Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Babyshark_Kiri
Cliodhna
Level 109
God Stats
5W - 5L
1,340 SR
Queue Stats
82W - 60L
1,402 Elo+
Party 1
Scylla
Scylla
FatgumTheSquishy
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,387 Elo+
Party 1
Team Averages
Level 115
1,447 SR
1,429 Elo+

VS

Team Averages
Level 95
1,421 SR
1,456 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CoeHavoc
Olorun
Level 80
God Stats
3W - 2L
1,285 SR
Queue Stats
62W - 55L
1,480 Elo+
Solo
Chaac
Chaac
Loopy
Chaac
Level 95
God Stats
10W - 14L
1,479 SR
Queue Stats
228W - 248L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 2
6,217
622
7,841
5,709
1,999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
10
2 / 4 / 1
6,418
642
4,659
6,513
1,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 7 / 2
6,474
647
1,778
7,492
1,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 2 / 6
7,349
735
6,352
5,368
1,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Olorun
CoeHavoc
Olorun
12
4 / 1 / 4
7,345
735
3,537
6,454
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Loopy
Chaac
11
3 / 0 / 8
7,407
741
6,543
8,740
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
2
1
W
Cliodhna
 
Cliodhna
4
2
6
3.5
L
Cliodhna
2
4
1
0.63
W
Olorun
CoeHavoc
Olorun
4
1
4
6
L
1
7
2
0.29
W
Chaac
Loopy
Chaac
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,278
Damage
16,432
19,714
Taken
20,562
5,407
Mitigated
9,792
4,171
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,841
352
124
2,455
5,709
1,999
0
930
4,487
30,735
0
W
Cliodhna
 
Cliodhna
6,352
534
0
1,260
5,368
1,636
188
2,706
2,662
0
15,923
L
Cliodhna
4,659
102
0
801
6,513
1,824
0
1,479
4,829
0
10,388
W
Olorun
CoeHavoc
Olorun
3,537
1,259
486
3,222
6,454
2,601
216
4,405
2,049
21,310
1,376
L
1,778
115
114
677
7,492
1,584
0
1,180
6,068
8,366
0
W
Chaac
Loopy
Chaac
6,543
808
237
5,597
8,740
5,555
54
3,711
5,029
0
28,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,109
Gold Earned
22,101
95
Minions Killed
109
4
Camps Cleared
5
523,130
Distance Traveled
562,683
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,217
622
55
6
3
207,695
5
W
Cliodhna
7,349
735
15
2
2
186,616
0
L
Cliodhna
6,418
642
19
2
0
157,375
1
W
Olorun
7,345
735
47
5
0
184,840
1
L
Scylla
6,474
647
21
2
1
158,060
1
W
Chaac
7,407
741
47
5
3
191,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role