Queue Stats
37W - 64L
1,320 Elo+
Party 1
Pele
Pele
Hyvrez
Pele
Level 27
God Stats
6W - 3L
1,301 SR
Queue Stats
144W - 131L
1,430 Elo+
Party 1
Hades
Hades
plctor
Hades
Level 17
God Stats
3W - 8L
1,290 SR
Queue Stats
252W - 312L
1,351 Elo+
Party 1
Bellona
Bellona
powox_06
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 100L
1,369 Elo+
Solo
Team Averages
Level 32
1,386 SR
1,367 Elo+

VS

Team Averages
Level 23
1,447 SR
1,318 Elo+
Izanami
Izanami
Goldnkappa
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,058 Elo+
Solo
Danzaburou
Danzaburou
Ltouns_
Danzaburou
Level 29
God Stats
12W - 11L
1,476 SR
Queue Stats
75W - 83L
1,367 Elo+
Party 3
Da Ji
Da Ji
MohamedB_Eu3
Da Ji
Level 29
God Stats
15W - 15L
1,469 SR
Queue Stats
72W - 75L
1,390 Elo+
Party 3
Cliodhna
Cliodhna
NocTN AxWa
Cliodhna
Level 29
God Stats
1W - 8L
1,291 SR
Queue Stats
132W - 117L
1,411 Elo+
Party 2
Merlin
Merlin
terreur238
Merlin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 55L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 16
9,943
497
7,669
17,211
19,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
FlorJs
Charybdis
16
2 / 1 / 9
9,529
476
7,430
9,293
3,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Hyvrez
Pele
20
23 / 3 / 7
13,701
685
18,085
13,953
6,086
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
plctor
Hades
17
7 / 5 / 9
11,414
571
12,555
12,746
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
powox_06
Bellona
16
3 / 3 / 0
10,393
520
10,287
14,844
17,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goldnkappa
Izanami
15
1 / 7 / 1
9,249
462
8,356
12,235
3,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Ltouns_
Danzaburou
16
1 / 6 / 0
9,644
482
10,841
19,181
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 2
8,952
448
6,852
15,675
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
NocTN AxWa
Cliodhna
18
7 / 5 / 1
11,412
571
11,018
15,581
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
terreur238
Merlin
13
1 / 13 / 1
8,573
429
5,425
15,835
4,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
36
Kills
11
12
Deaths
36
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
16
9
W
Charybdis
FlorJs
Charybdis
2
1
9
6.5
L
Izanami
Goldnkappa
Izanami
1
7
1
0.21
W
Pele
Hyvrez
Pele
23
3
7
8.83
L
Danzaburou
Ltouns_
Danzaburou
1
6
0
0.17
L
1
5
2
0.4
L
Cliodhna
NocTN AxWa
Cliodhna
7
5
1
1.5
W
Hades
plctor
Hades
7
5
9
2.3
W
Bellona
powox_06
Bellona
3
3
0
1
L
Merlin
terreur238
Merlin
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,026
Damage
42,492
68,047
Taken
78,507
53,663
Mitigated
25,933
20,249
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,669
584
430
6,396
17,211
19,460
176
1,193
16,018
30,380
0
W
Charybdis
FlorJs
Charybdis
7,430
4,191
0
3,010
9,293
3,280
1,241
396
8,897
0
51,288
L
Izanami
Goldnkappa
Izanami
8,356
5,249
0
1,431
12,235
3,623
44
2,438
9,797
0
66,487
W
Pele
Hyvrez
Pele
18,085
6,123
0
5,579
13,953
6,086
1,035
1,110
12,843
0
97,656
L
Danzaburou
Ltouns_
Danzaburou
10,841
6,366
244
9,492
19,181
6,696
2,832
4,368
14,813
0
66,875
L
6,852
1,779
0
4,587
15,675
5,936
370
4,012
11,663
0
39,802
L
Cliodhna
NocTN AxWa
Cliodhna
11,018
984
0
3,194
15,581
5,615
132
6,215
9,366
0
82,365
W
Hades
plctor
Hades
12,555
2,185
310
3,696
12,746
7,476
858
2,726
10,020
63,465
0
W
Bellona
powox_06
Bellona
10,287
1,550
0
828
14,844
17,361
824
0
14,844
19,940
35,648
L
Merlin
terreur238
Merlin
5,425
798
0
277
15,835
4,063
718
6,186
9,649
29,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,980
Gold Earned
47,830
479
Minions Killed
498
0
Camps Cleared
0
1,926,352
Distance Traveled
1,807,314
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,943
497
24
1
0
401,417
7
W
Charybdis
9,529
476
111
6
0
353,888
5
L
Izanami
9,249
462
108
5
0
371,228
1
W
Pele
13,701
685
128
6
0
462,055
2
L
Danzaburou
9,644
482
128
6
0
346,193
1
L
Da Ji
8,952
448
69
3
0
372,883
4
L
Cliodhna
11,412
571
142
7
0
402,809
1
W
Hades
11,414
571
116
6
0
351,392
0
W
Bellona
10,393
520
100
5
0
357,600
0
L
Merlin
8,573
429
51
3
0
314,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role