Player Matchup

Mercury
Mercury
 
Mercury
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DK2904
Charybdis
Level 38
God Stats
13W - 14L
1,450 SR
Queue Stats
78W - 93L
1,320 Elo+
Party 2
Gilgamesh
Gilgamesh
KYS0038
Gilgamesh
Level 39
God Stats
18W - 23L
1,406 SR
Queue Stats
151W - 176L
1,336 Elo+
Party 2
Baron Samedi
Baron Samedi
Muse_25
Baron Samedi
Level 99
God Stats
32W - 22L
1,504 SR
Queue Stats
150W - 149L
1,439 Elo+
Solo
Chaac
Chaac
SadrA__79
Chaac
Level 37
God Stats
28W - 32L
1,352 SR
Queue Stats
174W - 219L
1,312 Elo+
Solo
Team Averages
Level 59
1,442 SR
1,381 Elo+

VS

Team Averages
Level 64
1,565 SR
1,449 Elo+
Mercury
Mercury
Armandi_12
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,319 Elo+
Party 1
Aphrodite
Aphrodite
DarkPaines
Aphrodite
Level 42
God Stats
15W - 16L
1,525 SR
Queue Stats
135W - 152L
1,358 Elo+
Solo
Danzaburou
Danzaburou
diegosmdh
Danzaburou
Level 39
God Stats
5W - 3L
1,802 SR
Queue Stats
14W - 13L
1,454 Elo+
Party 1
Ra
Ra
rydchela
Ra
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,480 Elo+
Solo
King Arthur
King Arthur
titomike46
King Arthur
Level 74
God Stats
6W - 4L
1,499 SR
Queue Stats
24W - 24L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 0 / 5
6,906
531
3,727
8,074
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
DK2904
Charybdis
11
3 / 0 / 5
6,506
500
5,051
5,026
1,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
KYS0038
Gilgamesh
11
5 / 0 / 2
6,560
505
5,946
4,936
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Muse_25
Baron Samedi
13
4 / 0 / 1
7,444
573
5,227
5,339
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SadrA__79
Chaac
11
0 / 2 / 3
6,375
490
6,456
10,285
9,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Armandi_12
Mercury
9
1 / 1 / 1
5,909
455
1,014
4,333
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
DarkPaines
Aphrodite
8
0 / 3 / 0
5,267
405
998
8,123
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
diegosmdh
Danzaburou
8
0 / 6 / 0
5,271
405
3,329
8,048
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 3 / 0
4,433
341
1,019
2,825
778
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
titomike46
King Arthur
12
1 / 2 / 1
7,124
548
9,439
13,731
5,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
2
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
5
5.5
L
Mercury
Armandi_12
Mercury
1
1
1
1.5
W
Charybdis
DK2904
Charybdis
3
0
5
5.5
L
Aphrodite
DarkPaines
Aphrodite
0
3
0
0
W
Gilgamesh
KYS0038
Gilgamesh
5
0
2
6
W
Baron Samedi
Muse_25
Baron Samedi
4
0
1
4.5
W
Chaac
SadrA__79
Chaac
0
2
3
0.75
L
Danzaburou
diegosmdh
Danzaburou
0
6
0
0
L
0
3
0
0
L
King Arthur
titomike46
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,407
Damage
15,799
33,660
Taken
37,060
21,033
Mitigated
13,187
14,072
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,727
1,613
0
2,633
8,074
3,533
350
344
7,730
0
39,625
L
Mercury
Armandi_12
Mercury
1,014
223
0
1,093
4,333
1,720
0
276
4,057
0
28,871
W
Charybdis
DK2904
Charybdis
5,051
1,663
0
2,549
5,026
1,936
946
245
4,781
0
36,055
L
Aphrodite
DarkPaines
Aphrodite
998
220
795
3,114
8,123
3,154
0
535
7,588
12,906
0
W
Gilgamesh
KYS0038
Gilgamesh
5,946
1,496
0
2,461
4,936
3,249
0
422
4,514
0
30,162
W
Baron Samedi
Muse_25
Baron Samedi
5,227
599
288
1,842
5,339
2,336
737
1,006
4,333
48,683
0
W
Chaac
SadrA__79
Chaac
6,456
1,339
0
4,299
10,285
9,979
0
0
10,285
0
32,179
L
Danzaburou
diegosmdh
Danzaburou
3,329
853
0
899
8,048
1,578
0
798
7,250
0
22,938
L
1,019
0
0
906
2,825
778
0
1,651
1,174
7,785
0
L
King Arthur
titomike46
King Arthur
9,439
1,238
0
5,730
13,731
5,957
69
1,967
10,952
0
47,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
28,004
357
Minions Killed
249
0
Camps Cleared
0
1,253,935
Distance Traveled
933,512
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,906
531
64
5
0
292,086
1
L
Mercury
5,909
455
58
4
0
176,787
0
W
Charybdis
6,506
500
65
5
0
215,529
2
L
Aphrodite
5,267
405
30
2
0
211,450
4
W
Gilgamesh
6,560
505
60
5
0
267,547
1
W
Baron Samedi
7,444
573
91
7
0
232,054
0
W
Chaac
6,375
490
77
6
0
246,719
0
L
Danzaburou
5,271
405
45
3
0
232,829
1
L
Ra
4,433
341
14
1
0
70,539
0
L
King Arthur
7,124
548
102
8
0
241,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role