Player Matchup

Ares
Ares
Aatiro
Ares
Level 122
God Stats
15W - 2L
1,961 SR
Queue Stats
166W - 109L
1,589 Elo+
Party 1
Zhong Kui
Zhong Kui
Brisotl
Zhong Kui
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,590 Elo+
Party 1
Thanatos
Thanatos
RoyalFear
Thanatos
Level 157
God Stats
12W - 6L
1,606 SR
Queue Stats
385W - 334L
1,626 Elo+
Party 1
Team Averages
Level 101
1,689 SR
1,601 Elo+

VS

Team Averages
Level 8
1,535 SR
1,538 Elo+
Ganesha
Ganesha
Lunel3829
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,542 Elo+
Party 2
Rama
Rama
Otekahio
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,572 Elo+
Party 2
Fenrir
Fenrir
teranno2680
Fenrir
Level 7
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aatiro
Ares
17
9 / 4 / 24
14,162
787
17,574
18,849
17,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Brisotl
Zhong Kui
17
6 / 3 / 25
13,336
741
11,667
12,186
10,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
RoyalFear
Thanatos
19
23 / 2 / 9
15,327
852
28,719
14,277
6,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lunel3829
Ganesha
15
1 / 12 / 7
11,369
632
5,434
26,395
31,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
17
5 / 13 / 3
13,432
746
13,472
17,674
5,509
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
14
3 / 13 / 3
11,251
625
9,365
24,460
19,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
38
Kills
9
9
Deaths
38
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
Aatiro
Ares
9
4
24
5.25
W
Zhong Kui
Brisotl
Zhong Kui
6
3
25
6.17
L
Ganesha
Lunel3829
Ganesha
1
12
7
0.38
L
Rama
5
13
3
0.5
W
Thanatos
RoyalFear
Thanatos
23
2
9
13.75
L
Fenrir
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,960
Damage
28,271
45,312
Taken
68,529
34,155
Mitigated
56,480
21,645
Healing
1,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Aatiro
Ares
17,574
932
0
2,984
18,849
17,344
538
2,787
16,062
42,043
0
W
Zhong Kui
Brisotl
Zhong Kui
11,667
1,991
0
4,393
12,186
10,031
737
2,329
9,857
31,752
0
L
Ganesha
Lunel3829
Ganesha
5,434
1,153
227
801
26,395
31,474
94
14,445
11,950
21,921
0
L
Rama
13,472
9,575
0
54
17,674
5,509
433
6,123
11,551
0
49,202
W
Thanatos
RoyalFear
Thanatos
28,719
12,825
0
14,268
14,277
6,780
1,827
2,048
12,229
0
80,231
L
Fenrir
9,365
2,663
0
436
24,460
19,497
156
8,673
15,787
0
23,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
36,052
152
Minions Killed
123
12
Camps Cleared
0
934,940
Distance Traveled
693,336
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,162
787
46
3
2
303,167
2
W
Zhong Kui
13,336
741
27
2
1
297,632
1
L
Ganesha
11,369
632
9
1
0
238,552
0
L
Rama
13,432
746
75
4
0
214,022
1
W
Thanatos
15,327
852
79
4
9
334,141
1
L
Fenrir
11,251
625
39
2
0
240,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role