Player Matchup

Sol
Sol
Danskyl
Sol
Level 127
God Stats
7W - 6L
1,534 SR
Queue Stats
24W - 15L
1,560 Elo+
Party 2
Ares
Ares
Weestopher
Ares
Level 17
God Stats
10W - 3L
1,763 SR
Queue Stats
15W - 8L
1,537 Elo+
Solo
Izanami
Izanami
steven936
Izanami
Level 61
God Stats
3W - 0L
1,452 SR
Queue Stats
11W - 8L
1,615 Elo+
Party 2
Team Averages
Level 68
1,583 SR
1,571 Elo+

VS

Team Averages
Level 28
1,526 SR
1,322 Elo+
Fenrir
Fenrir
Huligan911
Fenrir
Level 7
God Stats
4W - 16L
1,530 SR
Queue Stats
20W - 75L
1,301 Elo+
Party 1
Zeus
Zeus
KatonGGames
Zeus
Level 21
God Stats
1W - 2L
1,459 SR
Queue Stats
12W - 26L
1,312 Elo+
Party 1
Ymir
Ymir
Maks-play
Ymir
Level 56
God Stats
9W - 15L
1,587 SR
Queue Stats
49W - 111L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
5 / 1 / 9
7,267
908
5,923
5,384
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 0 / 13
7,838
980
4,520
7,453
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
steven936
Izanami
12
8 / 0 / 8
7,753
969
13,093
4,475
1,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Huligan911
Fenrir
8
0 / 4 / 1
5,407
676
2,653
9,254
5,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 0
5,283
660
6,564
6,529
1,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 5 / 0
5,867
733
1,940
11,548
9,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
16
Kills
1
1
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
5
1
9
9.5
L
Fenrir
Huligan911
Fenrir
0
4
1
0.13
L
0
7
0
0
L
Ymir
1
5
0
0.2
W
3
0
13
9.5
W
Izanami
steven936
Izanami
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
11,157
17,312
Taken
27,331
11,474
Mitigated
16,544
3,880
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
5,923
2,453
0
1,409
5,384
2,354
1,654
2,153
3,152
21,734
2,351
L
Fenrir
Huligan911
Fenrir
2,653
217
0
0
9,254
5,311
0
2,544
6,710
0
5,191
L
6,564
696
0
0
6,529
1,946
0
3,395
3,134
21,608
0
L
Ymir
1,940
299
0
0
11,548
9,287
0
3,930
7,618
9,521
0
W
4,520
291
0
1,019
7,453
7,266
134
3,154
4,243
7,335
0
W
Izanami
steven936
Izanami
13,093
10,706
0
1,452
4,475
1,854
875
3,190
1,247
0
38,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
16,557
108
Minions Killed
54
4
Camps Cleared
2
463,143
Distance Traveled
392,833
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,267
908
37
5
2
142,507
2
L
Fenrir
5,407
676
6
1
1
154,637
0
L
Zeus
5,283
660
37
5
1
122,231
1
L
Ymir
5,867
733
11
1
0
115,965
0
W
Ares
7,838
980
2
0
0
175,782
0
W
Izanami
7,753
969
69
9
2
144,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role