Player Matchup

Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
The_john_04
Sol
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
156W - 198L
1,298 Elo+
Party 2
Hel
Hel
Toxic_Parkhaus
Hel
Level 56
God Stats
4W - 2L
1,529 SR
Queue Stats
25W - 25L
1,312 Elo+
Party 4
Artemis
Artemis
Toxic__Crystal
Artemis
Level 10
God Stats
1W - 2L
1,357 SR
Queue Stats
2W - 2L
1,397 Elo+
Party 4
Bastet
Bastet
xHardsscoperx
Bastet
Level 44
God Stats
0W - 1L
1,186 SR
Queue Stats
5W - 8L
1,340 Elo+
Party 4
Team Averages
Level 37
1,414 SR
1,370 Elo+

VS

Team Averages
Level 65
1,575 SR
1,396 Elo+
Heimdallr
Heimdallr
Death_Type
Heimdallr
Level 18
God Stats
19W - 7L
1,681 SR
Queue Stats
47W - 42L
1,421 Elo+
Party 3
Ymir
Ymir
Direktorin
Ymir
Level 99
God Stats
9W - 4L
1,587 SR
Queue Stats
47W - 52L
1,398 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LPGCgenteelyale
Cu Chulainn
Level 82
God Stats
15W - 19L
1,453 SR
Queue Stats
339W - 376L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Soniaacg
Morgan Le Fay
Level 109
God Stats
5W - 3L
1,632 SR
Queue Stats
403W - 422L
1,384 Elo+
Party 1
Bastet
Bastet
midnasiam
Bastet
Level 16
God Stats
4W - 2L
1,523 SR
Queue Stats
12W - 15L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 5 / 1
7,685
549
7,889
12,360
10,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 2
7,777
556
3,395
11,200
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 4 / 0
5,818
416
1,700
8,205
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
5,404
386
2,672
7,272
1,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

11
2 / 2 / 1
6,536
467
4,416
6,990
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Death_Type
Heimdallr
13
5 / 0 / 5
7,638
546
8,522
6,107
2,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 6
6,781
484
3,417
5,132
3,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
LPGCgenteelyale
Cu Chulainn
14
4 / 3 / 0
8,328
595
7,992
10,464
10,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Soniaacg
Morgan Le Fay
13
4 / 3 / 1
7,809
558
6,399
6,815
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
midnasiam
Bastet
13
5 / 1 / 4
7,849
561
6,851
9,170
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
21
21
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
1
0.5
W
Heimdallr
Death_Type
Heimdallr
5
0
5
7.5
W
3
0
6
6
W
Cu Chulainn
LPGCgenteelyale
Cu Chulainn
4
3
0
1.33
W
Morgan Le Fay
Soniaacg
Morgan Le Fay
4
3
1
1.5
L
3
4
2
1
L
0
4
0
0
L
0
6
0
0
W
Bastet
midnasiam
Bastet
5
1
4
7
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,072
Damage
33,181
46,027
Taken
37,688
20,457
Mitigated
21,727
12,266
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,889
1,655
0
3,128
12,360
10,241
337
513
11,797
0
42,807
W
Heimdallr
Death_Type
Heimdallr
8,522
3,023
0
1,791
6,107
2,261
200
1,063
5,044
0
59,995
W
3,417
0
274
579
5,132
3,243
77
906
4,226
21,007
0
W
Cu Chulainn
LPGCgenteelyale
Cu Chulainn
7,992
2,247
0
2,411
10,464
10,962
494
954
9,510
0
50,150
W
Morgan Le Fay
Soniaacg
Morgan Le Fay
6,399
403
0
2,036
6,815
2,353
542
1,514
5,301
40,767
0
L
3,395
1,440
0
4,809
11,200
3,446
1,368
4,326
6,588
35,930
0
L
1,700
114
712
1,735
8,205
2,587
0
1,439
6,766
25,215
0
L
2,672
711
0
439
7,272
1,615
0
1,471
5,801
0
16,640
W
Bastet
midnasiam
Bastet
6,851
1,814
0
4,721
9,170
2,908
0
927
8,243
0
42,838
L
4,416
1,695
0
1,443
6,990
2,568
0
1,605
5,259
0
30,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
38,405
304
Minions Killed
394
0
Camps Cleared
0
1,389,503
Distance Traveled
1,320,698
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,685
549
88
6
0
258,083
3
W
Heimdallr
7,638
546
111
8
0
258,259
1
W
Ymir
6,781
484
23
2
0
256,553
3
W
Cu Chulainn
8,328
595
109
8
0
269,845
5
W
Morgan Le Fay
7,809
558
73
5
0
259,027
5
L
Sol
7,777
556
82
6
0
247,588
2
L
Hel
5,818
416
36
3
0
316,539
0
L
Artemis
5,404
386
42
3
0
244,832
1
W
Bastet
7,849
561
78
6
0
277,014
4
L
Bastet
6,536
467
56
4
0
322,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role