Player Matchup

Anhur
Anhur
BetonsLV
Anhur
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,770 Elo+
Party 1
Raijin
Raijin
RoséTremière
Raijin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,770 Elo+
Party 1
Ares
Ares
pacorevelles
Ares
Level 129
God Stats
8W - 7L
1,664 SR
Queue Stats
255W - 231L
1,633 Elo+
Solo
Team Averages
Level 74
1,555 SR
1,725 Elo+

VS

Team Averages
Level 77
1,664 SR
1,656 Elo+
Anubis
Anubis
KillStealForLife
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 28L
1,665 Elo+
Party 2
Cupid
Cupid
Schmap
Cupid
Level 60
God Stats
0W - 3L
1,560 SR
Queue Stats
51W - 26L
1,649 Elo+
Party 2
Ares
Ares
nordique76
Ares
Level 106
God Stats
4W - 2L
1,931 SR
Queue Stats
58W - 46L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BetonsLV
Anhur
12
4 / 3 / 10
7,782
778
8,117
8,052
4,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 2 / 6
7,811
781
8,894
7,302
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 8
8,709
871
6,254
8,789
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,332
733
5,027
8,596
3,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Schmap
Cupid
10
2 / 4 / 4
6,849
685
6,387
6,474
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 5
7,030
703
4,413
10,546
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
6
6
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
BetonsLV
Anhur
4
3
10
3
L
3
5
2
0.8
W
5
2
6
4
L
Cupid
Schmap
Cupid
2
4
4
1
L
1
6
5
0.58
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
15,827
24,143
Taken
25,616
15,427
Mitigated
15,600
5,277
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BetonsLV
Anhur
8,117
4,660
0
1,067
8,052
4,114
1,238
3,468
4,584
0
25,155
L
5,027
331
0
1,618
8,596
3,886
0
4,538
3,786
22,143
0
W
8,894
880
0
2,054
7,302
2,454
371
4,149
3,153
31,993
0
L
Cupid
Schmap
Cupid
6,387
2,729
34
1,155
6,474
2,472
0
3,829
2,471
0
15,492
L
4,413
203
0
595
10,546
9,242
0
6,118
4,184
7,462
0
W
6,254
445
0
2,156
8,789
8,859
0
2,883
5,906
13,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,302
Gold Earned
21,211
104
Minions Killed
82
8
Camps Cleared
2
521,100
Distance Traveled
469,755
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,782
778
46
5
4
167,355
2
L
Anubis
7,332
733
43
4
1
144,377
2
W
Raijin
7,811
781
49
5
4
160,543
2
L
Cupid
6,849
685
36
4
1
163,876
1
L
Ares
7,030
703
3
0
0
161,502
3
W
Ares
8,709
871
9
1
0
193,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role