Player Matchup

Charybdis
Charybdis
CrazyGamer99
Charybdis
Level 27
God Stats
11W - 12L
1,478 SR
Queue Stats
72W - 61L
1,596 Elo+
Solo
Chaac
Chaac
Pepeluisperdedor
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,532 Elo+
Solo
Ares
Ares
Stormkiller75634
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,613 Elo+
Party 2
Thor
Thor
Thynk61
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,613 Elo+
Party 2
Izanami
Izanami
gostov2
Izanami
Level 18
God Stats
6W - 6L
1,345 SR
Queue Stats
8W - 7L
1,635 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,598 Elo+

VS

Team Averages
Level 24
1,566 SR
1,560 Elo+
Sobek
Sobek
AgroDno
Sobek
Level 15
God Stats
7W - 8L
1,612 SR
Queue Stats
49W - 48L
1,405 Elo+
Party 3
Bellona
Bellona
CRINGEDOMER
Bellona
Level 18
God Stats
3W - 5L
1,361 SR
Queue Stats
40W - 24L
1,711 Elo+
Party 1
Neith
Neith
RondomerIsBald
Neith
Level 29
God Stats
5W - 0L
1,864 SR
Queue Stats
94W - 48L
1,754 Elo+
Party 1
Medusa
Medusa
mrcher38
Medusa
Level 27
God Stats
6W - 4L
1,493 SR
Queue Stats
30W - 22L
1,474 Elo+
Party 3
Awilix
Awilix
ЗлоеДно
Awilix
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 42L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrazyGamer99
Charybdis
17
9 / 4 / 1
10,061
592
12,252
12,912
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 1
8,332
490
6,169
14,265
12,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 5 / 12
9,031
531
7,242
14,786
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Thynk61
Thor
9
3 / 7 / 4
7,676
452
6,226
9,809
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
gostov2
Izanami
19
7 / 2 / 1
11,383
670
12,673
12,142
4,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AgroDno
Sobek
13
0 / 3 / 8
7,957
468
4,482
14,023
11,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
CRINGEDOMER
Bellona
17
3 / 1 / 3
10,111
595
9,694
14,742
13,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 4 / 2
11,255
662
6,864
12,848
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
mrcher38
Medusa
14
8 / 6 / 4
9,408
553
9,311
12,383
3,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 6 / 5
9,480
558
10,536
15,295
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
20
Kills
20
22
Deaths
20
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
AgroDno
Sobek
0
3
8
1.33
W
Bellona
CRINGEDOMER
Bellona
3
1
3
4.5
L
Charybdis
CrazyGamer99
Charybdis
9
4
1
2.38
L
0
4
1
0.13
W
4
4
2
1.25
L
1
5
12
1.4
L
Thor
Thynk61
Thor
3
7
4
0.71
L
Izanami
gostov2
Izanami
7
2
1
3.75
W
Medusa
mrcher38
Medusa
8
6
4
1.67
W
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,562
Damage
40,887
63,914
Taken
69,291
40,899
Mitigated
38,169
17,028
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AgroDno
Sobek
4,482
464
0
4,264
14,023
11,945
162
3,493
10,530
16,810
0
W
Bellona
CRINGEDOMER
Bellona
9,694
3,050
0
5,180
14,742
13,051
308
1,550
12,365
15,251
62,673
L
Charybdis
CrazyGamer99
Charybdis
12,252
6,848
0
4,425
12,912
5,501
3,002
1,895
11,017
0
70,247
L
6,169
1,223
0
4,394
14,265
12,892
64
2,164
12,101
8,882
36,361
W
6,864
2,040
0
5,348
12,848
4,665
110
557
12,195
0
92,718
L
7,242
851
0
2,515
14,786
13,467
42
1,921
12,865
27,914
0
L
Thor
Thynk61
Thor
6,226
2,152
0
536
9,809
4,151
95
657
9,152
0
36,739
L
Izanami
gostov2
Izanami
12,673
8,781
0
5,158
12,142
4,888
231
189
11,953
0
100,856
W
Medusa
mrcher38
Medusa
9,311
3,227
0
685
12,383
3,845
812
2,487
9,896
0
43,714
W
10,536
5,260
0
2,430
15,295
4,663
0
1,196
14,099
0
50,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
48,211
468
Minions Killed
503
0
Camps Cleared
0
1,484,449
Distance Traveled
1,663,647
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,957
468
28
2
0
331,346
4
W
Bellona
10,111
595
147
9
0
348,173
2
L
Charybdis
10,061
592
127
7
0
283,201
1
L
Chaac
8,332
490
94
6
0
305,082
6
W
Neith
11,255
662
166
10
0
315,578
2
L
Ares
9,031
531
34
2
0
321,668
3
L
Thor
7,676
452
38
2
0
252,394
4
L
Izanami
11,383
670
175
10
0
322,104
5
W
Medusa
9,408
553
75
4
0
320,656
3
W
Awilix
9,480
558
87
5
0
347,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role