Player Matchup

Persephone
Persephone
Bychinoo
Persephone
Level 124
God Stats
2W - 3L
1,428 SR
Queue Stats
296W - 302L
1,609 Elo+
Party 1
Ganesha
Ganesha
Carcise
Ganesha
Level 106
God Stats
1W - 1L
1,375 SR
Queue Stats
154W - 99L
1,566 Elo+
Party 1
Cabrakan
Cabrakan
LostHoneybun
Cabrakan
Level 82
God Stats
2W - 0L
1,737 SR
Queue Stats
125W - 130L
1,539 Elo+
Party 3
Jing Wei
Jing Wei
Nystrum
Jing Wei
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,626 Elo+
Party 3
Raijin
Raijin
viikhd
Raijin
Level 47
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 1
Team Averages
Level 104
1,466 SR
1,512 Elo+

VS

Team Averages
Level 119
1,455 SR
1,535 Elo+
Arachne
Arachne
Hiruma11
Arachne
Level 130
God Stats
1W - 1L
1,510 SR
Queue Stats
99W - 115L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
MortuusVital
Ne Zha
Level 107
God Stats
3W - 6L
1,494 SR
Queue Stats
455W - 442L
1,483 Elo+
Solo
Ravana
Ravana
OddFatherr
Ravana
Level 120
God Stats
0W - 1L
1,519 SR
Queue Stats
103W - 106L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
Paul0702
Zhong Kui
Level 123
God Stats
1W - 3L
1,313 SR
Queue Stats
133W - 140L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
R3_Ah_DEM
Kuzenbo
Level 114
God Stats
8W - 9L
1,441 SR
Queue Stats
684W - 599L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bychinoo
Persephone
20
14 / 3 / 12
13,846
989
24,656
15,307
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Carcise
Ganesha
19
0 / 2 / 24
11,030
788
8,646
20,568
28,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
LostHoneybun
Cabrakan
17
4 / 4 / 15
11,089
792
11,851
24,752
29,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Nystrum
Jing Wei
18
7 / 4 / 14
11,381
813
21,348
12,474
4,872
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
viikhd
Raijin
13
3 / 4 / 9
9,293
664
10,251
9,849
3,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hiruma11
Arachne
11
0 / 10 / 8
8,375
598
5,803
17,208
7,497
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
19
7 / 4 / 7
10,977
784
21,510
17,811
8,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
OddFatherr
Ravana
16
2 / 4 / 10
9,359
669
12,383
17,744
15,098
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Paul0702
Zhong Kui
17
6 / 6 / 6
10,627
759
19,471
18,734
12,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
R3_Ah_DEM
Kuzenbo
17
2 / 5 / 13
10,335
738
8,114
19,689
36,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
61
28
Kills
17
17
Deaths
29
74
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Persephone
Bychinoo
Persephone
14
3
12
6.67
W
Ganesha
Carcise
Ganesha
0
2
24
6
L
Arachne
Hiruma11
Arachne
0
10
8
0.4
W
Cabrakan
LostHoneybun
Cabrakan
4
4
15
2.88
L
Ne Zha
7
4
7
2.63
W
Jing Wei
Nystrum
Jing Wei
7
4
14
3.5
L
Ravana
OddFatherr
Ravana
2
4
10
1.75
L
Zhong Kui
Paul0702
Zhong Kui
6
6
6
1.5
L
Kuzenbo
R3_Ah_DEM
Kuzenbo
2
5
13
1.7
W
Raijin
viikhd
Raijin
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,752
Damage
67,281
82,950
Taken
91,186
71,834
Mitigated
79,608
35,450
Healing
31,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Bychinoo
Persephone
24,656
1,047
4,274
4,801
15,307
6,684
1,477
4,513
10,562
62,881
0
W
Ganesha
Carcise
Ganesha
8,646
910
3,101
4,948
20,568
28,049
1,120
8,773
11,390
19,084
0
L
Arachne
Hiruma11
Arachne
5,803
3,246
1,328
2,780
17,208
7,497
77
8,874
8,334
0
7,521
W
Cabrakan
LostHoneybun
Cabrakan
11,851
788
2,097
8,290
24,752
29,202
291
6,942
17,232
19,188
0
L
Ne Zha
21,510
3,614
2,653
6,409
17,811
8,195
433
13,109
4,702
0
43,550
W
Jing Wei
Nystrum
Jing Wei
21,348
17,739
1,137
3,341
12,474
4,872
1,404
5,346
6,847
0
37,611
L
Ravana
OddFatherr
Ravana
12,383
2,804
487
3,426
17,744
15,098
216
10,989
6,755
0
19,305
L
Zhong Kui
Paul0702
Zhong Kui
19,471
2,729
2,298
6,580
18,734
12,788
612
11,798
6,936
41,220
0
L
Kuzenbo
R3_Ah_DEM
Kuzenbo
8,114
3,479
2,735
2,453
19,689
36,030
103
10,634
9,055
15,610
0
W
Raijin
viikhd
Raijin
10,251
1,081
2,042
1,419
9,849
3,027
688
2,009
7,737
17,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,639
Gold Earned
49,673
187
Minions Killed
124
0
Camps Cleared
0
1,312,876
Distance Traveled
1,217,085
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,846
989
98
7
0
262,639
1
W
Ganesha
11,030
788
2
0
0
312,713
0
L
Arachne
8,375
598
0
0
0
208,387
0
W
Cabrakan
11,089
792
25
2
0
235,249
1
L
Ne Zha
10,977
784
33
2
0
254,033
0
W
Jing Wei
11,381
813
47
3
0
260,072
0
L
Ravana
9,359
669
23
2
0
268,065
5
L
Zhong Kui
10,627
759
57
4
0
207,391
0
L
Kuzenbo
10,335
738
11
1
0
279,209
4
W
Raijin
9,293
664
15
1
0
242,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role