Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EolinnMarian
Ne Zha
Level 125
God Stats
4W - 2L
1,789 SR
Queue Stats
203W - 162L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
RafaelLisboa
Kumbhakarna
Level 160
God Stats
4W - 9L
1,371 SR
Queue Stats
278W - 274L
1,439 Elo+
Solo
Fafnir
Fafnir
iPluusZ
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,166 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,427 Elo+

VS

Team Averages
Level 103
1,605 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
LordGodBr
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,637 SR
Queue Stats
112W - 110L
1,553 Elo+
Solo
Mercury
Mercury
MinterBossMR
Mercury
Level 107
God Stats
1W - 2L
1,692 SR
Queue Stats
60W - 54L
1,514 Elo+
Solo
Hou Yi
Hou Yi
ReiVermelh0
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,365 Elo+
Solo
Awilix
Awilix
Shinoobuu
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 98L
1,429 Elo+
Solo
Artio
Artio
cuxy
Artio
Level 148
God Stats
1W - 1L
1,697 SR
Queue Stats
42W - 46L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
5 / 1 / 18
8,969
997
10,335
9,579
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
 
Chiron
14
3 / 1 / 13
8,521
947
10,111
9,064
3,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
16
9 / 2 / 11
9,516
1,057
12,714
9,211
5,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
RafaelLisboa
Kumbhakarna
16
4 / 1 / 13
8,882
987
4,803
10,907
9,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fafnir
iPluusZ
Fafnir
13
4 / 2 / 12
8,735
971
3,435
8,332
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordGodBr
Morgan Le Fay
13
1 / 4 / 6
7,276
808
13,371
7,444
2,784
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
MinterBossMR
Mercury
12
1 / 5 / 3
6,723
747
4,799
7,093
3,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
12
1 / 3 / 3
6,942
771
5,167
6,477
2,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
Shinoobuu
Awilix
14
0 / 7 / 2
6,756
751
2,829
9,755
3,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
cuxy
Artio
12
3 / 6 / 1
7,680
853
4,881
14,051
12,055
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
25
Kills
6
7
Deaths
25
67
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
1
18
14
W
Chiron
 
Chiron
3
1
13
9.5
W
Ne Zha
9
2
11
7.25
L
Morgan Le Fay
LordGodBr
Morgan Le Fay
1
4
6
1
L
Mercury
MinterBossMR
Mercury
1
5
3
0.5
W
Kumbhakarna
RafaelLisboa
Kumbhakarna
4
1
13
10.5
L
Hou Yi
1
3
3
0.83
L
Awilix
Shinoobuu
Awilix
0
7
2
0.14
L
Artio
cuxy
Artio
3
6
1
0.58
W
Fafnir
iPluusZ
Fafnir
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,398
Damage
31,047
47,093
Taken
44,820
33,754
Mitigated
23,757
18,946
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,335
3,733
1,105
2,958
9,579
4,906
893
3,731
5,610
0
26,993
W
Chiron
 
Chiron
10,111
5,013
1,162
3,048
9,064
3,632
2,136
3,407
5,421
0
23,303
W
Ne Zha
12,714
3,646
1,996
2,322
9,211
5,970
1,629
3,130
5,873
0
19,539
L
Morgan Le Fay
LordGodBr
Morgan Le Fay
13,371
1,177
272
1,650
7,444
2,784
0
1,215
6,137
17,467
0
L
Mercury
MinterBossMR
Mercury
4,799
554
0
668
7,093
3,315
0
1,218
5,784
0
12,652
W
Kumbhakarna
RafaelLisboa
Kumbhakarna
4,803
186
2,059
2,677
10,907
9,125
334
4,815
5,770
18,894
0
L
Hou Yi
5,167
1,408
0
1,007
6,477
2,296
0
1,564
4,692
0
15,807
L
Awilix
Shinoobuu
Awilix
2,829
876
388
504
9,755
3,307
0
1,904
7,637
0
11,949
L
Artio
cuxy
Artio
4,881
470
1,289
3,462
14,051
12,055
0
2,337
11,319
7,433
0
W
Fafnir
iPluusZ
Fafnir
3,435
1,220
0
1,619
8,332
10,121
321
1,991
4,931
5,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
35,377
111
Minions Killed
71
0
Camps Cleared
0
974,237
Distance Traveled
779,088
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,969
997
25
3
0
183,413
2
W
Chiron
8,521
947
41
5
0
176,173
4
W
Ne Zha
9,516
1,057
18
2
0
215,655
1
L
Morgan Le Fay
7,276
808
14
2
0
168,006
0
L
Mercury
6,723
747
11
1
0
157,444
4
W
Kumbhakarna
8,882
987
24
3
0
220,093
5
L
Hou Yi
6,942
771
28
3
0
115,512
0
L
Awilix
6,756
751
15
2
0
178,471
0
L
Artio
7,680
853
3
0
0
159,655
1
W
Fafnir
8,735
971
3
0
0
178,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role