Player Matchup

Ra
Ra
Aric55554312
Ra
Level 18
God Stats
0W - 6L
1,083 SR
Queue Stats
18W - 26L
1,290 Elo+
Solo
Serqet
Serqet
Nozomi233
Serqet
Level 25
God Stats
0W - 3L
1,180 SR
Queue Stats
52W - 48L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
SKINNYLOKO303
Ah Puch
Level 21
God Stats
8W - 17L
1,274 SR
Queue Stats
43W - 55L
1,267 Elo+
Solo
Gilgamesh
Gilgamesh
Valhalla999
Gilgamesh
Level 28
God Stats
1W - 3L
1,450 SR
Queue Stats
85W - 83L
1,506 Elo+
Party 1
Rama
Rama
vendetta121
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,190 Elo+
Solo
Team Averages
Level 19
1,298 SR
1,348 Elo+

VS

Team Averages
Level 16
1,490 SR
1,372 Elo+
Neith
Neith
CoachTony12
Neith
Level 16
God Stats
2W - 0L
1,694 SR
Queue Stats
2W - 1L
1,329 Elo+
Solo
Ra
Ra
Guziio
Ra
Level 16
God Stats
13W - 14L
1,376 SR
Queue Stats
327W - 319L
1,361 Elo+
Solo
Kali
Kali
JerBear229
Kali
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,474 Elo+
Solo
Terra
Terra
MilkCreamer
Terra
Level 18
God Stats
4W - 2L
1,377 SR
Queue Stats
139W - 120L
1,498 Elo+
Solo
Bastet
Bastet
jarussive
Bastet
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 12L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,146
439
2,003
10,772
3,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Nozomi233
Serqet
12
2 / 4 / 0
7,614
544
4,008
8,520
2,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
9
2 / 3 / 1
6,259
447
6,234
8,747
2,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Valhalla999
Gilgamesh
11
1 / 5 / 1
6,493
464
3,624
11,300
3,392
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 1
5,453
390
1,183
7,112
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,186
513
4,305
3,874
1,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
14
5 / 1 / 2
8,387
599
5,954
4,916
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
11 / 1 / 6
9,568
683
12,708
10,920
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 7
7,329
524
6,381
9,293
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
jarussive
Bastet
11
4 / 1 / 4
7,205
515
4,006
5,733
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
25
25
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
3
0
5
5.5
W
Ra
5
1
2
6
W
11
1
6
14
W
2
2
7
2.75
L
Serqet
Nozomi233
Serqet
2
4
0
0.5
L
Ah Puch
2
3
1
0.83
L
Gilgamesh
Valhalla999
Gilgamesh
1
5
1
0.3
W
Bastet
jarussive
Bastet
4
1
4
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
33,354
46,451
Taken
34,736
12,348
Mitigated
19,585
9,216
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,003
266
90
2,563
10,772
3,067
0
3,990
6,782
28,635
0
W
4,305
2,142
0
2,362
3,874
1,281
1,410
1,568
2,306
0
37,388
W
Ra
5,954
455
169
2,373
4,916
1,834
832
863
3,576
51,549
0
W
12,708
5,403
0
7,922
10,920
5,389
0
1,149
9,745
0
65,442
W
6,381
1,276
406
2,719
9,293
8,931
183
3,523
5,692
17,841
0
L
Serqet
Nozomi233
Serqet
4,008
520
0
0
8,520
2,386
0
2,426
6,094
0
34,471
L
Ah Puch
6,234
901
104
3,350
8,747
2,165
120
3,454
5,293
26,107
0
L
Gilgamesh
Valhalla999
Gilgamesh
3,624
897
0
2,637
11,300
3,392
989
483
10,817
0
26,704
W
Bastet
jarussive
Bastet
4,006
1,135
0
1,654
5,733
2,150
0
1,134
4,599
0
34,153
L
1,183
998
0
472
7,112
1,338
0
1,982
5,130
0
13,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
39,675
270
Minions Killed
371
0
Camps Cleared
0
1,220,856
Distance Traveled
1,251,613
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,146
439
47
3
0
220,152
3
W
Neith
7,186
513
79
6
0
220,435
6
W
Ra
8,387
599
96
7
0
266,978
3
W
Kali
9,568
683
99
7
0
252,372
2
W
Terra
7,329
524
32
2
0
279,738
3
L
Serqet
7,614
544
70
5
0
274,140
1
L
Ah Puch
6,259
447
48
3
0
232,810
0
L
Gilgamesh
6,493
464
75
5
0
268,995
2
W
Bastet
7,205
515
65
5
0
232,090
1
L
Rama
5,453
390
30
2
0
224,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role