Player Matchup

Mercury
Mercury
Masters
Botrossbot
Mercury
Masters
Level 64
God Stats
8W - 0L
2,052 SR
Queue Stats
292W - 82L
2,952 MMR
Party 2
Fafnir
Fafnir
Masters
Dilano2005
Fafnir
Masters
Level 160
God Stats
1W - 0L
1,832 SR
Queue Stats
120W - 39L
2,737 MMR
Solo
Merlin
Merlin
Masters
Vortex Godzzz
Merlin
Masters
Level 158
God Stats
9W - 2L
1,818 SR
Queue Stats
395W - 106L
2,388 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 127
1,901 SR
2,692 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 92
1,652 SR
2,042 MMR
Ganesha
Ganesha
Platinum I
Blk_Binks
Ganesha
Platinum I
Level 124
God Stats
39W - 38L
1,601 SR
Queue Stats
120W - 112L
1,922 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
SwiftDiGreed
Morgan Le Fay
Diamond IV
Level 64
God Stats
2W - 4L
1,635 SR
Queue Stats
379W - 436L
1,990 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
x__rayness
Ne Zha
Diamond III
Level 87
God Stats
81W - 53L
1,719 SR
Queue Stats
216W - 245L
2,214 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Botrossbot
Mercury
15
2 / 7 / 6
10,520
619
13,698
16,946
10,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Dilano2005
Fafnir
14
4 / 3 / 5
11,740
691
12,883
22,232
29,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 4
11,288
664
14,544
9,849
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioOdinGebFenrirSol

VS

Bans
GilgameshAchillesThothAresTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blk_Binks
Ganesha
14
0 / 3 / 9
10,703
630
7,184
17,975
22,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
SwiftDiGreed
Morgan Le Fay
14
4 / 4 / 4
10,215
601
10,004
10,467
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
x__rayness
Ne Zha
14
6 / 3 / 4
10,750
632
19,123
19,871
16,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
10
Kills
10
10
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Blk_Binks
Ganesha
0
3
9
1.5
W
Mercury
Botrossbot
Mercury
2
7
6
0.71
W
Fafnir
Dilano2005
Fafnir
4
3
5
2.17
L
Morgan Le Fay
SwiftDiGreed
Morgan Le Fay
4
4
4
1.5
W
4
0
4
6
L
Ne Zha
x__rayness
Ne Zha
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
36,311
49,027
Taken
48,313
43,342
Mitigated
43,642
16,406
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Blk_Binks
Ganesha
7,184
958
0
5,610
17,975
22,847
0
10,277
7,698
22,498
0
W
Mercury
Botrossbot
Mercury
13,698
7,791
0
3,375
16,946
10,330
802
5,872
10,537
0
45,293
W
Fafnir
Dilano2005
Fafnir
12,883
4,646
1,399
8,388
22,232
29,600
858
7,338
13,484
20,884
0
L
Morgan Le Fay
SwiftDiGreed
Morgan Le Fay
10,004
769
0
1,778
10,467
4,744
0
5,554
4,913
42,167
0
W
14,544
1,618
185
3,059
9,849
3,412
798
3,545
5,743
70,298
0
L
Ne Zha
x__rayness
Ne Zha
19,123
6,680
0
8,536
19,871
16,051
0
11,739
8,132
0
44,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
31,668
204
Minions Killed
170
9
Camps Cleared
6
908,631
Distance Traveled
911,319
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,703
630
3
0
0
311,173
4
W
Mercury
10,520
619
68
4
2
319,737
4
W
Fafnir
11,740
691
10
1
0
265,494
3
L
Morgan Le Fay
10,215
601
94
6
3
290,136
5
W
Merlin
11,288
664
126
7
7
323,400
3
L
Ne Zha
10,750
632
73
4
3
310,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role