Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Hibberdy
Anhur
Level 82
God Stats
6W - 2L
1,753 SR
Queue Stats
184W - 149L
1,598 Elo+
Party 2
Hera
Hera
dubkaos
Hera
Level 81
God Stats
7W - 1L
1,807 SR
Queue Stats
183W - 149L
1,598 Elo+
Party 2
Team Averages
Level 84
1,686 SR
1,565 Elo+

VS

Team Averages
Level 112
1,597 SR
1,588 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Antraxxz
Artemis
Level 82
God Stats
2W - 1L
1,414 SR
Queue Stats
8W - 4L
1,677 Elo+
Solo
Nu Wa
Nu Wa
PannchenLP
Nu Wa
Level 106
God Stats
3W - 1L
1,879 SR
Queue Stats
148W - 103L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 11
7,271
661
5,632
7,296
7,820
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Hibberdy
Anhur
13
8 / 1 / 5
9,081
826
8,631
8,834
3,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
dubkaos
Hera
12
4 / 0 / 8
8,242
749
10,081
5,583
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 3 / 1
7,231
657
4,951
11,008
10,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Antraxxz
Artemis
9
0 / 6 / 0
6,237
567
3,971
8,594
2,482
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
10
1 / 4 / 1
6,735
612
6,973
7,847
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
3
3
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
2
11
2.75
L
Bacchus
 
Bacchus
2
3
1
0.83
L
Artemis
Antraxxz
Artemis
0
6
0
0
W
Anhur
Hibberdy
Anhur
8
1
5
10.5
L
Nu Wa
1
4
1
0.38
W
Hera
dubkaos
Hera
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,344
Damage
15,895
21,713
Taken
27,449
12,925
Mitigated
15,144
7,678
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,632
368
0
1,293
7,296
7,820
352
3,833
3,463
0
14,103
L
Bacchus
 
Bacchus
4,951
474
240
830
11,008
10,282
0
3,103
7,748
15,593
0
L
Artemis
Antraxxz
Artemis
3,971
1,294
0
803
8,594
2,482
0
2,601
5,526
0
16,173
W
Anhur
Hibberdy
Anhur
8,631
4,550
0
3,758
8,834
3,172
911
4,807
4,027
0
33,566
L
Nu Wa
6,973
979
0
1,012
7,847
2,380
0
4,494
3,184
25,285
0
W
Hera
dubkaos
Hera
10,081
1,961
0
2,627
5,583
1,933
1,414
3,870
1,713
27,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
20,203
127
Minions Killed
96
7
Camps Cleared
2
614,051
Distance Traveled
535,252
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,271
661
16
1
1
210,558
1
L
Bacchus
7,231
657
23
2
1
195,682
4
L
Artemis
6,237
567
39
4
0
163,582
0
W
Anhur
9,081
826
71
6
2
192,679
0
L
Nu Wa
6,735
612
34
3
1
175,988
1
W
Hera
8,242
749
40
4
4
210,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role